Dungeon Crawl Stone Soup version 0.29-a0-341-g24ffce5b50 (webtiles) character file. Game seed: 6059044928722023661 7 spaghetti the Skirmisher (level 1, 15/18 HPs) Began as a Demonspawn Berserker on Apr 20, 2022. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (507 turns). spaghetti the Skirmisher (Demonspawn Berserker) Turns: 507, Time: 00:00:27 Health: 15/18 AC: 2 Str: 17 XL: 1 Next: 83% Magic: 1/1 EV: 12 Int: 8 God: Trog [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 spear {polearm} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 animal skin rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: + Level 3.5 Fighting - Level 2.6 Polearms - Level 1.7 Armour - Level 1.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 spear (weapon) {polearm} Missiles c - 46 stones (quivered) {throwing} Armour b - a +0 animal skin (worn) Potions d - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .###.........### .............# .###....#+#+## .....##...#.# .##..##...#.#### ..#...)##...#... ..#.#..##.#.# #.############ ..#.#.......#!#..b.........### .##.#.##.##.#...@............# #.#.......##############.#.# #.######################.#.# #...................†....#.# ###############.....###..#.### #.###.###..#...# #.# #......###.## #.# #####.#...... #.# #.#.##.## You could see a bat. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. You kill the goblin! Trog accepts your kill. d - a lumpy cyan potion You see here a +0 dagger {short}. c - 46 stones {throwing} (gained 21) Key pressed, stopping explore. Key pressed, stopping explore. A bat comes into view. The bat hits you but does no damage. 😎 HP[+3] Your hp is fully restored (18). A bat is nearby! A bat is nearby! You hit the bat but do no damage. The bat closely misses you. You miss the bat. The bat closely misses you. You reach to attack! You hit the bat. You kill the bat! Trog accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard hisses angrily. You hit the frilled lizard. You kill the frilled lizard! Trog accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The bat hits you. 😕 HP[-1] You take 1 damage, and now have 17/18 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A bat is nearby! A bat is nearby! The bat hits you but does no damage. The bat barely misses you. You are too injured to fight recklessly! The bat barely misses you. The bat hits you. 😕 HP[-1] You take 1 damage, and now have 16/18 hp. You are too injured to fight recklessly! The bat hits you. 😕 HP[-1] You take 1 damage, and now have 15/18 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Spear || 26 Invok: Berserk || 1 Stab: Sleeping || 1 Armor: Animal skin || 5 Dodge: Dodged || 23 Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, minmay_tetromino_o2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Demonspawn Berserker began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 139 | D:1 | HP: 6/27 [bat (1)] 507 | D:1 | Quit the game Vanquished Creatures A ball python (D:1) A goblin (D:1) A hobgoblin (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 7 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 2 | 20.0 | 6 | 1 | 14.3 +---------+---------+-------+---------+---------+------- D:1 | 8 | 2 | 20.0 | 6 | 1 | 14.3 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 518 | 518 | 0 | 214 | 251 | 1 | 518.0 | Dungeon | 518 | 518 | 0 | 214 | 251 | 1 | 518.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 518 daAuts