Dungeon Crawl Stone Soup version 0.29-a0-334-gb41bcbb86e (webtiles) character file. Game seed: 8616063809868082551 32 spaghetti the Changer (level 3, 0/30 HPs) Began as a Deep Dwarf Transmuter on Apr 15, 2022. Slain by a goblin ... wielding a +0 dagger of electrocution (15 damage) ... on level 2 of the Dungeon. The game lasted 00:02:26 (1110 turns). spaghetti the Changer (Deep Dwarf Transmuter) Turns: 1110, Time: 00:02:27 Health: 0/30 AC: 2 Str: 15 XL: 3 Next: 8% Magic: 0/5 EV: 12 Int: 13 God: Gold: 34 SH: 0 Dex: 13 Spells: 0/5 levels left rFire . . . SeeInvis . o - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . k - scarf {shadows} rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: appendages, wereblooded A: horns 2, talons 2, damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns and talons. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns and talons. You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: - Level 0.8 Fighting - Level 2.1 Dodging - Level 2.6 Unarmed Combat + Level 1.7 Spellcasting + Level 3.2 Transmutations + Level 0.0 Air Magic + Level 0.1 Poison Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 7% 1 b - Wereblood Tmut 9% N/A 11% 2 c - Poisonous Vapours Pois/Air 2% N/A 36% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corpse Rot Necr/Air 2% N/A 36% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 36% 2 Spider Form Tmut/Pois 5% N/A 36% 3 Ice Form Ice/Tmut 5% N/A 80% 4 Anguish Hex/Necr 0% N/A 95% 4 Inventory: Hand Weapons c - a +0 club {mace} (You took it off a kobold on level 1 of the Dungeon) d - a +0 club {mace} (You found it on level 1 of the Dungeon) e - a +0 club {mace} (You took it off a goblin on level 1 of the Dungeon) j - a +0 whip {mace} (You found it on level 1 of the Dungeon) l - a +0 club {mace} (You took it off a goblin on level 1 of the Dungeon) m - a +0 club {mace} (You took it off a kobold on level 1 of the Dungeon) o - a +0 dagger (weapon) {short} (You found it on level 1 of the Dungeon) Missiles i - 27 stones {throwing} Armour a - a +0 robe (worn) k - a scarf of shadows (worn) (You found it on level 1 of the Dungeon) q - a +2 helmet (melded) (You found it on level 2 of the Dungeon) Wands s - a wand of flame (25) (You found it on level 2 of the Dungeon) Scrolls f - 3 scrolls of identify {unknown} p - a scroll of summoning {unknown} Potions b - a potion of lignification {!q} g - a potion of heal wounds {unknown} h - a potion of might {unknown} n - a potion of berserk rage {unknown} r - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: , * #....#.#, * , ,##....'## ,,#......# , * ,#......## , , #_......# ,,, ,* , #.....#.# ,, , #....##.#, * , ##...##+# ** * #@g.##, ,, * , ##...# , , ,. ,, #...## , g. #....# , ,* ..., #....#,, .... *#....#, ..g..##....# , , #S......# ,> * ###....## ** You could see a goblin. Message History The jackal barks! 😮 MP[-1] You lost 1 mp, and now have 2/5 mp. The jackal bites you. You hit the jackal but do no damage. Your kick misses the jackal. You headbutt the jackal. You feel a bit better. You kill the jackal! 😮 HP[+2] You regained 2 hp, and now have 22/30 hp. The jackal misses you. You closely miss the jackal. Your kick misses the jackal. Your headbutt misses the jackal. The jackal bites you. You hit the jackal. Your headbutt misses the jackal. You howl as the wereblood boils in your veins! The jackal misses you. You hit the jackal. You feel a bit better. You kill the jackal! Your transformation is almost over. 😕 HP[+2] You regained 2 hp, and now have 24/30 hp. Unknown command. You howl as the wereblood boils in your veins! You howl as the wereblood boils in your veins! Your primal bloodlust is almost over. Your horns disappear. Your talons disappear. Your +2 helmet unmelds from your body. You howl as the wereblood boils in your veins! Your primal bloodlust has ended. You see here a jackal corpse. Found a faded altar of an unknown god. 😕 MP[+3] Your mp is fully restored (5). s - a wand of flame (25) As you open the door, it creaks loudly! There is an open door here. There is an open door here. Key pressed, stopping explore. A goblin comes into view. It is wielding a +0 dagger of electrocution. Casting: Beastly Appendage (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. 😕 MP[-1] You lost 1 mp, and now have 4/5 mp. Casting: Beastly Appendage (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Wereblood. Nothing appears to happen. The goblin shouts! A ball python comes into view. 😕 MP[-2] You lost 2 mp, and now have 2/5 mp. Casting: Wereblood (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The ball python hisses angrily. A goblin comes into view. It is wielding a +0 club. 😕 MP[-2] You lost 2 mp, and now have 0/5 mp. Casting: Wereblood (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Wereblood (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. 😕 MP[+1] You hit the ball python but do no damage. The ball python misses you. The ball python barely misses you. You hit the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. Casting: Wereblood (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your feet morph into talons. Your +2 helmet melds into your body. The ball python bites you. The ball python constricts you. 😕 MP[-1] You lost 1 mp, and now have 0/5 mp. You barely miss the ball python. You claw the ball python. You feel a bit better. You kill the ball python! The goblin hits you with a +0 dagger of electrocution. You are electrocuted! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. 😨 HP[-9] You take 9 damage, and now have 15/30 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. You hit the goblin. Your headbutt misses the goblin. The goblin closely misses you. You hit the goblin but do no damage. Your kick misses the goblin. Your headbutt misses the goblin. The goblin hits you but does no damage. You are electrocuted! Ouch! That really hurt! You die... Skill XL: | 1 2 | ---------------+-------+----- Transmutations | 2 3 | 3.2 Fighting | | 0.8 Dodging | | 2.1 Unarmed Combat | | 2.6 Spellcasting | | 1.7 Poison Magic | | 0.1 Action || total -------------------------++------- Melee: Unarmed || 25 Kick || 9 Headbutt || 5 Dagger || 27 Punch || 1 Cast: Beastly Appendage || 14 Wereblood || 6 Stab: Sleeping || 2 Armor: Robe || 9 Dodge: Dodged || 34 Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_zigzags Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Deep Dwarf Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 88 | D:1 | Reached skill level 2 in Transmutations 329 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/4 444 | D:1 | You pick up a book of Dreams and begin reading... 444 | D:1 | You add the spells Ensorcelled Hibernation and Anguish to | your library. 529 | D:1 | Learned a level 2 spell: Wereblood 838 | D:2 | You pick up a book of Vapours and begin reading... 838 | D:2 | You add the spells Poisonous Vapours and Corpse Rot to your | library. 925 | D:2 | Reached skill level 3 in Transmutations 963 | D:2 | Reached XP level 3. HP: 20/30 MP: 2/5 966 | D:2 | Learned a level 2 spell: Poisonous Vapours 1066 | D:2 | Found a faded altar of an unknown god. 1110 | D:2 | Slain by a goblin Vanquished Creatures An adder (D:2) 3 giant cockroaches (D:1) 5 goblins 2 jackals (D:2) 3 ball pythons A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats 21 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 46 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 24 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1107 | 1075 | 32 | 0 | 882 | 2 | 553.5 | Dungeon | 1107 | 1075 | 32 | 0 | 882 | 2 | 553.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 791 daAuts D:2: 316 daAuts