Dungeon Crawl Stone Soup version 0.29-a0-341-g24ffce5b50 (webtiles) character file. Game seed: 17392670925945272855 491 spaghetti the Ducker (level 6, -11/52 HPs) Began as a Deep Dwarf Hunter on Apr 20, 2022. Was an Initiate of Gozag. Mangled by an ogre ... wielding a +0 giant spiked club (33 damage) ... on level 5 of the Dungeon. The game lasted 00:10:04 (3344 turns). spaghetti the Ducker (Deep Dwarf Hunter) Turns: 3344, Time: 00:10:05 Health: -11/52 AC: 3 Str: 14 XL: 6 Next: 91% Magic: 6/6 EV: 14 Int: 12 God: Gozag Gold: 58 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . a - +3 hunting sling (venom) {sling} rCold . . . Faith . (no shield) rNeg . . . Spirit . h - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn v - ring of willpower MPRegen 0.10/turn (no ring) @: gold aura A: damage resistance, heal wounds, sense surroundings 1, no regeneration, horns 1, clumsy 1, devolution 1 a: Heal Wounds, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 582 gold pieces. You spent 524 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. You have a pair of small horns on your head. You are clumsy. (Dex -2) You have hidden genetic defects. Skills: - Level 1.7 Fighting + Level 5.3 Slings * Level 6.0 Dodging - Level 1.2 Stealth - Level 1.7 Conjurations - Level 4.4 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 14% 3d7 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 38% 1 Corpse Rot Necr/Air 0% N/A 54% 2 Inner Flame Hex/Fire 0% N/A 77% 3 Animate Armour Summ/Erth 10% N/A 86% 4 Animate Dead Necr 0% N/A 99% 4 Cause Fear Hex 0% N/A 99% 4 Fireball Conj/Fire 1% 3d3 100% 5 Borgnjor's Revivificati Necr 0% N/A 100% 8 Discord Hex 0% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 3% 10d3 100% 8 Inventory: Hand Weapons a - a +3 hunting sling of venom (weapon) {sling} b - the +9 war axe of Mandamus {vorpal, rElec Str+2 Int+2, axe} (You bought it in a shop on level 3 of the Dungeon) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Int: It affects your intelligence (+2). rElec: It insulates you from electricity. g - a +1 dagger of freezing {short} (You took it off a goblin on level 1 of the Dungeon) k - a +2 great sword of draining {long} (You bought it in a shop on level 3 of the Dungeon) r - a +2 short sword of holy wrath {short} (You took it off a kobold on level 1 of the Dungeon) s - a +2 mace of holy wrath {mace} (You found it on level 2 of the Dungeon) Missiles e - 212 stones {throwing} Armour h - a +0 leather armour (worn) Jewellery j - a ring of protection from cold (You found it on level 1 of the Dungeon) v - a ring of willpower (left hand) (You found it on level 5 of the Dungeon) Scrolls c - 2 scrolls of immolation {!r!r} d - 3 scrolls of vulnerability {!r!r} i - a scroll of torment {!r} n - a scroll of noise {!r} p - 2 scrolls of teleportation {@r4} Potions q - 2 potions of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Shops: D:3 (*((: Annotations: D:2 1 runed translucent door, Crazy Yiuf , , #... ,........ * ,, ..##...###.........## #.,........#.$.........#* ... ................... * #..##........$..,....., ## ......#....o.###...###.# .###.......ooOh#.#....#..## * .......###..J@............# ........###....h..<......#* ..........#....h.....##)## ..........#..#.....)##..###### ....##.......####........#...# ....#......................... .............................. .#..........#................# ,#[.....)..........).........# You could see an ogre (ally target), an orc priest, 2 orcs, a friendly black bear (summoned), 2 friendly hounds and a friendly jelly (summoned). Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - white imp Aim: a white imp (63% to hit) You shoot a sling bullet. The sling bullet barely misses the white imp. