Dungeon Crawl Stone Soup version 0.29-a0-338-g1ff7896281 (webtiles) character file. Game seed: 8627932340969523791 45 spaghetti the Skirmisher (level 3, -5/26 HPs) Began as an Octopode Fighter on Apr 18, 2022. Slain by an ogre ... wielding a +0 giant club (27 damage) ... on level 3 of the Dungeon. The game lasted 00:02:55 (2020 turns). spaghetti the Skirmisher (Octopode Fighter) Turns: 2020, Time: 00:02:56 Health: -5/26 AC: 1 Str: 15 XL: 3 Next: 64% Magic: 3/3 EV: 13 Int: 12 God: Gold: 104 SH: 4 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . g - staff of death {!astaff} rCold . . . Faith . b - +0 buckler rNeg + . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: mighty A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 3.3 Fighting - Level 2.1 Short Blades + Level 0.7 Staves + Level 0.6 Throwing + Level 3.3 Dodging + Level 1.7 Stealth + Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 78% 3 Ignite Poison Fire/Tmut/Pois 0% N/A 78% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 78% 3 Portal Projectile Hex/Tloc 0% N/A 78% 3 Leda's Liquefaction Hex/Erth 0% N/A 99% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Inventory: Hand Weapons a - a +0 rapier {short} Missiles d - 105 stones (quivered) {throwing} Armour b - a +0 buckler (worn) Magical Staves g - a staff of death (weapon) {!astaff} (You found it on level 1 of the Dungeon) Jewellery f - a ring of positive energy (You found it on level 1 of the Dungeon) Wands t - a wand of iceblast (14) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of fear {unknown} j - a scroll of fog {unknown} k - a scroll of amnesia {unknown} m - a scroll of immolation {unknown} p - 2 scrolls of enchant weapon {unknown} q - 2 scrolls of identify {unknown} r - a scroll of blinking {unknown} u - 2 scrolls of teleportation {unknown} v - a scroll of summoning {unknown} Potions h - 2 potions of flight {unknown} i - a potion of curing {unknown} l - a potion of berserk rage {unknown} n - a potion of attraction {unknown} o - a potion of brilliance {unknown} s - 2 potions of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: #.. ..##.# #$#.# ..##.# ..... #.##.#+ #.#.# #.##... #.#.# #[##... ## #.#.# #.##... .. .. #.#.# #...... ....#?#.#.########...... .....(O@#............... ..(((....#...####..##.#. .....#...+.........##.#. (... #.#.#...####.###.#. ... #.#.###... #.# ^.#. .. ..#.# #.##.#.# ##. # .....# #.# #.# #. ....... ..# #.# ## ### +## ### ... You could see an ogre. Message History Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Unknown command. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! You throw a stone {throwing}. The stone {throwing} hits the kobold but does no damage. You throw a stone {throwing}. The stone {throwing} closely misses the kobold. You throw a stone {throwing}. The stone {throwing} barely misses the kobold. You throw a stone {throwing}. The stone {throwing} hits the kobold. You throw a stone {throwing}. The stone {throwing} hits the kobold but does no damage. You throw a stone {throwing}. The stone {throwing} barely misses the kobold. You closely miss the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The kobold hits you with a +0 short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! 😕 HP[-5] You take 5 damage, and now have 21/26 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A kobold is nearby! You miss the kobold. You grab the kobold. You constrict the kobold. You kill the kobold! 😕 HP[+1] d - 105 stones {throwing} (gained 4) Things that are here: a +0 short sword {short}; a +0 club {mace}; a kobold corpse d - 106 stones {throwing} (gained 1) Key pressed, stopping explore. d - 107 stones {throwing} (gained 1) You now have 104 gold pieces (gained 11). d - 108 stones {throwing} (gained 1) d - 110 stones {throwing} (gained 2) Key pressed, stopping explore. Key pressed, stopping explore. An ogre comes into view. It is wielding a +0 giant club. 😎 HP[+4] Your hp is fully restored (26). You throw a stone {throwing}. The stone {throwing} hits the ogre but does no damage. The ogre shouts! You throw a stone {throwing}. The stone {throwing} hits the ogre. You throw a stone {throwing}. The stone {throwing} hits the ogre. You throw a stone {throwing}. The stone {throwing} hits the ogre. You throw a stone {throwing}. The stone {throwing} hits the ogre. You barely miss the ogre. The ogre hits you with a +0 giant club. You are too injured to fight recklessly! You are too injured to fight recklessly! 😕 HP[-4] You take 4 damage, and now have 22/26 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You feel very mighty all of a sudden. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.7 Fighting | | 3.3 Short Blades | | 2.1 Staves | | 0.7 Throwing | | 0.6 Dodging | | 3.3 Shields | | 3.2 Action || total -------------------------++------- Melee: Rapier || 6 Staff || 52 Constrict || 16 Tentacles || 11 Throw: Stone || 95 Use: Potion || 1 Stab: Sleeping || 1 Armor: Skin || 3 Dodge: Dodged || 30 Block: Buckler || 16 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_corners, hellmonk_ecumenical_altar_crossroads D:2: layout_loops_ring, minmay_tree_intersection, serial_bayou_pond_a, hex_large D:3: kennysheep_big_flooded_room, layout_basic, chequers_temple_overflow_statue_of_worship Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 436 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 549 | D:1 | Found a faded altar of an unknown god. 655 | D:1 | Reached skill level 1 in Stealth 966 | D:1 | You add the spells Ignite Poison, Mephitic Cloud and | Freezing Cloud to your library. 1325 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/3 1807 | D:2 | You pick up a book of the Hunter and begin reading... 1807 | D:2 | You add the spells Call Canine Familiar, Portal Projectile | and Leda's Liquefaction to your library. 2013 | D:3 | Noticed an ogre 2020 | D:3 | Slain by an ogre Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 4 ball pythons 2 bats 4 endoplasms A giant cockroach (D:1) A hobgoblin (D:2) 4 kobolds 3 quokkas (D:2) A frilled lizard (D:2) 2 goblins (D:1) 3 rats (D:1) 28 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 65 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 38 | 0 | 0.0 | 12 | 0 | 0.0 D:3 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2044 | 1980 | 64 | 8 | 1692 | 3 | 681.3 | Dungeon | 2044 | 1980 | 64 | 8 | 1692 | 3 | 681.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1174 daAuts D:2: 758 daAuts D:3: 111 daAuts