Dungeon Crawl Stone Soup version 0.29-a0-340-g6efceafd81 (webtiles) character file. Game seed: 6635869519235730527 85 spaghetti the Skirmisher (level 4, -1/33 HPs) Began as an Octopode Cinder Acolyte on Apr 19, 2022. Was a High Priest of Ignis. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:43 (2997 turns). spaghetti the Skirmisher (Octopode Cinder Acolyte) Turns: 2997, Time: 00:02:44 Health: -1/33 AC: 1 Str: 13 XL: 4 Next: 48% Magic: 5/5 EV: 13 Int: 19 God: Ignis [*****.] Gold: 138 SH: 0 Dex: 11 Spells: 5/5 levels left rFire . . . SeeInvis . q - +4 hand axe "Batikeve" {vorpal, rF- Will++ Int+3 Stlth+, axe} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ++... (no ring) Stlth ++++...... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, agile 1, subdued magic 1, MP-powered wands a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are agile. (Dex +2) Your spells are a little easier to cast, but a little less powerful. You expend magic power (3 MP) to strengthen your wands. Skills: + Level 4.0 Fighting - Level 3.4 Long Blades + Level 1.8 Dodging * Level 1.6 Stealth - Level 1.0 Spellcasting - Level 3.0 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 18% 2d5 7% 2 Inventory: Hand Weapons a - a -1 falchion of flaming {long} d - a +0 dagger of venom {short} (You took it off a goblin on level 1 of the Dungeon) q - the +4 hand axe "Batikeve" (weapon) {vorpal, rF- Will++ Int+3 Stlth+, axe} (You found it on level 3 of the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. Missiles b - 70 stones (quivered) {throwing} Jewellery r - a +4 ring of protection (You found it on level 3 of the Dungeon) Scrolls c - 3 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} i - a scroll of holy word {unknown} k - 2 scrolls of teleportation {unknown} l - 2 scrolls of blinking {unknown} m - a scroll of fog {unknown} o - a scroll of amnesia {unknown} s - a scroll of summoning {unknown} Potions e - a potion of brilliance g - 2 potions of degeneration {unknown} h - 3 potions of curing {unknown} j - a potion of heal wounds {unknown} n - a potion of lignification {unknown} p - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Annotations: D:3 1 runed translucent door, Antichthon's ghost, amateur NaWr ..............##.#.# ..###.........##.#.# .## #.......).##.#.# .# ##.........##.#.# .###..........##.#.# ###...###.....##.#.# #≈≈...≈≈#...####...# #≈..♣..≈#..........# .........#.#####@..# ..♣._.♣..... #..g..# ............##.....# #≈..♣..≈#+....!....# #≈≈...≈≈# ......(..# ###...###..........# ##...+ .<...g.(..# ###< ###..###..# You could see 2 gnolls. Message History No target in view! b - 78 stones {throwing} (gained 1) b - 79 stones {throwing} (gained 1) An iguana comes into view. An iguana is nearby! An iguana is nearby! You throw a stone {throwing}. The stone {throwing} hits the iguana but does no damage. The iguana hisses angrily. You throw a stone {throwing}. The stone {throwing} closely misses the iguana. You throw a stone {throwing}. The stone {throwing} closely misses the iguana. You throw a stone {throwing}. The stone {throwing} barely misses the iguana. You hit the iguana but do no damage. You grab the iguana. You squeeze the iguana. You constrict the iguana. The iguana bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! 😕 HP[-4] You take 4 damage, and now have 29/33 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the iguana. You squeeze the iguana! You kill the iguana! Your Fighting skill increases to level 4! Your Stealth skill increases to level 1! b - 76 stones {throwing} (gained 1) b - 77 stones {throwing} (gained 1) b - 78 stones {throwing} (gained 1) b - 79 stones {throwing} (gained 1) Key pressed, stopping explore. A gnoll comes into view. It is wielding a +0 halberd. Found a stone staircase leading up. 