Dungeon Crawl Stone Soup version 0.29-a0-334-gb41bcbb86e (webtiles) character file. Game seed: 2085153632591824959 11 spaghetti the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Apr 15, 2022. Killed from afar by Terence (5 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:28 (861 turns). spaghetti the Conjurer (Octopode Conjurer) Turns: 861, Time: 00:01:29 Health: 0/17 AC: 1 Str: 3 (6) XL: 2 Next: 25% Magic: 1/5 EV: 13 Int: 18 (20) God: Gold: 66 SH: 0 Dex: 8 (10) Spells: 3/6 levels left rFire . . . SeeInvis . i - staff of conjuration {!a@e2staff} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 50% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 22% 3 Fulminant Prism Conj/Hex 7% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 58% 4 Inventory: Hand Weapons h - a +0 short sword {short} (You found it on level 1 of the Dungeon) Missiles c - 71 stones {throwing} d - 4 atropa-tipped darts {throwing} Magical Staves i - a staff of conjuration (weapon) {!a@e2staff} (You found it on level 1 of the Dungeon) Potions a - a potion of magic b - a potion of degeneration {!q@e2} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Shops: D:1 ( Annotations: D:2 Terence ######## #......########### #......#.[..@.@..# #####......#.#######.# ......._.....# #.# ...........### #.# #####......# #.# ######.#### #@# ..##....######.# ................#.# ####.#####<####.#.# You could see Terence (inner flame). Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) You feel a surge of power! The magic dart hits the endoplasm! You kill the endoplasm! 😎 MP[-1] You lost 1 mp, and now have 4/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 50 gold pieces (gained 13). There is a shadowy altar of Dithmenos here. You now have 66 gold pieces (gained 16). You see here a +0 kite shield. 😎 MP[+1] Your mp is fully restored (5). Terence the Incautious comes into view. He is wielding a +0 short sword, wearing a +1 ring mail of poison resistance and carrying a wand of flame (20). Terence shouts! You hear a bark! Terence says, "Don't bother to defend, it's senseless." Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 short sword, wearing a +1 ring mail of poison resistance and carrying a wand of flame (20) (100% to hit) You feel a surge of power! The magic dart hits Terence but does no damage. 😎 MP[-1] You lost 1 mp, and now have 4/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword, wearing a +1 ring mail of poison resistance and carrying a wand of flame (20) (100% to hit) You feel a surge of power! The magic dart hits Terence. Terence zaps a wand. The puff of flame hits you. 😕 HP[-2] MP[-1] You take 2 damage, and now have 15/17 hp. You lost 1 mp, and now have 3/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword, wearing a +1 ring mail of poison resistance and carrying a wand of flame (19) (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * 😱 HP[-12] MP[-1] You take 12 damage, and now have 3/17 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 2/5 mp. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. It was a potion of heal wounds. You feel much better. 😎 HP[+14] Your hp is fully restored (17). Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword, wearing a +1 ring mail of poison resistance and carrying a wand of flame (18) (moderately wounded, 82% to hit) You feel a surge of power! The searing ray hits Terence but does no damage. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 0/5 mp. Without enough magic to sustain it, your searing ray dissipates. 😎 MP[+1] Unknown command. It was a potion of curing. You feel better. Terence zaps a wand. The puff of flame hits you. 😮 HP[-6] You take 6 damage, and now have 11/17 hp. MASSIVE DAMAGE!! (PAUSE) Okay, then. As you read the scroll labelled KEB DILINONGEES, it crumbles to dust. It is a scroll of amnesia. Really abort (and waste the scroll)? Okay, then. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * 😨 HP[-3] You take 3 damage, and now have 8/17 hp. As you read the scroll labelled MONGOK BUFOUWI, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * 😨 HP[-3] You take 3 damage, and now have 5/17 hp. Terence screams, "I want your blood!" Terence zaps a wand. The puff of flame hits you. You die... Action || total -------------------------++------- Melee: Unarmed || 2 Constrict || 1 Cast: Magic Dart || 19 Searing Ray || 1 Use: Potion || 3 Scroll || 2 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, serial_shops, shop D:2: layout_loops_ring, hellmonk_ecumenical_altar_run_dry, basic_altar, uniq_terence, uniq_crazy_yiuf_cottage, uniq_jessica Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 231 | D:1 | Found Joereanu's Antique Weapon Emporium. 234 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 785 | D:1 | Learned a level 2 spell: Searing Ray 804 | D:2 | Found a shadowy altar of Dithmenos. 846 | D:2 | Noticed Terence 849 | D:2 | HP: 3/17 [Terence/puff of flame (12)] 861 | D:2 | Killed from afar by Terence Vanquished Creatures A bat (D:1) 2 endoplasms 2 giant cockroaches (D:1) A hobgoblin (D:1) 4 rats (D:1) 10 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 860 | 842 | 18 | 30 | 744 | 2 | 430.0 | Dungeon | 860 | 842 | 18 | 30 | 744 | 2 | 430.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 803 daAuts D:2: 56 daAuts