Dungeon Crawl Stone Soup version 0.29-a0-323-g050149af67 (webtiles) character file. Game seed: 3909551288746256640 2 spaghetti the Slasher (level 1, -11/16 HPs) Began as an Octopode Chaos Knight on Apr 10, 2022. Was a Plaything of Xom. Mangled by a goblin ... wielding a +1 dagger of electrocution (18 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (32 turns). spaghetti the Slasher (Octopode Chaos Knight) Turns: 32, Time: 00:00:15 Health: -11/16 AC: 1 Str: 11 XL: 1 Next: 30% Magic: 1/1 EV: 13 Int: 14 God: Xom [..*...] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion (chaos) {long} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 3.0 Fighting + Level 3.1 Long Blades - Level 2.3 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 falchion of chaos (weapon) {long} Miscellaneous b - a piece from Xom's chessboard (15/15) (quivered) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.# #.....# #.# #.....####.... #.# ........ ...# #.# ....#.#....# #####.#######.#.#.#....# ............$†.........# ####..#######...#......# ####.###### #.#......... ÷≈≈#'#≈≈≈÷##..#.@g###.# ≈≈≈#.#≈≈§≈≈####.b.# #≈≈#.#≈≈#≈≈# #..... ≈≈≈#.#≈≈≈≈≈# ##...... ≈≈≈#.#≈≈○≈≈# .....#... ≈≈≈#<#÷≈≈≈≈# ....>. .. ≈≈≈#.#≈≈≈≈≈# ....... . #≈ #.# ≈#≈≈# ......##. ≈≈≈#.#≈≈≈≈≈# You could see a goblin and a bat. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Octopode Chaos Knight. Will you prevail where others failed? Will you find the Orb of Zot? Xom says: A new plaything! Press ? for a list of commands and other information. Found a river rat skeleton. Found a staircase leading out of the dungeon. Setting a skill training target for Long Blades at 14.0. Unknown command. Unknown command. As you open the door, it creaks loudly! There is an open door here. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat comes into view. The bat hits you. You see here 7 gold pieces. 😕 HP[-1] You take 1 damage, and now have 15/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! You hit the bat. You freeze the bat. You grab the bat. Your squeeze misses the bat. You constrict the bat. You kill the bat! Found 13 gold pieces. Found a stone staircase leading down. The bat hits you but does no damage. The bat attacks as you move away! The bat misses you. A frilled lizard comes into view. The bat closely misses you. The frilled lizard hisses angrily. You closely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat misses you. The bat closely misses you. The bat barely misses you. The bat hits you. A goblin comes into view. It is wielding a +1 dagger of electrocution. 😕 HP[-1] You take 1 damage, and now have 14/16 hp. Unknown command. The goblin shouts! The bat barely misses you. The bat closely misses you. You closely miss the bat. Your grab misses the bat. The bat misses you. The bat hits you. 😕 HP[-1] You take 1 damage, and now have 13/16 hp. You miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat misses you. The frilled lizard bites you. 😮 HP[-3] You take 3 damage, and now have 10/16 hp. You barely miss the frilled lizard. Your grab misses the frilled lizard. The bat misses you. The frilled lizard closely misses you. Unknown command. You hit the frilled lizard. You kill the frilled lizard! The bat barely misses you. You barely miss the goblin. You grab the goblin. You constrict the goblin. The goblin hits you with a +1 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted!! Ouch! That really hurt! You die... Xom chortles! Action || total -------------------------++------- Melee: Falchion || 7 Constrict || 2 Armor: Skin || 1 Dodge: Dodged || 12 Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_rooms, shapermc_ecumenical_altar_notcrosses Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 32 | D:1 | Mangled by a goblin Vanquished Creatures A bat (D:1) A frilled lizard (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 16 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 16 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts