Dungeon Crawl Stone Soup version 0.29-a0-334-gb41bcbb86e (webtiles) character file. Game seed: 11124914981708755659 9 spaghetti the Ducker (level 2, 20/21 HPs) Began as an Octopode Chaos Knight on Apr 13, 2022. Was a Plaything of Xom. Quit the game on level 1 of the Dungeon. The game lasted 00:01:05 (479 turns). spaghetti the Ducker (Octopode Chaos Knight) Turns: 479, Time: 00:01:06 Health: 20/21 AC: 1 Str: 11 XL: 2 Next: 16% Magic: 2/2 EV: 13 Int: 14 God: Xom [....*.] Gold: 12 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion (chaos) {long} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a beloved toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 3.0 Fighting - Level 3.0 Long Blades + Level 3.1 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 falchion of chaos (weapon) {long} Missiles c - 38 stones {throwing} Potions d - a potion of lignification {unknown} e - a potion of resistance {unknown} f - a potion of curing {unknown} Miscellaneous b - a piece from Xom's chessboard (15/15) (quivered) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ..## #######.##............# .## ..........#.#.####..#.# ## ............#.......#.## ..#........)#####.).#..# .........ยง..# #...#..# #.#.........# #โ€ #.#..## ...........## #.#.....# #..#.......# #.#...#.# .........@.# #.#...#.## .........# #.#.#.#..# .....#...# #.#.#.##.# ####.#...# #.#.#.##.# #...# #.#.#..#.# ##### #.#.#..... #.#.##.#.# ##########......... ........####.###.#. There were no monsters in sight! Message History Found an escape hatch in the floor. The helpless bat fails to defend itself. You hit the bat. You burn the bat. You grab the bat. You squeeze the bat. You kill the bat! Your Dodging skill increases to level 3! You have reached level 2! ๐Ÿ˜Ž HP[+5] MP[+1] You now have 21 max hp (+5). Your hp is fully restored (21). Your mp is fully restored (2). There is an escape hatch in the floor here. You see here a +0 whip {mace}. Key pressed, stopping explore. e - a red potion f - a metallic amethyst potion Xom complains about the scenery. A door bursts open! You hear an angry hiss. You hear a shout! Unknown command. Unknown command. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold hits you with a +0 short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! ๐Ÿ˜• HP[-3] You take 3 damage, and now have 18/21 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A kobold is nearby! A kobold is nearby! Unknown command. You barely miss the kobold. Your grab misses the kobold. The kobold barely misses you. The kobold completely misses you. You hit the kobold. You grab the kobold. You tentacle-slap the kobold, but do no damage. You constrict the kobold. You kill the kobold! Things that are here: a +0 short sword {short}; a kobold corpse There is an open door here. You open the door. A kobold comes into view. It is wielding a +0 short sword. There is an open door here. A kobold is nearby! ๐Ÿ˜Ž HP[+3] Your hp is fully restored (21). A kobold is nearby! A kobold is nearby! The helpless kobold fails to defend itself. You hit the kobold but do no damage. Your grab misses the kobold. The kobold completely misses you. You hit the kobold. Your grab misses the kobold. The kobold hits you with a +0 short sword. ๐Ÿ˜• HP[-3] You take 3 damage, and now have 18/21 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A kobold is nearby! A kobold is nearby! A kobold is nearby! You closely miss the kobold. You grab the kobold. You constrict the kobold, but do no damage. The kobold hits you with a +0 short sword. ๐Ÿ˜• HP[-1] You take 1 damage, and now have 17/21 hp. You hit the kobold. You burn the kobold. You kill the kobold! Xom twists space around you. Your surroundings suddenly seem different. Your surroundings suddenly seem different. Your surroundings suddenly seem different. A ball python comes into view. Your surroundings suddenly seem different. A hobgoblin comes into view. Your surroundings suddenly seem different. Your surroundings seem slightly different. Your surroundings suddenly seem different. Your surroundings suddenly seem different. A ball python comes into view. Your surroundings suddenly seem different. The ball python moves out of view. The hobgoblin moves out of view. The ball python moves out of view. ๐Ÿ˜• HP[+3] You regained 3 hp, and now have 20/21 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Fighting | | 3.0 Long Blades | | 3.0 Action || total -------------------------++------- Melee: Falchion || 17 Constrict || 5 Tentacles || 2 Punch || 1 Stab: Sleeping || 4 Armor: Skin || 1 Dodge: Dodged || 6 Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, st_stairs_11 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 179 | D:1 | XOM: divination: detect items 307 | D:1 | Reached skill level 3 in Dodging 307 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 365 | D:1 | XOM: scenery: 1 doors open 478 | D:1 | XOM: 9-stop teleportation journey 479 | D:1 | Quit the game Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 481 | 481 | 0 | 0 | 418 | 1 | 481.0 | Dungeon | 481 | 481 | 0 | 0 | 418 | 1 | 481.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 481 daAuts