Dungeon Crawl Stone Soup version 0.29-a0-334-gb41bcbb86e (webtiles) character file. Game seed: 9303192380424089886 0 spaghetti the Sneak (level 1, 16/16 HPs) Began as an Octopode Delver on Apr 13, 2022. Quit the game on level 5 of the Dungeon. The game lasted 00:00:06 (10 turns). spaghetti the Sneak (Octopode Delver) Turns: 10, Time: 00:00:07 Health: 16/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 3.0 Fighting - Level 2.0 Short Blades - Level 2.0 Dodging + Level 6.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword (weapon) {short} Wands f - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of magic mapping {!r} d - a scroll of fear Potions e - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: #.# ##.. ### #.. .... #.# .###w #############.###.##)## ...............@..#n.J+ .....[...>........##.## .......?.......#+###+#. g.............##hh##.## ..............#So.$+#+. ..............#.?.)##gh ..####....##..##.s###!g . #....##...####.'. ......#.........## You could see a black bear, a necrophage, a gnoll shaman (wandering), a scorpion (wandering), 2 hounds, a jelly (asleep), a gnoll, an adder, a dart slug (asleep) and an orc. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Octopode Delver. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found four items. Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 halberd. You see here a scroll labelled CUHUXU JUHOBB. A gnoll is nearby! A gnoll is nearby! The adder hisses angrily. The orc shouts! The hound barks! x2; The troll shouts! An orc priest breaks down the door. A dart slug and 2 gnolls come into view. The gnoll shouts! You hear an angry growl. You hear a shout! A black bear comes into view. The gnoll moves out of view. A gnoll shaman comes into view. It is wielding a +0 whip. There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:5: layout_gridville, serial_shops, shop, minmay_joined_circles Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | spaghetti the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:5 | Noticed a hound 0 | D:5 | Noticed a scorpion 0 | D:5 | Noticed a hound 0 | D:5 | magus.rc [v1.9.6] 4 | D:5 | Noticed a troll 7 | D:5 | Noticed a necrophage 8 | D:5 | Noticed a jelly 8 | D:5 | Noticed an orc priest 9 | D:5 | Noticed a black bear 10 | D:5 | Noticed a gnoll shaman 10 | D:5 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 1 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 1 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 10 daAuts