Dungeon Crawl Stone Soup version 0.29-a0-334-gb41bcbb86e (webtiles) character file. Game seed: 3693075760339205346 0 spaghetti the Poker (level 1, 13/13 HPs) Began as an Octopode Wanderer on Apr 15, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (0 turns). spaghetti the Poker (Octopode Wanderer) Turns: 0, Time: 00:00:17 Health: 13/13 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . SeeInvis . a - +2 spear {polearm} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 1.0 Fighting + Level 4.0 Polearms + Level 2.0 Dodging + Level 1.0 Spellcasting + Level 1.0 Earth Magic + Level 1.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 8% 2d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 4% 3d7 43% 3 Inventory: Hand Weapons a - a +2 spear (weapon) {polearm} Missiles d - 22 stones {throwing} Wands b - a wand of polymorph (5) Potions c - a potion of curing {@q1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ### +@# ### There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Octopode Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 spear {polearm}, a wand of polymorph (5), a potion of curing {@q1}, 22 stones {throwing}; and the following spell memorised: Sandblast; and the following spells available to memorise: Stone Arrow. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring, hellmonk_ecumenical_altar_prayer_group, minmay_split_cup_small Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | spaghetti set off with the following items: a +2 spear | {polearm}, a wand of polymorph (5), a potion of curing | {@q1}, 22 stones {throwing}; and the following spell | memorised: Sandblast; and the following spells available to | memorise: Stone Arrow 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 0 | D:1 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+