Dungeon Crawl Stone Soup version 0.29-a0-341-g24ffce5b50 (webtiles) character file. Game seed: 6803974672380855232 42 spaghetti the Digger (level 3, 28/28 HPs) Began as a Deep Dwarf Earth Elementalist on Apr 20, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:02:57 (1420 turns). spaghetti the Digger (DDEE) Turns: 1420, Time: 00:02:57 Health: 28/28 AC: 2 Str: 13 XL: 3 Next: 35% Magic: 4/4 EV: 12 Int: 15 God: Gold: 63 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 hunting sling {sling} rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: + Level 3.4 Armour - Level 2.1 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting - Level 0.8 Transmutations - Level 4.0 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 b - Searing Ray Conj 2% 2d4 34% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 6% N/A 13% 2 Magic Dart Conj 4% 1d3 22% 1 Stone Arrow Conj/Erth 14% 3d7 30% 3 Petrify Tmut/Erth 8% N/A 63% 4 Fulminant Prism Conj/Hex 0% 3d6 92% 4 Inventory: Hand Weapons a - a +0 hunting sling (weapon) {sling} (You found it on level 1 of the Dungeon) b - a +2 dagger of pain {short} (You took it off a kobold on level 2 of the Dungeon) e - a +0 whip {mace} (You took it off a kobold on level 1 of the Dungeon) f - a +0 club {mace} (You took it off a goblin on level 1 of the Dungeon) Missiles d - 12 stones {throwing} Armour i - a +0 robe (worn) Scrolls g - a scroll of identify {unknown} h - a scroll of fog {unknown} j - a scroll of holy word {unknown} k - a scroll of enchant armour {unknown} l - a scroll of blinking {unknown} Potions c - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #...####.........##.#*, , #.††......)...##.##.# * #.<)####......##.##.# ##### ######.......# , ##....### , * ##########.#..# #.....##......# ** #** #.....##......##.... , , #......†....@....... #.....##......##.... #.....##......# *#*# * * #############.# * .# , , , .# , * , , r#* ** * .. , * * , You could see a rat (wandering). Message History You closely miss the adder. The adder barely misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (66% to hit) The blast of sand hits the adder. The adder bites you but does no damage. 😱 MP[-1] You lost 1 mp, and now have 2/5 mp. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 66% to hit) The blast of sand misses the adder. The adder bites you but does no damage. x2 😱 MP[-1] You lost 1 mp, and now have 1/5 mp. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 66% to hit) The blast of sand hits the adder! You kill the adder! 😱 MP[-1] You lost 1 mp, and now have 0/5 mp. Okay, then. Unknown command. You start resting. A frilled lizard comes into view. 😱 MP[+1] Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Your magical essence is drained by the effort! You feel much better. 😎 HP[+21] Your hp is fully restored (28). The frilled lizard hisses angrily. You see here an adder corpse. You see here 13 gold pieces. 😎 MP[+1] You closely miss the frilled lizard. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! You now have 63 gold pieces (gained 13). d - 12 stones {throwing} (gained 5) You see here a +0 short sword {short}. 😎 MP[+2] Your mp is fully restored (4). A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! a - a +0 hunting sling (weapon) {sling} The goblin shouts! Fire: a) +0 hunting sling {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (43% to hit) You shoot a sling bullet. The sling bullet barely misses the goblin. Fire: a) +0 hunting sling {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (43% to hit) You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Fire: a) +0 hunting sling {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. k - a scroll labelled OMISMA NOJELL A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! Fire: a) +0 hunting sling {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (29% to hit) You shoot a sling bullet. The sling bullet barely misses the frilled lizard. Fire: a) +0 hunting sling {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (29% to hit) You shoot a sling bullet. The sling bullet misses the frilled lizard. The frilled lizard closely misses you. Fire: a) +0 hunting sling {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (29% to hit) You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. l - a scroll labelled WIPNES XUTWAI You see here a frilled lizard corpse. A rat comes into view. A rat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 3 | 3.4 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 1.7 Transmutations | | 0.8 Earth Magic | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 14 Club || 12 Punch || 1 Whip || 19 Dagger || 3 Fire: Hunting sling || 28 Cast: Sandblast || 25 Abil: Heal Wounds || 1 Use: Potion || 2 Stab: Sleeping || 3 Armor: Robe || 21 Dodge: Dodged || 36 Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, serial_bayou, serial_bayou_pond_b, serial_bayou_lagoon_a, serial_bayou_pond_a, serial_bayou_shore_b, serial_bayou_shore_b, serial_bayou_shore_b, minmay_hedge_maze D:2: layout_loops_cross, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 58 | D:1 | Reached skill level 1 in Armour 358 | D:1 | Reached XP level 2. HP: 10/22 MP: 2/4 390 | D:1 | Reached skill level 2 in Armour 461 | D:1 | Found a faded altar of an unknown god. 841 | D:1 | You pick up a book of Conjurations {@e2} and begin | reading... 841 | D:1 | You add the spells Magic Dart, Searing Ray and Fulminant | Prism to your library. 845 | D:1 | Learned a level 2 spell: Searing Ray 1094 | D:1 | Reached skill level 3 in Armour 1161 | D:1 | Reached XP level 3. HP: 15/28 MP: 5/5 1320 | D:2 | HP: 7/28 [adder (1)] 1420 | D:2 | Quit the game Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms (D:1) 4 goblins 3 hobgoblins (D:1) 4 jackals (D:1) 2 ball pythons (D:1) 3 bats (D:1) 4 frilled lizards 4 kobolds 3 rats (D:1) 32 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 33 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 59 | 2 | 3.3 | 30 | 2 | 6.2 +---------+---------+-------+---------+---------+------- D:1 | 40 | 2 | 4.8 | 24 | 2 | 7.7 D:2 | 19 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1454 | 1415 | 39 | 12 | 1171 | 2 | 727.0 | Dungeon | 1454 | 1415 | 39 | 12 | 1171 | 2 | 727.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1331 daAuts D:2: 122 daAuts