Dungeon Crawl Stone Soup version 0.29-a0-350-g7790a0e70a (webtiles) character file. Game seed: 8235313068330015799 1 spaghetti the Conjurer (level 1, 1/11 HPs) Began as an Octopode Conjurer on Apr 22, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:30 (50 turns). spaghetti the Conjurer (Octopode Conjurer) Turns: 50, Time: 00:01:31 Health: 1/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 3/3 EV: 10 Int: 20 God: Gold: 13 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 hunting sling (flame) {sling} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Inventory: Hand Weapons b - a +0 hunting sling of flaming (weapon) {sling} (You found it on level 1 of the Dungeon) c - a +0 mace {mace} (You found it on level 1 of the Dungeon) d - a +0 short sword {short} (You found it on level 1 of the Dungeon) Potions a - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.#.# .#.# ...# ##### #..## #...# #.g? ##...####..# #......##..####### ♣ #......##.@S...... ♣♣♣####......##.######## ..♣#.........'..# ♣.♣#.##).†...#### ♣.♣#.....#.....# ♣.♣#.###.#.....# ...'.# #.......# ♣♣♣### ###.##### #.# You could see a goblin and a ball python. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Octopode Conjurer. The heart of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a runed hunting sling. Found a staircase leading out of the dungeon. Unknown command. b - a +0 hunting sling of flaming {sling} You now have 13 gold pieces. You open the door. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! There is an open door here. The kobold shouts! You tentacle-slap the kobold but do no damage. You grab the kobold. You constrict the kobold, but do no damage. The kobold closely misses you. You barely miss the kobold. Your squeeze misses the kobold. You constrict the kobold, but do no damage. The kobold hits you with a +0 short sword. 😕 HP[-1] You take 1 damage, and now have 10/11 hp. You tentacle-slap the kobold but do no damage. You constrict the kobold. The kobold closely misses you. A rat comes into view. You barely miss the kobold. You squeeze the kobold. You kill the kobold! Things that are here: a +0 short sword {short}; a kobold corpse You closely miss the rat. Your grab misses the rat. The rat closely misses you. You tentacle-slap the rat but do no damage. You grab the rat. You constrict the rat. The rat closely misses you. You tentacle-slap the rat. You kill the rat! You see here a rat corpse. 😎 HP[+1] Your hp is fully restored (11). c - a +0 mace {mace} d - a +0 short sword {short} You open the door. Found a stone staircase leading down. There is an open door here. A ball python comes into view. The ball python hisses angrily. A goblin comes into view. It is wielding a +0 club. The ball python bites you. The ball python closely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. There is a stone staircase leading down here. 😮 HP[-4] You take 4 damage, and now have 7/11 hp. MASSIVE DAMAGE!! (PAUSE) Really attack while wielding nothing? Okay, then. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? Okay, then. Your +0 hunting sling of flaming {sling} bursts into flame! b - a +0 hunting sling of flaming (weapon) {sling} Fire: b) +0 hunting sling (flame) {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (constricting you, 45% to hit) You shoot a sling bullet. The sling bullet barely misses the ball python. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * 😨 HP[-4] You take 4 damage, and now have 3/11 hp. MASSIVE DAMAGE!! (PAUSE) Okay, then. Fire: b) +0 hunting sling (flame) {sling} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (constricting you, 45% to hit) You shoot a sling bullet. The sling bullet barely misses the ball python. The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] You take 2 damage, and now have 1/11 hp. Autopickup is now off. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 1 Fire: Hunting sling || 2 Dodge: Dodged || 7 Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 49 | D:1 | HP: 2/11 [constriction (1)] 50 | D:1 | Quit the game Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 14 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 14 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts