Dungeon Crawl Stone Soup version 0.29-a0-344-ge2f44be95a (webtiles) character file. Game seed: 6957945976531890714 2 spaghetti the Digger (level 1, -1/9 HPs) Began as a Vine Stalker Earth Elementalist on Apr 22, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (284 turns). spaghetti the Digger (VSEE) Turns: 284, Time: 00:00:20 Health: -1/9 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 0/4 EV: 12 Int: 15 God: Gold: 5 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: - Level 1.5 Dodging + Level 2.8 Stealth - Level 2.1 Spellcasting - Level 1.0 Transmutations - Level 3.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 20% 2d7 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 5% N/A 14% 2 Stone Arrow Conj/Erth 12% 3d7 34% 3 Call Canine Familiar Summ 1% N/A 54% 3 Portal Projectile Hex/Tloc 2% N/A 54% 3 Petrify Tmut/Erth 7% N/A 67% 4 Leda's Liquefaction Hex/Erth 3% N/A 75% 4 Inventory: Missiles a - 24 stones (quivered) {throwing} Armour b - a +0 robe (worn) Scrolls e - a scroll of brand weapon {unknown} Potions c - a potion of magic d - 2 potions of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .### ... ... .. .# .#######.# .B.(B....# .## #†h# ..# #h@#######..# #...........# #...##......# #...##......# ###......##.# #.####.##.# #.#....##.# ###.<.###.# #....#.#.# You could see 2 jackals and a giant cockroach. Message History 😎 HP[+4] MP[+1] Your hp is fully restored (9). Your mp is fully restored (4). There is a staircase leading out of the dungeon here. A jackal comes into view. The jackal barks! Okay, then. You throw a stone {throwing}. The stone {throwing} hits the jackal but does no damage. A jackal comes into view. You throw a stone {throwing}. The jackal barks! The stone {throwing} hits the jackal. You throw a stone {throwing}. The stone {throwing} closely misses the jackal. A jackal comes into view. You closely miss the jackal. The jackal barks! The jackal bites you. You are too injured to fight recklessly! 😕 HP[-1] You take 1 damage, and now have 8/9 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 74% to hit) The blast of sand misses the jackal. a - 26 stones {throwing} The jackal bites you but does no damage. x2 😕 MP[-1] You lost 1 mp, and now have 3/4 mp. Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 74% to hit) The blast of sand hits the jackal. a - 25 stones {throwing} The jackal bites you. The jackal misses you. 😕 HP[-1] MP[-1] You take 1 damage, and now have 7/9 hp. You lost 1 mp, and now have 2/4 mp. Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 74% to hit) The blast of sand hits the jackal. a - 24 stones {throwing} The jackal bites you. The jackal misses you. A giant cockroach comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-3] MP[-1] You take 3 damage, and now have 4/9 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 1/4 mp. Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 74% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. 😨 HP[-1] MP[-1] You take 1 damage, and now have 3/9 hp. You lost 1 mp, and now have 0/4 mp. Unknown command. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 8 Bite || 2 Throw: Stone || 6 Cast: Sandblast || 3 Armor: Robe || 3 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, shapermc_ecumenical_altar_starsandcircs, minivault_24, palyth_stone_intersect Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Vine Stalker Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 232 | D:1 | You pick up a book of the Hunter and begin reading... 232 | D:1 | You add the spells Call Canine Familiar, Portal Projectile | and Leda's Liquefaction to your library. 284 | D:1 | HP: 2/9 [jackal (1)] 284 | D:1 | Slain by a jackal Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 284 | 284 | 0 | 0 | 259 | 1 | 284.0 | Dungeon | 284 | 284 | 0 | 0 | 259 | 1 | 284.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 284 daAuts