Dungeon Crawl Stone Soup version 0.29-a0-334-gb41bcbb86e (webtiles) character file. Game seed: 1735879789717235469 46 spaghetti the Changer (level 3, 0/25 HPs) Began as a Gnoll Wanderer on Apr 15, 2022. Slain by a water moccasin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:26 (1970 turns). spaghetti the Changer (Gnoll Wanderer) Turns: 1970, Time: 00:03:27 Health: 0/25 AC: 2 Str: 8 XL: 3 Next: 68% Magic: 6/7 EV: 11 Int: 11 God: Gold: 21 SH: 5 Dex: 16 Spells: 0/7 levels left rFire . . . SeeInvis . p - +3 dagger {short} rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -7) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 21 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 6.5 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Slings + Level 0.9 Bows + Level 0.9 Crossbows + Level 0.9 Throwing + Level 0.9 Armour + Level 0.9 Dodging + Level 2.4 Stealth + Level 2.6 Shields + Level 0.9 Unarmed Combat + Level 2.8 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 7.1 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 40% 1d5 7% 1 b - Wereblood Tmut 17% N/A 2% 2 c - Foxfire Conj/Fire 12% 2x1d4 26% 1 d - Inner Flame Hex/Fire 3% N/A 63% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ice Form Ice/Tmut 10% N/A 56% 4 Conjure Flame Conj/Fire 3% 6-21 63% 3 Flame Wave Conj/Fire 3% 2d4 95% 4 Inventory: Hand Weapons a - a +0 falchion {long} i - a +1 vorpal mace {mace} (You found it on level 1 of the Dungeon) p - a +3 dagger (weapon) {short} (You took it off a goblin on level 2 of the Dungeon) Missiles e - 59 stones {throwing} Armour b - a +0 buckler (worn) d - a +0 robe (worn) Magical Staves o - a staff of fire {!astaff} (You found it on level 2 of the Dungeon) Scrolls c - a scroll of fear f - a scroll of blinking {unknown} h - 2 scrolls of fog {unknown} l - 2 scrolls of identify {unknown} m - a scroll of amnesia {unknown} n - a scroll of enchant armour {unknown} r - a scroll of enchant weapon {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: ## ... #### .... #.. ..... #.# ......#<# ......S@# (...###.# .. ∆ .># ##.# ..# ..# ..# ...# You could see a water moccasin (poisoned). Message History Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, poisoned, 53% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin looks even sicker. The water moccasin bites you. You are poisoned. The water moccasin poisons you! 😕 HP[-3] MP[-1] You take 3 damage, and now have 22/25 hp. You lost 1 mp, and now have 3/7 mp. Unknown command. You closely miss the water moccasin. You bite the water moccasin, but do no damage. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You block the water moccasin's attack. 😨 HP[-13] You take 13 damage, and now have 9/25 hp. MASSIVE DAMAGE!! (PAUSE) It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. 😱 HP[-1] You now have 37 max hp (+12). It was a potion of heal wounds. You feel much better. You feel very sick. The water moccasin barely misses you. x2 😕 HP[+24] You regained 24 hp, and now have 32/37 hp. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel less wooden. Your +0 robe unmelds from your body. Your primal bloodlust has ended. You feel very sick. You block the water moccasin's attack. 😮 HP[-14] You now have 25 max hp (-12). You take 14 damage, and now have 18/25 hp. MASSIVE DAMAGE!! (PAUSE) It was a potion of ambrosia. You are confused. You feel invigorated. You feel very sick. The water moccasin bites you but does no damage. 😕 HP[+1] MP[+4] Your mp is fully restored (7). Unknown command. You are too confused! Unknown command. Unknown command. You barely miss the water moccasin. You feel very sick. The water moccasin closely misses you. x2 😕 HP[+1] Unknown command. Unknown command. You bump into the rock wall. You feel sick. The water moccasin bites you. 😕 HP[+2] You regained 2 hp, and now have 22/25 hp. Unknown command. Unknown command. You hit the water moccasin. You feel sick. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! The water moccasin barely misses you. 😮 HP[-7] You take 7 damage, and now have 15/25 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. You aren't carrying any potions. You hit the water moccasin. You feel less invigorated. You feel less confused. You feel very sick. The water moccasin closely misses you. Unknown command. Unknown command. You closely miss the water moccasin. You feel sick. The water moccasin barely misses you. 😮 HP[-2] You take 2 damage, and now have 13/25 hp. Unknown command. Unknown command. Unknown command. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, poisoned, 53% to hit) The sting misses the water moccasin. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 6.5 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Slings | | 0.9 Bows | | 0.9 Crossbows | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 0.9 Stealth | | 2.4 Shields | | 2.6 Unarmed Combat | | 0.9 Spellcasting | | 2.8 Conjurations | | 0.6 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Transmutations | | 7.1 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Melee: Falchion || 49 Bite || 9 Dagger || 28 Cast: Sting || 12 Wereblood || 10 Use: Potion || 4 Stab: Sleeping || 5 Armor: Robe || 12 Skin || 1 Dodge: Dodged || 34 Block: Buckler || 19 Levels and vault maps discovered: D:1: denvon_arrival_hothouse, layout_basic D:2: layout_basic, grunt_ministairs_10 D:3: layout_basic, mainiacjoe_overflow_small_starburst, lemuel_crystal_altar, serial_shops, shop Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | spaghetti set off with the following items: a +0 falchion | {long}, a +0 buckler, a scroll of fear, a +0 robe; and the | following spell memorised: Sting; and the following spells | available to memorise: Wereblood, Ice Form 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 438 | D:1 | Reached XP level 2. HP: 13/19 MP: 5/5 1304 | D:2 | Learned a level 2 spell: Wereblood 1329 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/7 1352 | D:2 | You pick up a book of Flames and begin reading... 1352 | D:2 | You add the spells Foxfire, Conjure Flame, Inner Flame and | Flame Wave to your library. 1356 | D:2 | Learned a level 1 spell: Foxfire 1360 | D:2 | Learned a level 3 spell: Inner Flame 1663 | D:2 | Reached skill level 1 in Invocations 1956 | D:3 | Noticed a water moccasin 1961 | D:3 | HP: 8/37 [poisoned by a water moccasin] 1970 | D:3 | HP: 4/25 [water moccasin (7)] 1970 | D:3 | Slain by a water moccasin Vanquished Creatures An adder (D:2) 2 worms (D:2) A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 2 goblins (D:2) 3 hobgoblins 3 kobolds 5 ball pythons 7 bats A frilled lizard (D:2) A rat (D:1) 29 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 7 | 10.4 | 27 | 2 | 6.9 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 34 | 7 | 17.1 | 12 | 2 | 14.3 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.3 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1969 | 1937 | 32 | 220 | 1447 | 3 | 656.3 | Dungeon | 1969 | 1937 | 32 | 220 | 1447 | 3 | 656.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1085 daAuts D:2: 868 daAuts D:3: 14 daAuts