Dungeon Crawl Stone Soup version 0.29-a0-334-gb41bcbb86e (webtiles) character file. Game seed: 10284287801862793086 0 spaghetti the Sneak (level 1, 16/16 HPs) Began as an Octopode Delver on Apr 13, 2022. Quit the game on level 5 of the Dungeon. The game lasted 00:00:13 (94 turns). spaghetti the Sneak (Octopode Delver) Turns: 94, Time: 00:00:13 Health: 16/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 3.0 Fighting - Level 2.0 Short Blades - Level 2.0 Dodging + Level 6.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword (weapon) {short} Wands f - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of magic mapping {!r} d - a scroll of fear Potions e - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: #.# ##.#.#........# #.# #.......####### #.# #.........h.... #.# #.......####### #.# #.####.##... #.# #...##'##.# #.# #.....n...# #.# #.........# #.# #.....@...# #.# #.#.......+ #.# # #######.# #.# .# #.# .# #.# ###.######### #............ ##..######### You could see a necrophage. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Octopode Delver. Will you be the one to retrieve the awesome Orb of Zot from the depths? Press ? for a list of commands and other information. Found a stone staircase leading down. Found an escape hatch in the ceiling. Found a stone staircase leading up. Key pressed, stopping explore. As you open the door, it creaks loudly! No target in view! Key pressed, stopping explore. Found a stone staircase leading up. Key pressed, stopping explore. There is a stone staircase leading up here. Key pressed, stopping explore. A necrophage comes into view. A necrophage is nearby! A necrophage is nearby! A necrophage is nearby! A necrophage is nearby! A necrophage is nearby! A hound comes into view. You open the door. There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:5: minmay_skewed_foursquare, layout_basic, grunt_decor_arrowhead, st_stairs_1, minivault_11 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | spaghetti the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:5 | magus.rc [v1.9.6] 70 | D:5 | Noticed a necrophage 85 | D:5 | Noticed a hound 94 | D:5 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 94 | 94 | 0 | 0 | 70 | 1 | 94.0 | Dungeon | 94 | 94 | 0 | 0 | 70 | 1 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 94 daAuts