Dungeon Crawl Stone Soup version 0.29-a0-340-g6efceafd81 (webtiles) character file. Game seed: 2613594116796827060 4 spaghetti the Skirmisher (level 1, -1/16 HPs) Began as an Octopode Cinder Acolyte on Apr 19, 2022. Was a High Priest of Ignis. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (67 turns). spaghetti the Skirmisher (Octopode Cinder Acolyte) Turns: 67, Time: 00:00:12 Health: -1/16 AC: 1 Str: 13 XL: 1 Next: 60% Magic: 2/2 EV: 12 Int: 16 God: Ignis [*****.] Gold: 25 SH: 0 Dex: 7 Spells: 2/2 levels left rFire + . . SeeInvis . a - -1 falchion (flame) {long} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 3.1 Fighting + Level 3.1 Long Blades - Level 1.0 Spellcasting - Level 3.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d6 10% 2 Inventory: Hand Weapons a - a -1 falchion of flaming (weapon) {long} Scrolls b - a scroll of identify {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ###...# ##+#..... ............... ## ......[...........K. #.. #....#.............. 8..8#vvvv#.............. .....vJvv#....# #....... .>...vl@v#....# #....... 8..8#vvvv#..?.###....... # #vvvvv......?....# #........†.........### ##...................# .........#####.......# ........... #.......## .#................##'##. #+##............##...## You could see an endoplasm (ally target) and a frilled lizard (ally target). Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Octopode Cinder Acolyte. Are you destined to find the splendid Orb of Zot, or to die trying? The flames of Ignis gently warm you. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You now have 16 gold pieces. Key pressed, stopping explore. As you open the door, it creaks loudly! There is an open door here. You now have 25 gold pieces (gained 9). b - a scroll labelled FAEV BIRAMIATU You open the door. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The endoplasm jiggles. There is an open door here. You hit the endoplasm. You burn the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A kobold and a bat come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! The bat barely misses you. The bat completely misses you. A frilled lizard comes into view. The bat closely misses you. The bat hits you but does no damage. You barely miss the bat. Your grab misses the bat. The bat barely misses you. You hit the bat. You burn the bat. You kill the bat! A ball python and a goblin come into view. The ball python hisses angrily. The goblin shouts! An endoplasm comes into view. The frilled lizard hisses angrily. Found a stone staircase leading down. The endoplasm quivers. You barely miss the ball python. You grab the ball python. You constrict the ball python. The frilled lizard barely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. 😮 HP[-4] You take 4 damage, and now have 12/16 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. You hit the goblin. You burn the goblin. You kill the goblin! You constrict the ball python. You kill the ball python! The frilled lizard barely misses you. You miss the frilled lizard. Your grab misses the frilled lizard. Your squeeze misses the frilled lizard. The endoplasm freezes you. You are frozen. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. 😱 HP[-8] You take 8 damage, and now have 4/16 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. Activating: Foxfire Swarm Press: ? - help, Dir - look around, f - activate Flames leap up around you! The frilled lizard barely misses you. The endoplasm freezes you. You are frozen. You die... Action || total -------------------------++------- Melee: Falchion || 6 Constrict || 1 Invok: Foxfire Swarm || 1 Armor: Skin || 1 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, fountainhead, st_stairs_6, dk_noncrumbling_4, dk_noncrumbling_3 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 66 | D:1 | HP: 4/16 [frozen (4)] 67 | D:1 | Frozen to death by an endoplasm Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A ball python (D:1) A bat (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 1 | 16.7 | 3 | 1 | 25.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 1 | 16.7 | 3 | 1 | 25.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 46 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 46 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts