Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 17137400434836453708 3 spaghetti the Digger (level 1, 11/11 HPs) Began as an Octopode Earth Elementalist on Mar 28, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:41 (205 turns). spaghetti the Digger (Octopode Earth Elementalist) Turns: 205, Time: 00:01:42 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 13 Int: 17 God: Gold: 37 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Transmutations + Level 3.2 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 6% N/A 12% 2 Stone Arrow Conj/Erth 14% 3d7 30% 3 Petrify Tmut/Erth 8% N/A 63% 4 Inventory: Hand Weapons d - a +0 club {mace} (You took it off a kobold on level 1 of the Dungeon) Missiles a - 26 stones {throwing} Potions b - a potion of magic c - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .....# #†#### ......# #.# ......### #[# #.......# #.# ........# #.# #........ #.# #......#. #.# ######.......r #.######.##.....@.# ..†......##.####### #.#########.# #.#########.# ............# #.###.####### ..# #.# ### #.# #.# You could see a rat (asleep). Message History You tentacle-slap the rat but do no damage. Your grab misses the rat. You squeeze the rat, but do no damage. The rat misses you. You barely miss the rat. Your grab misses the rat. You squeeze the rat. You kill the rat! Your magical contamination has completely faded away. You now have 18 gold pieces. c - a fuming sapphire potion 😎 MP[+1] Your mp is fully restored (3). A rat comes into view. A rat is nearby! Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The blast of sand hits the rat. You kill the rat! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. A ball python comes into view. 😎 MP[+1] Your mp is fully restored (3). A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The blast of sand hits the ball python. You kill the ball python! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. You see here a ball python corpse. A ball python comes into view. 😎 MP[+1] Your mp is fully restored (3). A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! You see here a +0 scale mail. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. You see here 19 gold pieces. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The blast of sand hits the ball python! You kill the ball python! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Unknown command. You now have 37 gold pieces (gained 19). You see here a ball python corpse. A kobold comes into view. It is wielding a +0 club. 😎 MP[+1] Your mp is fully restored (3). A kobold is nearby! A kobold is nearby! A kobold is nearby! Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Unknown command. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. The kobold shouts! Unknown command. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (74% to hit) Okay, then. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (74% to hit) The blast of sand hits the kobold. You kill the kobold! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. d - a +0 club {mace} 😎 MP[+1] Your mp is fully restored (3). Key pressed, stopping explore. A rat comes into view. A rat is nearby! A rat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Unarmed || 3 Tentacles || 2 Cast: Sandblast || 4 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 205 | D:1 | Quit the game Vanquished Creatures 2 ball pythons (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 205 | 205 | 0 | 0 | 171 | 1 | 205.0 | Dungeon | 205 | 205 | 0 | 0 | 171 | 1 | 205.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 205 daAuts