Dungeon Crawl Stone Soup version 0.29-a0-340-g6efceafd81 (webtiles) character file. Game seed: 12093363348683333664 7 spaghetti the Ducker (level 2, 21/21 HPs) Began as an Octopode Fighter on Apr 19, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (256 turns). spaghetti the Ducker (Octopode Fighter) Turns: 256, Time: 00:00:20 Health: 21/21 AC: 1 Str: 15 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 10 God: Gold: 0 SH: 4 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword {long} rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 3.0 Fighting - Level 2.0 Long Blades + Level 3.5 Dodging - Level 3.0 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 0% N/A 83% 3 Ozocubu's Refrigeration Ice 0% 4d5 100% 7 Inventory: Hand Weapons a - a +0 long sword (weapon) {long} Missiles f - 39 stones (quivered) {throwing} Armour b - a +0 buckler (worn) d - a +0 crystal plate armour {rare=g} (You found it on level 1 of the Dungeon) Potions c - a potion of might e - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: # #. ####.### #......# #.#@####### #.....^.... ###.#.##... #.####.#.# #...†....# #####..### ###..####.# #.........# #.#.#####... There were no monsters in sight! Message History You add the spells Ozocubu's Armour and Ozocubu's Refrigeration to your library. Things that are here: a +0 dagger {short}; a kobold corpse Key pressed, stopping explore. Key pressed, stopping explore. d - a +0 crystal plate armour {rare=g} 😎 HP[+5] Your hp is fully restored (16). Key pressed, stopping explore. e - an inky potion A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! You see here 22 stones {throwing}. The frilled lizard hisses angrily. A quokka comes into view. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! The quokka closely misses you. You hit the quokka. You grab the quokka. You constrict the quokka. The quokka misses you. You block the quokka's attack. You hit the quokka but do no damage. You constrict the quokka, but do no damage. The quokka bites you but does no damage. The quokka closely misses you. You barely miss the quokka. You squeeze the quokka. You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! f - 22 stones {throwing} You see here a quokka corpse. You open the door. There is an open door here. Key pressed, stopping explore. The kobold shouts! The kobold hits the plant with a +0 club. The plant begins to die. The kobold hits the bush but does no damage. The kobold hits the bush but does no damage. The kobold hits the bush but does no damage. f - 39 stones {throwing} (gained 17) A nearby plant withers and dies. A kobold is nearby! A kobold is nearby! You barely miss the kobold. You grab the kobold. You constrict the kobold, but do no damage. The kobold hits you but does no damage. You completely miss the kobold. You squeeze the kobold. You constrict the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 club {mace}. You see here a +0 club {mace}. Key pressed, stopping explore. There is an open door here. You see here a frilled lizard corpse. You open the door. There is an open door here. Key pressed, stopping explore. A rat comes into view. A ball python comes into view. The ball python hisses angrily. You closely miss the ball python. You grab the ball python. You squeeze the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A rat is nearby! A rat is nearby! The helpless rat fails to defend itself. You hit the rat. You kill the rat! You have reached level 2! 😎 HP[+5] MP[+1] You now have 21 max hp (+5). Your hp is fully restored (21). Your mp is fully restored (2). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Long sword || 10 Constrict || 4 Tentacles || 4 Stab: Sleeping || 1 Armor: Skin || 2 Dodge: Dodged || 4 Block: Buckler || 1 Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_cross, serial_forest, infiniplex_forest_split, infiniplex_forest_clump_curved, infiniplex_forest_clump_diagonal, infiniplex_forest_corner_2, infiniplex_forest_end_2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 29 | D:1 | You add the spells Ozocubu's Armour and Ozocubu's | Refrigeration to your library. 132 | D:1 | Identified a +0 crystal plate armour 133 | D:1 | d - a +0 crystal plate armour {rare=g} 256 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 256 | D:1 | Quit the game Vanquished Creatures A ball python (D:1) 2 kobolds (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 7 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 259 | 259 | 0 | 0 | 224 | 1 | 259.0 | Dungeon | 259 | 259 | 0 | 0 | 224 | 1 | 259.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 259 daAuts