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * 😨 HP[-9] You take 9 damage, and now have 14/52 hp. Fire: a) +3 hunting sling (venom) {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - white imp Aim: a white imp (63% to hit) You shoot a sling bullet. The sling bullet hits the white imp. Fire: a) +3 hunting sling (venom) {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - white imp Aim: a white imp (heavily wounded, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the white imp. The white imp gestures at you. The puff of frost misses you. Fire: a) +3 hunting sling (venom) {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - white imp Aim: a white imp (heavily wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the white imp but does no damage. Fire: a) +3 hunting sling (venom) {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - white imp Aim: a white imp (heavily wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the white imp. The white imp is poisoned. You kill the white imp! Your Dodging skill increases to level 6! v - a ring of willpower v - a ring of willpower (left hand) Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled ASUZ CUAKI, it crumbles to dust. It was a scroll of blinking. It was a potion of curing. You feel better. 😨 HP[+8] You regained 8 hp, and now have 22/52 hp. It was a potion of mutation. You feel extremely strange. A pair of horns grows on your head! You feel clumsy. You feel a hidden malignance growing inside you. It was a potion of cancellation. You feel magically purged. It was a potion of magic. Magic courses through your body. Unknown command. You now have 58 gold pieces (gained 6). An orc comes into view. It is wielding a +0 whip. The orc shouts! An orc priest comes into view. It is wielding a +0 short sword. An ogre comes into view. It is wielding a +0 giant spiked club. There are monsters nearby! There are monsters nearby! There are monsters nearby! Fire: a) +3 hunting sling (venom) {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip (62% to hit) You shoot a sling bullet. The ogre shouts! The orc priest shouts! The sling bullet hits the orc. The orc is poisoned. You hear a shout! An orc comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 whip. Fire: a) +3 hunting sling (venom) {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest, p - orc Aim: an orc priest, wielding a +0 short sword (62% to hit) You shoot a sling bullet. The orc shouts! The sling bullet hits the orc. You kill the orc! Fire: a) +3 hunting sling (venom) {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - orc priest You shoot a sling bullet. The sling bullet hits the orc priest! Fire: a) +3 hunting sling (venom) {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet barely misses the orc priest. The orc priest looks satisfied for a moment. Fire: a) +3 hunting sling (venom) {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet barely misses the orc priest. The sling bullet hits the orc. Fire: a) +3 hunting sling (venom) {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet closely misses the orc priest. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 5 6 | 6.0 Earth Magic | 1 3 4 | 4.4 Slings | 5 | 5.3 Conjurations | 1 | 1.7 Fighting | | 1.7 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | | 6 || 6 Fire: Hunting sling | 79 | 138 || 217 Abil: Heal Wounds | | 1 || 1 Use: Potion | 2 | 9 || 11 Scroll | | 10 || 10 Armor: Leather armour | 9 | 1 || 10 Dodge: Dodged | 18 | 16 || 34 Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, shapermc_ecumenical_altar_rom_forum D:2: layout_rooms, uniq_jessica, uniq_crazy_yiuf_cottage D:3: layout_loops_cross, serial_shops, shop, nicolae_diamond_shop, nicolae_diamond_shop, nicolae_shop_waterfront, nicolae_shop_bloodbath_and_beyond, minmay_cut_off D:4: layout_loops_cross, lemuel_crystal_altar D:5: layout_cave_pools, nicolae_hepliaklqana_hippocampus Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Deep Dwarf Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 89 | D:1 | You pick up a book of Armaments and begin reading... 