Dungeon Crawl Stone Soup version 0.29-a0-337-g68df138881 (webtiles) character file. Game seed: 4328819493780112228 958 spaghetti the Conjurer (level 8, -13/45 HPs) Began as an Octopode Conjurer on Apr 16, 2022. Was a Follower of Hepliaklqana. Mangled by a hornet (16 damage) ... while paralysed by a hornet ... on level 5 of the Dungeon. The game lasted 00:09:06 (4544 turns). spaghetti the Conjurer (Octopode Conjurer) Turns: 4544, Time: 00:09:07 Health: -13/45 AC: 1 Str: 7 XL: 8 Next: 14% Magic: 12/14 EV: 2 Int: 22 God: Hepliaklqana [*.....] Gold: 205 SH: 0 Dex: 10 Spells: 4/15 levels left rFire . . . SeeInvis . d - +0 quarterstaff {staff} rCold . . . Faith . (shield currently unavailable) rNeg + . . Spirit . (helmet restricted) rPois . Reflect . f - amulet of magic regeneration {@e2} rElec . Harm . g - ring of positive energy rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.54/turn (no ring) (no ring) (no ring) @: paralysed, lethally poisoned (-13 -> -17), slowed A: reduced essence, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 5 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 205 gold pieces. Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 2.8 Fighting + Level 3.6 Dodging + Level 5.0 Stealth * Level 4.4 Spellcasting * Level 6.0 Conjurations + Level 2.0 Hexes + Level 2.1 Translocations + Level 1.2 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Hex 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 6% 3 Blade Hands Tmut 2% N/A 96% 5 Iron Shot Conj/Erth 10% 9d3 98% 6 Animate Armour Summ/Erth Unusable N/A N/A 4 Inventory: Hand Weapons d - a +0 quarterstaff (weapon) {staff} (You found it on level 1 of the Dungeon) t - a +2 whip of electrocution {mace} (You took it off a gnoll on level 5 of the Dungeon) Missiles e - 98 stones {throwing} m - 3 boomerangs {throwing} Jewellery f - an amulet of magic regeneration (around mantle) {@e2} (You found it on level 1 of the Dungeon) g - a ring of positive energy (left tentacle) (You found it on level 2 of the Dungeon) p - an amulet of guardian spirit (You took it off a kobold on level 4 of the Dungeon) Scrolls b - a scroll of identify {@r1} i - 2 scrolls of teleportation {@r4} l - 2 scrolls of enchant weapon n - 3 scrolls of brand weapon {unknown} r - a scroll of immolation {unknown} s - a scroll of acquirement {unknown} Potions a - a potion of magic h - a potion of mutation {unknown} j - 2 potions of curing {@q1} k - a potion of attraction {!q} o - a potion of invisibility {unknown} q - 4 potions of cancellation {unknown} u - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Hepliaklqana Makhleb Ru The Shining One Annotations: D:3 Robin #......#................. ##.####.#.########..###### ...# #.#.########..# .### #.#.#.........# .# #.#.##...###.## .######.#.##.....#... ......#.#.##.....##### ......#.#.##......## ......#.#..####R@..# ....#.#.#...'_#.y..##..... ........#.#####....##.....# ......#.#.##......###...... ......#.#.##......# #.....# ≈≈≈≈..#.#.##.....## #.....# ≈≈≈≈..#.#.##........#.....# ≈≈≈≈..#.#.#.####.##.#.....#### ......#.#.# ...#.#........# You could see the friendly Waddle the ancestor and a hornet (ally target). Message History (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 9/14 mp. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. Your Stealth skill increases to level 5! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. 😎 MP[-1] You lost 1 mp, and now have 8/14 mp. You start resting. 😎 MP[+6] Your mp is fully restored (14). t - a +2 whip of electrocution {mace} Items here: ))) †††. Key pressed, stopping explore. Key pressed, stopping explore. You swap places. Key pressed, stopping explore. Key pressed, stopping explore. You open the door. Found a broken altar of Ashenzari. Key pressed, stopping explore. u - a pink potion A hornet comes into view. The hornet buzzes angrily. A hornet is nearby! A hornet is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet Aim: a hornet (69% to hit) The searing ray hits the hornet. (Press . to maintain the ray.) 😎 MP[-1] You lost 1 mp, and now have 13/14 mp. The searing ray hits the hornet. The hornet closely misses you. Waddle hits the hornet. 😎 MP[-1] You lost 1 mp, and now have 12/14 mp. The searing ray misses the hornet. The hornet barely misses you. Waddle closely misses the hornet. The searing ray hits the hornet. You finish channelling your searing ray. The hornet barely misses you. The hornet stings you! You are poisoned. You feel yourself slow down. Waddle barely misses the hornet. 😕 HP[-8] MP[-1] You take 8 damage, and now have 37/45 hp. You lost 1 mp, and now have 11/14 mp. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (moderately wounded, ally target, 69% to hit) The searing ray hits the hornet. (Press . to maintain the ray.) You feel very sick. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet barely misses you. Waddle hits the hornet. 😨 HP[-19] MP[-1] You take 19 damage, and now have 18/45 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 10/14 mp. You feel better. The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. Waddle closely misses the hornet. