Dungeon Crawl Stone Soup version 0.29-a0-334-gb41bcbb86e (webtiles) character file. Game seed: 9001175797119079099 0 spaghetti the Skirmisher (level 1, 17/17 HPs) Began as an Octopode Wanderer on Apr 15, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (0 turns). spaghetti the Skirmisher (Octopode Wanderer) Turns: 0, Time: 00:00:11 Health: 17/17 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 4.0 Fighting + Level 2.0 Throwing + Level 2.0 Dodging + Level 1.0 Spellcasting + Level 1.2 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 8% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 1% N/A 58% 3 Inventory: Hand Weapons a - a +0 dagger (weapon) {short} Missiles b - 2 throwing nets (quivered) {=f!fthrowing} c - 9 boomerangs {throwing} Armour d - a +0 hat (worn) Scrolls e - a scroll of fear Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ####### #.....# #..@..# #.....# #####+# There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Octopode Wanderer. The fabulous Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {short}, 2 throwing nets {=f!fthrowing}, 9 boomerangs {throwing}, a +0 hat, a scroll of fear; and the following spell memorised: Sting; and the following spells available to memorise: Mephitic Cloud. Okay, then. You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, dreamdust_ecumenical_altar_drowned_temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | spaghetti set off with the following items: a +0 dagger | {short}, 2 throwing nets {=f!fthrowing}, 9 boomerangs | {throwing}, a +0 hat, a scroll of fear; and the following | spell memorised: Sting; and the following spells available | to memorise: Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 0 | D:1 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+