89 | D:1 | You add the spells Stone Arrow, Animate Armour and | Lehudib's Crystal Spear to your library. 180 | D:1 | Reached XP level 2. HP: 19/26 MP: 2/2 221 | D:1 | Reached skill level 3 in Dodging 276 | D:1 | Found a faded altar of an unknown god. 385 | D:1 | Got Plato's Reference Book on Hexes 386 | D:1 | Prayed at the altar of an unknown god. 386 | D:1 | Became a worshipper of Gozag Ym Sagoz the Greedy 644 | D:1 | Reached XP level 3. HP: 23/32 MP: 3/3 1184 | D:2 | Noticed Jessica 1187 | D:2 | Killed Jessica 1188 | D:2 | Reached skill level 1 in Earth Magic 1188 | D:2 | Reached XP level 4. HP: 26/39 MP: 4/4 1198 | D:2 | Learned a level 3 spell: Stone Arrow 1252 | D:2 | Reached skill level 2 in Earth Magic 1372 | D:2 | Reached skill level 4 in Dodging 1413 | D:2 | You add the spells Corpse Rot, Animate Dead, Fireball and | Borgnjor's Revivification to your library. 1413 | D:2 | Got the Papyrus of Dark Magic and Fire 1568 | D:2 | Found a runed translucent door. 1569 | D:2 | Noticed Crazy Yiuf 1603 | D:3 | Found Sikemah's General Store. 1610 | D:3 | Bought a scroll of enchant weapon for 75 gold pieces 1629 | D:3 | Found Temuh's Antique Weapon Emporium. 1882 | D:3 | Found Nirchetz's Book Shop. 1920 | D:3 | Found Oniloguz's Antique Weapon Emporium. 1981 | D:3 | Reached skill level 5 in Slings 1997 | D:3 | Found Rom Qain's Weapon Emporium. 2236 | D:3 | Bought a glowing great sword for 237 gold pieces 2290 | D:4 | Noticed an ogre 2336 | D:4 | Noticed a necrophage 2347 | D:3 | Killed a necrophage 2348 | D:3 | Reached skill level 1 in Conjurations 2348 | D:3 | Reached skill level 3 in Earth Magic 2348 | D:3 | Reached XP level 5. HP: 12/45 MP: 5/5 2497 | D:4 | You pick up a book of Hexes and begin reading... 2497 | D:4 | You add the spells Inner Flame, Cause Fear and Discord to | your library. 2662 | D:4 | Reached skill level 4 in Earth Magic 2665 | D:4 | Killed an ogre 2666 | D:4 | Reached skill level 5 in Dodging 2666 | D:4 | Reached XP level 6. HP: 23/52 MP: 6/6 3003 | D:4 | Found an opulent altar of Gozag. 3207 | D:3 | Bought a scorched war axe for 212 gold pieces 3207 | D:3 | Identified the +9 war axe of Mandamus {vorpal, rElec Str+2 | Int+2} (You bought it in a shop on level 3 of the Dungeon) 3240 | D:5 | Entered Level 5 of the Dungeon 3317 | D:5 | Reached skill level 6 in Dodging 3324 | D:5 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 3324 | D:5 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 3324 | D:5 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 3344 | D:5 | Mangled by an ogre Vanquished Creatures An ogre (D:4) A necrophage (D:3) A scorpion (D:4) A howler monkey (D:4) A jelly (D:5) Jessica (D:2) An iguana (D:4) An orc wizard (D:3) 3 gnolls (D:4) An adder (D:1) A white imp (D:5) An ufetubus (D:4) 4 worms 2 dart slugs 7 orcs 6 endoplasms 4 giant cockroaches 9 goblins 7 hobgoblins 7 kobolds 4 quokkas 8 ball pythons 4 bats A frilled lizard (D:1) 6 rats 83 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 663 | 39 | 5.6 | 81 | 2 | 2.4 +---------+---------+-------+---------+---------+------- D:1 | 61 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 30 | 37 | 55.2 | 15 | 1 | 6.2 D:3 | 142 | 2 | 1.4 | 13 | 1 | 7.1 D:4 | 364 | 0 | 0.0 | 20 | 0 | 0.0 D:5 | 66 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 140.4 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 140.4 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3402 | 3128 | 274 | 202 | 2404 | 5 | 680.4 | Dungeon | 3402 | 3128 | 274 | 202 | 2404 | 5 | 680.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1197 daAuts D:3: 856 daAuts D:4: 792 daAuts D:2: 447 daAuts D:5: 108 daAuts