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are poisoned. You feel as though you will be slow longer. Waddle closely misses the hornet. 😱 HP[-7] MP[+1] You take 7 damage, and now have 11/45 hp. Okay, then. You feel much better. You feel very sick. The hornet stings you!! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. Waddle closely misses the hornet. The hornet stings you! * * * LOW HITPOINT WARNING * * * You suddenly lose the ability to move! * * * LOW HITPOINT WARNING * * * You feel sick. The hornet stings you! You die... Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.0 Fighting | 1 2 | 2.8 Spellcasting | 3 4 | 4.4 Conjurations | 5 6 | 6.0 Dodging | 3 | 3.6 Hexes | 1 2 | 2.0 Translocations | 1 2 | 2.1 Earth Magic | 1 | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Quarterstaff | 1 | 4 | || 5 Constrict | | 1 | || 1 Tentacles | | 1 | || 1 Cast: Magic Dart | 35 | 30 | 11 || 76 Searing Ray | 17 | 37 | 21 || 75 Invok: Ancestor Identity | | 1 | || 1 Use: Scroll | | 4 | || 4 Potion | | 3 | 2 || 5 Armor: Skin | 2 | 2 | || 4 Dodge: Dodged | 4 | 27 | 8 || 39 Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, minmay_misc_feat_enclosed, serial_bayou_ford_a D:2: layout_basic, basic_altar, kennysheep_generic_room_13 D:3: layout_loops_ring, minmay_curled_crystal, nicolae_wormholes, uniq_robin D:4: minmay_chambers_of_fours, layout_rooms, makhleb_altar_promises_db, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_cross_hatched, grunt_ministairs_15 D:5: layout_basic, ashenzari_conservatory_becter, serial_park_tiny_pond, uniq_blork_the_orc Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 195 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 275 | D:1 | Learned a level 2 spell: Searing Ray 464 | D:1 | Reached skill level 3 in Stealth 680 | D:1 | Reached XP level 3. HP: 21/22 MP: 2/6 1417 | D:3 | Noticed an ogre 1424 | D:3 | Killed an ogre 1425 | D:3 | Reached skill level 1 in Fighting 1425 | D:3 | Reached skill level 3 in Spellcasting 1425 | D:3 | Reached XP level 4. HP: 28/28 MP: 1/8 1425 | D:3 | Reached XP level 5. HP: 33/33 MP: 1/9 1617 | D:2 | Found a hazy altar of Hepliaklqana. 1628 | D:2 | Became a worshipper of Hepliaklqana the Forgotten 2227 | D:3 | You pick up a book of Iron and begin reading... 2227 | D:3 | You add the spells Blade Hands and Iron Shot to your | library. 2314 | D:3 | Noticed Robin 2323 | D:3 | HP: 6/33 [goblin/+0 dagger[Robin] (4)] 2328 | D:3 | HP: 1/33 [poisoned by a scorpion] 2639 | D:3 | Reached skill level 5 in Conjurations 2713 | D:3 | You fall into a shaft and drop 1 floor! 2784 | D:4 | Reached XP level 6. HP: 32/39 MP: 2/10 2847 | D:4 | Found a sacrificial altar of Ru. 2850 | D:4 | Found a glowing golden altar of the Shining One. 2871 | D:4 | Reached skill level 4 in Stealth 3141 | D:4 | Reached * piety under Hepliaklqana 3247 | D:4 | Reached skill level 2 in Fighting 3247 | D:4 | Reached skill level 3 in Dodging 3286 | D:4 | Reached skill level 1 in Hexes 3286 | D:4 | Reached skill level 1 in Translocations 3471 | D:4 | Noticed a black bear 3485 | D:4 | Killed a black bear 3486 | D:4 | Reached XP level 7. HP: 40/40 MP: 6/12 3613 | D:4 | Found a burning altar of Makhleb. 3613 | D:4 | Noticed an Executioner 3653 | D:4 | Reached skill level 4 in Spellcasting 3658 | D:4 | Learned a level 4 spell: Fulminant Prism 3663 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3686 | D:5 | Entered Level 5 of the Dungeon 3702 | D:5 | Noticed Blork the orc 3710 | D:5 | Killed Blork the orc 4130 | D:5 | Reached skill level 6 in Conjurations 4130 | D:5 | Reached skill level 2 in Hexes 4130 | D:5 | Reached skill level 2 in Translocations 4130 | D:5 | Reached skill level 1 in Earth Magic 4130 | D:5 | Reached XP level 8. HP: 45/45 MP: 5/14 4391 | D:5 | Reached skill level 5 in Stealth 4504 | D:5 | Found a broken altar of Ashenzari. 4535 | D:5 | Noticed a hornet 4542 | D:5 | HP: 11/45 [hornet (8)] 4543 | D:5 | HP: 4/45 [hornet (12)] 4543 | D:5 | Paralysed by a hornet for 3 turns 4544 | D:5 | Mangled by a hornet Vanquished Creatures A sky beast (D:5) A black bear (D:4) 2 ogres A phantom (D:5) Blork the orc (D:5) A howler monkey (D:4) A jelly (D:5) 2 iguanas 2 orc wizards (D:4) 14 gnolls 6 adders 3 worms A dart slug (D:4) 7 orcs 8 endoplasms 2 giant cockroaches 14 goblins 10 hobgoblins 6 jackals A quokka (D:3) 7 ball pythons 6 bats 3 frilled lizards 5 kobolds 9 rats 114 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:5) 1 creature vanquished. Vanquished Creatures (others) 2 ancestors 3 fungi (D:4) 5 creatures vanquished. Grand Total: 120 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1037 | 332 | 24.3 | 91 | 24 | 20.9 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 35 | 7 | 16.7 | 14 | 2 | 12.5 D:3 | 150 | 23 | 13.3 | 16 | 11 | 40.7 D:4 | 395 | 201 | 33.7 | 22 | 9 | 29.0 D:5 | 416 | 101 | 19.5 | 12 | 2 | 14.3 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 273.8 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 273.8 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4551 | 4157 | 394 | 625 | 2962 | 5 | 910.2 | Dungeon | 4551 | 4157 | 394 | 625 | 2962 | 5 | 910.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1236 daAuts D:4: 1184 daAuts D:1: 1020 daAuts D:5: 646 daAuts D:3: 463 daAuts