Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 2544595068041675968 2 spaghetti the Skirmisher (level 1, 18/18 HPs) Began as a Demonspawn Chaos Knight on Mar 25, 2022. Was a Plaything of Xom. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (108 turns). spaghetti the Skirmisher (Demonspawn Chaos Knight) Turns: 108, Time: 00:00:22 Health: 18/18 AC: 5 Str: 12 XL: 1 Next: 25% Magic: 1/1 EV: 11 Int: 13 God: Xom [..*...] Gold: 24 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword (chaos) {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +2 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Skills: - Level 3.0 Fighting + Level 2.8 Short Blades - Level 1.7 Armour - Level 0.8 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword of chaos (weapon) {short} Missiles e - 6 poisoned darts {throwing} Armour b - a +2 leather armour (worn) Scrolls d - a scroll of immolation {unknown} Miscellaneous c - a piece from Xom's chessboard (15/15) (quivered) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #...#...#≈≈≈≈....#.## #####.#+#+#≈≈≈......# ...# +≈≈≈......# #+###+## +≈≈≈......### ≈≈≈≈≈≈≈#+#+#≈≈≈......... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈......### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈......# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈......# .......@.............# .................##### ###..........##### ##.........# #.........# ########### There were no monsters in sight! Message History Xom snickers. The water in the fountain briefly glows. There is a large open door here. Unknown command. d - a scroll labelled ZIELUI EDWOURCH You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. The kobold shouts! You hear a shout! There is an open door here. You open the door. There is an open door here. As you open the large door, it creaks loudly! No reachable target in view! No reachable target in view! No reachable target in view! No reachable target in view! No reachable target in view! No reachable target in view! No reachable target in view! There is an open door here. As you open the large door, it creaks loudly! A kobold is nearby! A kobold is nearby! There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. A quokka comes into view. The kobold hits you with a +0 dagger. x2 😕 HP[-2] You take 2 damage, and now have 16/18 hp. Your unstable footing causes you to fumble your attack. The kobold hits you but does no damage. Your unstable footing causes you to fumble your attack. The kobold hits you but does no damage. The quokka misses you. Your unstable footing causes you to fumble your attack. The quokka closely misses you. The kobold closely misses you. You completely miss the quokka. The quokka bites you. The kobold misses you. 😕 HP[-1] You take 1 damage, and now have 15/18 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the kobold. The quokka misses you. The kobold splashes around in the water. Your unstable footing causes you to fumble your attack. The quokka closely misses you. The kobold splashes around in the water. Your unstable footing causes you to fumble your attack. The quokka barely misses you. The kobold closely misses you. The quokka closely misses you. Your unstable footing causes you to fumble your attack. The kobold splashes around in the water. The quokka splashes around in the water. You hit the kobold. You kill the kobold! You hear a splash. The quokka bites you but does no damage. The quokka barely misses you. You see here a +0 dagger {short}. The quokka bites you but does no damage. The quokka closely misses you. Unknown command. You barely miss the quokka. The quokka barely misses you. You closely miss the quokka. The quokka closely misses you. You closely miss the quokka. The quokka closely misses you. 😕 HP[+1] You hit the quokka but do no damage. Lightning courses through the quokka! You kill the quokka! You now have 13 gold pieces. Key pressed, stopping explore. e - 6 poisoned darts {throwing} 😎 HP[+2] Your hp is fully restored (18). Xom snickers. Your leather armour briefly grows fur, then returns to normal. No target in view! No target in view! Unknown command. No target in view! No target in view! You now have 24 gold pieces (gained 11). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Short sword || 13 Armor: Leather armour || 4 Dodge: Dodged || 14 Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms, chequers_ecumenical_altar_simple, chequers_serial_rivers_micro_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Demonspawn Chaos Knight began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 2 | D:1 | XOM: silly message 103 | D:1 | XOM: silly message 108 | D:1 | Quit the game Vanquished Creatures A quokka (D:1) A kobold (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 0 | 76 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 0 | 76 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts