Dungeon Crawl Stone Soup version 0.29-a0-334-gb41bcbb86e (webtiles) character file. Game seed: 2730718233456117090 0 spaghetti the Grasshopper (level 1, 11/11 HPs) Began as an Octopode Wanderer on Apr 15, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). spaghetti the Grasshopper (Octopode Wanderer) Turns: 0, Time: 00:00:08 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 hunting sling {sling} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 2.0 Slings + Level 1.0 Dodging + Level 1.3 Stealth + Level 1.0 Spellcasting + Level 3.0 Translocations + Level 1.0 Invocations + Level 1.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 18% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 9% N/A 22% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Inventory: Hand Weapons a - a +0 hunting sling (weapon) {sling} Armour b - a +0 hat (worn) Scrolls c - a scroll of blinking {!r} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ########## #........# #........# #.@......# #........# #.......?# #####+#### There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Octopode Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a scroll labelled HIT DEDUSTIY. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hunting sling {sling}, a +0 hat, a scroll of blinking {!r}; and the following spell memorised: Apportation; and the following spells available to memorise: Lesser Beckoning, Portal Projectile. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring, shapermc_ecumenical_altar_gd, serial_shops, nicolae_shop_behind_doors, kennysheep_crisscross Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | spaghetti set off with the following items: a +0 hunting | sling {sling}, a +0 hat, a scroll of blinking {!r}; and the | following spell memorised: Apportation; and the following | spells available to memorise: Lesser Beckoning, Portal | Projectile 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 0 | D:1 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+