😎 HP[+4] Your hp is fully restored (33). A gnoll is nearby! A gnoll is nearby! You throw a stone {throwing}. The stone {throwing} hits the gnoll but does no damage. You throw a stone {throwing}. The stone {throwing} closely misses the gnoll. You throw a stone {throwing}. The stone {throwing} hits the gnoll. You throw a stone {throwing}. The stone {throwing} barely misses the gnoll. You throw a stone {throwing}. The stone {throwing} barely misses the gnoll. The gnoll closely misses you. You throw a stone {throwing}. The stone {throwing} hits the gnoll but does no damage. The gnoll barely misses you. You throw a stone {throwing}. The stone {throwing} hits the gnoll but does no damage. The gnoll misses you. You throw a stone {throwing}. The stone {throwing} barely misses the gnoll. The gnoll barely misses you. You throw a stone {throwing}. The stone {throwing} closely misses the gnoll. The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! 😮 HP[-14] You take 14 damage, and now have 19/33 hp. MASSIVE DAMAGE!! (PAUSE) A gnoll comes into view. It is wielding a +0 club. The gnoll closely misses you. 😮 HP[+1] You closely miss the gnoll. Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * 😱 HP[-15] You take 15 damage, and now have 5/33 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. You hit the gnoll. Your grab misses the gnoll. You squeeze the gnoll. The gnoll shouts! You hear a shout! The gnoll closely misses you. The gnoll hits you with a +0 halberd. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 1 | 1.8 Fighting | 4 | 4.0 Stealth | 1 | 1.6 Long Blades | | 3.4 Spellcasting | | 1.0 Fire Magic | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 11 | || 11 Constrict | 20 | 1 || 21 Tentacles | 10 | 3 || 13 Punch | 2 | || 2 Dagger | 58 | || 58 Hand axe | 1 | 5 || 6 Throw: Stone | 103 | 16 || 119 Use: Potion | 3 | || 3 Armor: Skin | 7 | || 7 Dodge: Dodged | 24 | 6 || 30 Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_corners D:2: layout_basic, hellmonk_ecumenical_altar_run_dry, glass_columns_a D:3: layout_basic, elyvilon_altar_4, hellmonk_ghost_happy_afterlife Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 583 | D:1 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 583 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 583 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 584 | D:1 | Reached XP level 2. HP: 13/21 MP: 3/3 588 | D:1 | HP: 5/21 [poisoned by a goblin] 591 | D:1 | HP: 2/21 [poisoned by a goblin] 1800 | D:2 | Reached skill level 1 in Dodging 1800 | D:2 | Reached XP level 3. HP: 14/26 MP: 4/4 1807 | D:2 | HP: 6/27 [poisoned by an adder] 2295 | D:2 | Found a faded altar of an unknown god. 2703 | D:3 | Found a runed translucent door. 2703 | D:3 | Noticed Antichthon's ghost (amateur NaWr) 2782 | D:3 | Identified the +4 hand axe "Batikeve" {vorpal, rF- Will++ | Int+3 Stlth+} 2839 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/5 2860 | D:3 | Found a white marble altar of Elyvilon. 2940 | D:3 | Reached skill level 4 in Fighting 2940 | D:3 | Reached skill level 1 in Stealth 2996 | D:3 | HP: 5/33 [gnoll/+0 halberd (15)] 2997 | D:3 | Slain by a gnoll Vanquished Creatures An iguana (D:3) An adder (D:2) 3 worms 3 endoplasms (D:2) 5 giant cockroaches 7 hobgoblins 3 kobolds 3 quokkas 2 ball pythons 5 bats A frilled lizard (D:1) 3 goblins 2 rats 39 creatures vanquished. Vanquished Creatures (others) A rat (D:3) 1 creature vanquished. Grand Total: 40 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 122 | 0 | 0.0 | 39 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 40 | 0 | 0.0 | 12 | 0 | 0.0 D:3 | 62 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3004 | 2893 | 111 | 885 | 1726 | 3 | 1001.3 | Dungeon | 3004 | 2893 | 111 | 885 | 1726 | 3 | 1001.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1559 daAuts D:2: 1020 daAuts D:3: 424 daAuts