Dungeon Crawl Stone Soup version 0.29-a0-334-gb41bcbb86e (webtiles) character file. Game seed: 6760886508252866190 416 spaghetti the Magician (level 6, 0/38 HPs) Began as an Octopode Wanderer on Apr 15, 2022. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 4 of the Dungeon. The game lasted 00:08:03 (4235 turns). spaghetti the Magician (Octopode Wanderer) Turns: 4235, Time: 00:08:03 Health: 0/38 AC: 3 Str: 16 XL: 6 Next: 92% Magic: 1/16 EV: 13 Int: 16 God: Gold: 152 SH: 4 Dex: 19 Spells: 15/19 levels left rFire + . . SeeInvis + f - staff of fire {!astaff} rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . j - amulet of the acrobat rElec . Harm . h - ring of wizardry rCorr . Rampage . r - +6 ring of strength Will ..... z - +6 ring of dexterity Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, see invisible, wild magic 1, evolution 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 152 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You have supernaturally acute eyesight. (SInv) Your spells are a little harder to cast, but a little more powerful. You have hidden genetic potential. Skills: - Level 1.0 Fighting - Level 2.0 Short Blades + Level 2.0 Dodging + Level 7.0 Spellcasting + Level 3.6 Fire Magic You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 66% 2d8 4% 2 b - Wereblood Tmut 7% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 14% N/A 10% 1 Beastly Appendage Tmut 14% N/A 10% 1 Freeze Ice 28% 1d5 10% 1 Magic Dart Conj 28% 1d4 10% 1 Summon Small Mammal Summ 28% N/A 10% 1 Call Imp Summ 7% N/A 14% 2 Call Canine Familiar Summ 7% N/A 26% 3 Frozen Ramparts Ice 14% 1d3 26% 3 Mephitic Cloud Conj/Pois/Air 7% N/A 26% 3 Spider Form Tmut/Pois 7% N/A 26% 3 Summon Guardian Golem Hex/Summ 7% N/A 26% 3 Hailstorm Conj/Ice 7% 3d4 58% 4 Inventory: Hand Weapons a - a +1 short sword {short} o - a +1 trident of protection {polearm} (You found it on level 2 of the Dungeon) p - the +3 woodcutter's axe {vorpal} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. A - a +0 mace of holy wrath {mace} (You found it on level 4 of the Dungeon) Missiles e - 96 stones {throwing} Armour b - a +0 buckler (worn) (You found it on level 1 of the Dungeon) Magical Staves f - a staff of fire (weapon) {!astaff} (You found it on level 1 of the Dungeon) Jewellery h - a ring of wizardry (left tentacle) (You found it on level 1 of the Dungeon) j - an amulet of the acrobat (around mantle) (You found it on level 1 of the Dungeon) r - a +6 ring of strength (right tentacle) (You found it on level 2 of the Dungeon) z - a +6 ring of dexterity (on tentacle) (You found it on level 4 of the Dungeon) Wands w - a wand of iceblast (11) (You found it on level 3 of the Dungeon) Scrolls k - 2 scrolls of fear m - a scroll of enchant armour {unknown} s - a scroll of teleportation {@r4} t - 3 scrolls of enchant weapon {unknown} v - 2 scrolls of identify {unknown} y - a scroll of acquirement {unknown} Potions c - a potion of mutation {!q} n - 4 potions of curing {unknown} q - a potion of ambrosia {unknown} u - 2 potions of brilliance {unknown} x - a potion of attraction {!q} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: ##..#...#...##. #####.......#..##.. #...###.......###.. #...###.......# #.# ##..##........# #. #....#.......## #. #........@...# ###.#.##......# #..@#..........# #..#gg.####+##..# #..##....# #.. #.. ..##..# ##..... ...# # ...# .... ##.## #.... You could see 2 gnolls. Message History You lost 2 mp, and now have 11/15 mp. Unknown command. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash Edmund. You block Edmund's attack. 😨 MP[-2] You lost 2 mp, and now have 9/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash Edmund. Edmund misses you. 😨 MP[-2] You lost 2 mp, and now have 7/15 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash Edmund. You kill Edmund! Your Spellcasting skill increases to level 7! 😨 MP[-2] You lost 2 mp, and now have 5/16 mp. You start resting. You feel your willpower return. You hear the slow hiss of a very distant avalanche of sand. A gnoll shaman comes into view. It is wielding a +0 whip. 😮 HP[+8] MP[+11] You regained 8 hp, and now have 20/38 hp. Your mp is fully restored (16). Unknown command. Unknown command. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the gnoll shaman. The gnoll shaman's fire resistance burns away. You hear a shout! 😮 HP[+1] MP[-2] You lost 2 mp, and now have 14/16 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A gnoll shaman is nearby! A gnoll shaman is nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the gnoll shaman. The gnoll shaman is burned terribly! A gnoll comes into view. It is wielding a +0 club. The gnoll shaman hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * 😨 HP[-7] MP[-2] You take 7 damage, and now have 14/38 hp. You lost 2 mp, and now have 12/16 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the gnoll. The gnoll's fire resistance burns away. The gnoll shaman hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * 😱 HP[-6] MP[-2] You take 6 damage, and now have 8/38 hp. You lost 2 mp, and now have 10/16 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the gnoll shaman. The gnoll shaman is burned terribly! You kill the gnoll shaman! 