Dungeon Crawl Stone Soup version 0.29-a0-323-g050149af67 (webtiles) character file. Game seed: 6474329714092366282 29 spaghetti the Sneak (level 2, -2/20 HPs) Began as a Demigod Fire Elementalist on Apr 11, 2022. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (632 turns). spaghetti the Sneak (Demigod Fire Elementalist) Turns: 632, Time: 00:01:12 Health: -2/20 AC: 2 Str: 21 XL: 2 Next: 81% Magic: 6/7 EV: 12 Int: 15 God: Gold: 72 SH: 0 Dex: 17 Spells: 4/5 levels left rFire . . . SeeInvis . g - +4 dagger "Fasaruasimm" {vamp, Str+6 Int-2 Dex+3 Stlth+, short} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn f - +6 ring of strength MPRegen 0.10/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 1.7 Dodging + Level 2.8 Stealth - Level 2.4 Spellcasting - Level 0.8 Conjurations - Level 2.6 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 18% 2d5 11% 2 Conjure Flame Conj/Fire 7% 6-21 30% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Flame Wave Conj/Fire 7% 2d5 71% 4 Inventory: Hand Weapons d - a +0 dagger {short} (You found it on level 1 of the Dungeon) e - a +0 club {mace} (You found it on level 2 of the Dungeon) g - the +4 dagger "Fasaruasimm" (weapon) {vamp, Str+6 Int-2 Dex+3 Stlth+, short} (You found it on level 2 of the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+6). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. h - a +0 club {mace} (You found it on level 2 of the Dungeon) Missiles i - 83 stones {throwing} Armour a - a +0 robe (worn) Jewellery f - a +6 ring of strength (left hand) (You found it on level 2 of the Dungeon) Scrolls c - 2 scrolls of enchant weapon {unknown} j - 2 scrolls of identify {unknown} k - a scroll of fog {unknown} Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (2/15) ##.##....# #.##### #.....#..# #.## ###.)###...### ##### #..# ##....##..#...#####...# ##.# #........####.........# #.# #..#..>...# #######)..# #.### #.##......# ###...# #...# ... #....<.# ####.....# ###.## ## ...<....# #@.>.#...# #..# ##.#.##### #r####...# ##.. #.... #†# #...# ##. ###.. ..# ##### ## #.. #.## #. .. ## You could see a quokka. Message History You hit the jackal. The jackal bites you but does no damage. You completely miss the jackal. The jackal misses you. You puncture the jackal! You kill the jackal! The jackal completely misses you. You closely miss the jackal. The jackal bites you. 😕 HP[-2] You take 2 damage, and now have 18/20 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the jackal. The jackal misses you. The jackal barely misses you. You hit the jackal. You feel better. The jackal bites you. 😕 HP[-2] You take 2 damage, and now have 16/20 hp. You closely miss the jackal. The jackal bites you but does no damage. You puncture the jackal! You kill the jackal! The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. You hit the jackal. You feel better. You kill the jackal! The jackal barely misses you. 😕 HP[+2] You regained 2 hp, and now have 18/20 hp. You hit the jackal. You feel better. The jackal closely misses you. 😕 HP[+1] You barely miss the jackal. The jackal misses you. You hit the jackal. You feel better. You kill the jackal! 😎 HP[+1] Your hp is fully restored (20). You hit the adder. The adder bites you. x2 You are poisoned. The adder poisons you! 😮 HP[-5] You take 5 damage, and now have 15/20 hp. MASSIVE DAMAGE!! (PAUSE) You hit the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-6] You take 6 damage, and now have 9/20 hp. MASSIVE DAMAGE!! (PAUSE) You barely miss the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! 😱 HP[-4] You take 4 damage, and now have 5/20 hp. It was a potion of curing. You feel better. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[+4] You regained 4 hp, and now have 9/20 hp. Unknown command. You hit the adder. You kill the adder! The quokka twitches its whiskers. You miss the quokka. The quokka barely misses you. You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. 😱 HP[-5] You take 5 damage, and now have 4/20 hp. MASSIVE DAMAGE!! (PAUSE) You barely miss the quokka. The quokka barely misses you. 😱 HP[+1] You completely miss the quokka. The quokka closely misses you. You hit the quokka but do no damage. The quokka misses you. Unknown command. Casting: Foxfire (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] MP[-1] You take 3 damage, and now have 2/20 hp. You lost 1 mp, and now have 6/7 mp. You hit the quokka. The foxfire hits the quokka but does no damage. The quokka bites you. You die... Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Stealth | 2 | 2.8 Dodging | | 1.7 Conjurations | | 0.8 Fire Magic | | 2.6 Action || total -------------------------++------- Melee: Dagger || 33 Cast: Foxfire || 17 Use: Potion || 1 Stab: Sleeping || 3 Armor: Robe || 8 Dodge: Dodged || 25 Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_cross, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_pentomino_o4 D:2: layout_rooms, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Demigod Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | magus.rc [v1.9.6] 83 | D:2 | Reached skill level 2 in Spellcasting 237 | D:2 | Identified the +4 dagger "Fasaruasimm" {vamp, Str+6 Int-2 | Dex+3 Stlth+} 401 | D:2 | Reached XP level 2. HP: 20/20 MP: 7/7 455 | D:2 | Reached skill level 2 in Stealth 622 | D:2 | HP: 5/20 [adder (3)] 631 | D:2 | HP: 2/20 [quokka (3)] 632 | D:2 | Slain by a quokka Vanquished Creatures An adder (D:2) 2 ball pythons (D:2) 3 endoplasms (D:2) A giant cockroach (D:2) 2 goblins (D:2) 4 jackals (D:2) 3 bats 3 rats 19 creatures vanquished. Vanquished Creatures (others) 29 foxfires 29 creatures vanquished. Grand Total: 48 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 D:2 | 40 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 630 | 623 | 7 | 85 | 424 | 2 | 315.0 | Dungeon | 630 | 623 | 7 | 85 | 424 | 2 | 315.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 550 daAuts D:1: 80 daAuts