Dungeon Crawl Stone Soup version 0.29-a0-344-ge2f44be95a (webtiles) character file. Game seed: 15202094924456870203 7 spaghetti the Skirmisher (level 2, 16/16 HPs) Began as a Vine Stalker Berserker on Apr 21, 2022. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (830 turns). spaghetti the Skirmisher (Vine Stalker Berserker) Turns: 830, Time: 00:00:33 Health: 16/16 AC: 2 Str: 19 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 7 God: Trog [*.....] Gold: 33 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . e - +0 rapier {short} rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 animal skin rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: + Level 2.8 Fighting - Level 2.6 Short Blades * Level 2.0 Armour - Level 1.5 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword {short} e - a +0 rapier (weapon) {short} (You found it on level 1 of the Dungeon) Missiles f - 37 stones (quivered) {throwing} Armour b - a +0 animal skin (worn) Magical Staves j - a staff of air {forbidden!astaff} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of identify {unknown} d - a scroll of fog {unknown} h - a scroll of teleportation {unknown} k - a scroll of amnesia {unknown} Potions g - a potion of cancellation {unknown} i - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ....###.###..... #g.###.......#..#### ....###.#####.### ..... ##.## ##...## #...# ..... #...# ...# #...# #..# #...# #@.# #...##### #..#######........ ###..#.............. #................... #.####.............. #. #######........ # ###)..##### #........# #.#...#..# You could see a hobgoblin (asleep). Message History You throw a stone {throwing}. The stone {throwing} barely misses the hobgoblin. You throw a stone {throwing}. The stone {throwing} hits the hobgoblin. You throw a stone {throwing}. The stone {throwing} barely misses the hobgoblin. You hit the hobgoblin. Your bite misses the hobgoblin. The hobgoblin hits you. The hobgoblin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! 😮 HP[-3] MP[-1] You take 3 damage, and now have 8/11 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 1/2 mp. You barely miss the hobgoblin. You bite the hobgoblin. You drain its power. You feel invigorated. The hobgoblin barely misses you. 😕 HP[+1] MP[+1] Your mp is fully restored (2). You barely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! Trog accepts your kill. Unknown command. Key pressed, stopping explore. You see here a hobgoblin corpse. f - 22 stones {throwing} (gained 1) f - 24 stones {throwing} (gained 2) f - 25 stones {throwing} (gained 1) Key pressed, stopping explore. i - an inky potion A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin moves out of view. 😎 HP[+2] Your hp is fully restored (11). The goblin hits you with a +0 dagger. 😕 HP[-2] You take 2 damage, and now have 9/11 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin hits you with a +0 dagger. 😮 HP[-2] MP[-1] You take 2 damage, and now have 7/11 hp. You lost 1 mp, and now have 1/2 mp. The goblin closely misses you. The goblin barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 5/11 hp. You hit the goblin but do no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] You take 3 damage, and now have 2/11 hp. MASSIVE DAMAGE!! (PAUSE) You hit the goblin. You kill the goblin! Trog accepts your kill. Things that are here: a +0 dagger {short}; a goblin corpse j - a staff of air {forbidden!astaff} Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. A bat comes into view. 😎 HP[+9] MP[+1] Your hp is fully restored (11). Your mp is fully restored (2). A bat is nearby! The bat hits you but does no damage. You barely miss the bat. You bite the bat, but do no damage. The bat hits you but does no damage. You hit the bat. You kill the bat! Trog accepts your kill. Your Armour skill increases to level 2! You have reached level 2! No target in view! 😎 HP[+5] MP[+1] You now have 16 max hp (+5). Your hp is fully restored (16). Your mp is fully restored (3). No target in view! You see here a bat corpse. f - 37 stones {throwing} (gained 12) k - a scroll labelled TEHUAD FAH AWU Key pressed, stopping explore. A hobgoblin comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 | ---------------+----+----- Armour | 2 | 2.0 Fighting | | 2.8 Short Blades | | 2.6 Dodging | | 1.5 Action || total -------------------------++------- Melee: Rapier || 8 Short sword || 7 Bite || 4 Throw: Stone || 5 Armor: Animal skin || 2 Dodge: Dodged || 9 Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_cross, shapermc_ecumenical_altar_mp_vishouse Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Vine Stalker Berserker began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 218 | D:1 | Found a faded altar of an unknown god. 444 | D:1 | HP: 2/11 [goblin/+0 dagger (3)] 739 | D:1 | Reached skill level 2 in Armour 739 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 830 | D:1 | Quit the game Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 5 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 830 | 830 | 0 | 0 | 765 | 1 | 830.0 | Dungeon | 830 | 830 | 0 | 0 | 765 | 1 | 830.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 830 daAuts