😱 MP[-2] You lost 2 mp, and now have 8/16 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] MP[-1] You take 3 damage, and now have 5/38 hp. You lost 1 mp, and now have 7/16 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! Your Dodging skill increases to level 2! 😱 MP[-2] You lost 2 mp, and now have 5/16 mp. You start resting. A gnoll comes into view. It is wielding a +0 club. 😱 HP[+1] Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll closely misses you. 😱 MP[-2] You lost 2 mp, and now have 3/16 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the gnoll. The gnoll's fire resistance burns away. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you with a +0 club. You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fire Magic | 1 2 3 | 3.6 Spellcasting | 6 7 | 7.0 Dodging | 2 | 2.0 Fighting | | 1.0 Short Blades | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 30 | 5 || 35 Constrict | 7 | 1 || 8 Tentacles | 3 | 1 || 4 Punch | 1 | || 1 Cast: Scorch | 24 | 77 || 101 Wereblood | | 1 || 1 Use: Scroll | 3 | 5 || 8 Potion | 2 | 2 || 4 Stab: Sleeping | 2 | || 2 Armor: Skin | 1 | 3 || 4 Dodge: Dodged | 33 | 14 || 47 Block: Buckler | 2 | 4 || 6 Levels and vault maps discovered: D:1: minmay_arrival_arboretum_large, layout_basic, chequers_arboretum, nicolae_grassy_gnolls D:2: layout_rooms, shapermc_ecumenical_altar_mp_ritualfount, pf_guarded_unrand_woodcutter D:3: wad_river_or_something, layout_loops_ring D:4: layout_cave_pools, serial_shops, shop, enter_ossuary_5, grunt_decor_arrowhead, uniq_edmund, uniq_blork_the_orc Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | spaghetti set off with the following items: a +1 short | sword {short}, a scroll of blinking {!r}; and the following | spells available to memorise: Apportation, Beastly | Appendage, Scorch, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | magus.rc [v1.9.6] 99 | D:1 | Reached XP level 2. HP: 17/18 MP: 8/8 102 | D:1 | Learned a level 2 spell: Scorch 700 | D:2 | Reached skill level 1 in Fire Magic 744 | D:2 | Reached XP level 3. HP: 23/23 MP: 5/10 809 | D:1 | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 809 | D:1 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 809 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 809 | D:1 | HP: 3/23 [gnoll/+0 club (3)] 1576 | D:2 | Reached skill level 2 in Fire Magic 1576 | D:2 | Reached XP level 4. HP: 22/28 MP: 5/10 1949 | D:2 | Found a faded altar of an unknown god. 2070 | D:2 | You pick up a book of Frost and begin reading... 2070 | D:2 | You add the spells Freeze, Frozen Ramparts and Hailstorm to | your library. 2125 | D:2 | Reached skill level 6 in Spellcasting 2125 | D:2 | Reached XP level 5. HP: 33/33 MP: 7/12 2355 | D:2 | Reached skill level 3 in Fire Magic 2417 | D:2 | Found the +3 woodcutter's axe {vorpal} 2779 | D:3 | You pick up a book of Callings and begin reading... 2779 | D:3 | You add the spells Summon Small Mammal, Call Canine | Familiar and Summon Guardian Golem to your library. 2786 | D:3 | Reached XP level 6. HP: 38/38 MP: 9/14 2877 | D:3 | You pick up a book of Minor Magic and begin reading... 2877 | D:3 | You add the spells Magic Dart and Call Imp to your library. 2894 | D:3 | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 2894 | D:3 | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 2894 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 2895 | D:3 | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 2895 | D:3 | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 2895 | D:3 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 2895 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 2895 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2895 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 3493 | D:3 | You pick up a book of Changes and begin reading... 3493 | D:3 | You add the spells Wereblood and Spider Form to your | library. 3497 | D:3 | Learned a level 2 spell: Wereblood 4138 | D:4 | Noticed Edmund 4155 | D:4 | Killed Edmund 4156 | D:4 | Reached skill level 7 in Spellcasting 4228 | D:4 | HP: 8/38 [gnoll shaman/+0 whip (6)] 4232 | D:4 | Reached skill level 2 in Dodging 4235 | D:4 | Slain by a gnoll Vanquished Creatures Edmund (D:4) A gnoll sergeant (D:2) A gnoll shaman (D:4) 8 gnolls 6 adders 2 worms An orc (D:3) 8 endoplasms 3 giant cockroaches 9 goblins 7 hobgoblins 9 jackals 2 quokkas 6 ball pythons 5 bats 3 frilled lizards (D:3) 6 kobolds 78 creatures vanquished. Vanquished Creatures (others) 16 plants 16 creatures vanquished. Grand Total: 94 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 286 | 309 | 51.9 | 64 | 14 | 17.9 +---------+---------+-------+---------+---------+------- D:1 | 50 | 15 | 23.1 | 21 | 1 | 4.5 D:2 | 127 | 116 | 47.7 | 17 | 3 | 15.0 D:3 | 46 | 16 | 25.8 | 18 | 9 | 33.3 D:4 | 63 | 162 | 72.0 | 8 | 1 | 11.1 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 148.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 148.8 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4236 | 4040 | 196 | 777 | 2809 | 4 | 1059.0 | Dungeon | 4236 | 4040 | 196 | 777 | 2809 | 4 | 1059.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1527 daAuts D:3: 1327 daAuts D:2: 1128 daAuts D:4: 252 daAuts