Dungeon Crawl Stone Soup version 0.29-a0-341-g24ffce5b50 (webtiles) character file. Game seed: 2721649392695843300 26 spaghetti the Chopper (level 2, 18/27 HPs) Began as a Deep Dwarf Cinder Acolyte on Apr 20, 2022. Was a High Priest of Ignis. Quit the game on level 2 of the Dungeon. The game lasted 00:01:16 (668 turns). spaghetti the Chopper (Deep Dwarf Cinder Acolyte) Turns: 668, Time: 00:01:16 Health: 18/27 AC: 2 Str: 17 XL: 2 Next: 89% Magic: 2/2 EV: 11 Int: 14 God: Ignis [*****.] Gold: 60 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . SeeInvis . a - -1 hand axe (flame) {axe} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: - Level 2.6 Fighting - Level 3.2 Axes + Level 2.9 Armour - Level 1.0 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d6 13% 2 Inventory: Hand Weapons a - a -1 hand axe of flaming (weapon) {axe} Missiles d - 9 stones (quivered) {throwing} e - 6 poisoned darts {throwing} Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of fog {unknown} f - a scroll of teleportation {unknown} g - a scroll of enchant armour {unknown} h - a scroll of torment {unknown} i - a scroll of vulnerability {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #.#.#####..... #.#....†...... #.#..####†<##. #.#..# #..##. ######.#..# #..##. #......#..# #..... #.#....# #.#### #.######.. *#.. , #.@....$.r ###* ########## , * ,,, , ** * , ,, , You could see a rat (asleep). Message History The frilled lizard barely misses you. The kobold closely misses you. Your magical essence is drained by the effort! You feel much better. The frilled lizard closely misses you. The kobold hits you but does no damage. 😮 HP[+16] MP[-1] You regained 16 hp, and now have 19/27 hp. Unknown command. You hit the kobold but do no damage. You hit the frilled lizard. You burn the frilled lizard. You kill the frilled lizard! The kobold hits you with a +0 short sword. 😮 HP[-1] You take 1 damage, and now have 18/27 hp. You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold. You burn the kobold. You kill the kobold! The shop is a mimic! The shop mimic giggles and vanishes in a puff of smoke! Found a stone staircase leading down. You now have 60 gold pieces (gained 13). d - 10 stones {throwing} (gained 5); f - a scroll labelled COSAOL CAODO You see here a +0 short sword {short}. You see here a +0 short sword {short}. Key pressed, stopping explore. c - 2 scrolls labelled PUYDET WEAKHLY (gained 1) A rat comes into view. A rat is nearby! A rat is nearby! You are too injured to fight recklessly! Throw: 10 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (54% to hit) You throw a stone {throwing}. The stone {throwing} closely misses the rat. Throw: 9 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (54% to hit) You throw a stone {throwing}. The stone {throwing} hits the rat but does no damage. Throw: 8 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (54% to hit) You throw a stone {throwing}. The stone {throwing} hits the rat but does no damage. Throw: 7 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (54% to hit) You throw a stone {throwing}. The stone {throwing} hits the rat. You hit the rat. You burn the rat. You kill the rat! You see here a rat corpse. d - 7 stones {throwing} (gained 1) d - 8 stones {throwing} (gained 1) d - 9 stones {throwing} (gained 1) A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! A ball python is nearby! The ball python barely misses you. x2 You closely miss the ball python. The ball python misses you. The ball python grabs you. The ball python constricts you. You hit the ball python but do no damage. The ball python closely misses you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You closely miss the ball python. The ball python closely misses you. The ball python constricts you. You hit the ball python. You burn the ball python. You kill the ball python! You see here a ball python corpse. h - a scroll labelled XOUPSA WUSEAL A bat comes into view. The bat misses you. A bat is nearby! A bat is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the bat. You burn the bat. The bat closely misses you. The bat hits you. The bat hits you. The bat closely misses you. The bat closely misses you. The bat closely misses you. The bat closely misses you. You barely miss the bat. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. You hit the bat. You burn the bat. You kill the bat! You see here a bat corpse. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! You are too injured to fight recklessly! You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 | ---------------+----+----- Armour | 2 | 2.9 Fighting | | 2.6 Axes | | 3.2 Spellcasting | | 1.0 Fire Magic | | 2.6 Action || total -------------------------++------- Melee: Hand axe || 54 Throw: Stone || 7 Abil: Heal Wounds || 1 Use: Potion || 2 Stab: Sleeping || 1 Armor: Robe || 14 Dodge: Dodged || 42 Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, ebering_ecumenical_altar_box D:2: layout_basic, serial_shops, nicolae_diamond_shop Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Deep Dwarf Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 119 | D:1 | Reached skill level 1 in Armour 213 | D:1 | Found a faded altar of an unknown god. 435 | D:2 | Reached skill level 2 in Armour 435 | D:2 | Reached XP level 2. HP: 12/27 MP: 3/3 475 | D:2 | Found Nixzot's General Store. 486 | D:2 | HP: 3/27 [kobold/+0 short sword (4)] 668 | D:2 | Quit the game Vanquished Creatures An adder (D:2) An endoplasm (D:2) 2 goblins A hobgoblin (D:2) 2 ball pythons (D:2) 3 bats 2 frilled lizards 3 kobolds 3 rats 18 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 38 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 6 | 0 | 0.0 D:2 | 31 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 675 | 657 | 18 | 0 | 507 | 2 | 337.5 | Dungeon | 675 | 657 | 18 | 0 | 507 | 2 | 337.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 408 daAuts D:2: 266 daAuts