Dungeon Crawl Stone Soup version 0.29-a0-334-gb41bcbb86e (webtiles) character file. Game seed: 4556466425784233633 0 spaghetti the Gusty (level 1, 0/11 HPs) Began as an Octopode Air Elementalist on Apr 14, 2022. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (23 turns). spaghetti the Gusty (Octopode Air Elementalist) Turns: 23, Time: 00:00:10 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 1/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 8% N/A 13% 2 Swiftness Air 11% N/A 17% 3 Airstrike Air 5% N/A 50% 4 Inventory: Potions a - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ........... ..........#### ............. .......... .J ####......##.#r ............... ............... #######r######## #.......@......## .#............#.# ..#......#...#..# ..#....#...#...# ....#..#...#....# .....##.#.#.....# ....#...#...#..# ...#.....#.#...# #.......#....# You could see a quokka. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Octopode Air Elementalist. Are you destined to find the magnificent Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! An endoplasm and 2 quokkas come into view. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The zap hits the ball python. The ball python hisses angrily. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. The ball python bites you. The ball python barely misses you. 😕 HP[-2] You take 2 damage, and now have 9/11 hp. You tentacle-slap the ball python but do no damage. Your grab misses the ball python. Your tentacle-slap misses the ball python. The ball python bites you. The ball python grabs you. The ball python constricts you. 😮 HP[-3] You take 3 damage, and now have 6/11 hp. MASSIVE DAMAGE!! (PAUSE) You escape the ball python's grasp. The quokka attacks as you move away! The quokka bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-4] You take 4 damage, and now have 2/11 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 64% to hit) The zap hits the quokka. The zap hits the ball python. You kill the ball python! The quokka bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Shock || 2 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, hangedman_decor_points, chequers_serial_rivers_large_b, minmay_tromino_v2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 22 | D:1 | HP: 2/11 [quokka (4)] 23 | D:1 | Slain by a quokka Vanquished Creatures A ball python (D:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 23 | 23 | 0 | 0 | 16 | 1 | 23.0 | Dungeon | 23 | 23 | 0 | 0 | 16 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 23 daAuts