Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 13030055284401025922 9 spaghetti the Ruffian (level 2, 29/29 HPs) Began as a Troll Berserker on Apr 5, 2022. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (288 turns). spaghetti the Ruffian (Troll Berserker) Turns: 288, Time: 00:00:37 Health: 29/29 AC: 4 Str: 24 XL: 2 Next: 6% Magic: 1/1 EV: 10 Int: 3 God: Trog [*.....] Gold: 16 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 animal skin rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.89/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Skills: - Level 2.4 Fighting + Level 0.6 Throwing - Level 2.4 Dodging * Level 3.4 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Missiles b - 2 stones (quivered) {throwing} Armour a - a +0 animal skin (worn) Jewellery d - a ring of positive energy (You found it on level 1 of the Dungeon) Scrolls c - a scroll of fear {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .?...........# #..... #........#.....# ..... #........#.....########. #!.......#....†......... .........#.....######### .........#.....# .........(.†##### # ................... . .......@........... . ...###...##........ #...###.......### #...# ...(...... #...# ...((.. #.## #...# ....... #... ##### #..... #... .... #... ...######... There were no monsters in sight! Message History b - 7 stones {throwing} (gained 1) You see here a +0 club {mace}. b - 8 stones {throwing} (gained 1) b - 10 stones {throwing} (gained 2) Key pressed, stopping explore. You see here a +0 spear {polearm}. Key pressed, stopping explore. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! You throw a stone {throwing}. The stone {throwing} hits the hobgoblin. You throw a stone {throwing}. The stone {throwing} hits the hobgoblin. You throw a stone {throwing}. The stone {throwing} barely misses the hobgoblin. You throw a stone {throwing}. The stone {throwing} hits the hobgoblin. You claw the hobgoblin! You kill the hobgoblin! Trog accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a hobgoblin corpse. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! You throw a stone {throwing}. The stone {throwing} barely misses the hobgoblin. You throw a stone {throwing}. The stone {throwing} hits the hobgoblin but does no damage. You throw a stone {throwing}. The stone {throwing} closely misses the hobgoblin. You throw a stone {throwing}. The stone {throwing} hits the hobgoblin but does no damage. A quokka comes into view. You throw a stone {throwing}. The stone {throwing} closely misses the quokka. You miss the quokka. The quokka bites you. You scratch the quokka. The quokka barely misses you. You claw the quokka! You kill the quokka! Trog accepts your kill. You have reached level 2! 😎 HP[+7] MP[+1] You now have 29 max hp (+7). Your hp is fully restored (29). Your mp is fully restored (1). You claw the hobgoblin! You kill the hobgoblin! Trog accepts your kill. You see here a hobgoblin corpse. b - 2 stones {throwing} (gained 1) d - a ring of positive energy Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Unarmed || 10 Throw: Stone || 30 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, dreamdust_ecumenical_altar_angels_and_demons Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Troll Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] 280 | D:1 | Reached XP level 2. HP: 29/29 MP: 1/1 288 | D:1 | Quit the game Vanquished Creatures 2 goblins (D:1) 3 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) 7 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 290 | 290 | 0 | 0 | 227 | 1 | 290.0 | Dungeon | 290 | 290 | 0 | 0 | 227 | 1 | 290.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 290 daAuts