Dungeon Crawl Stone Soup version 0.29-a0-350-g7790a0e70a (webtiles) character file. Game seed: 6942864098140248389 0 spaghetti the Fighter (level 1, 26/26 HPs) Began as a Gnoll Wanderer on Apr 22, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (25 turns). spaghetti the Fighter (Gnoll Wanderer) Turns: 25, Time: 00:00:17 Health: 26/26 AC: 3 Str: 15 XL: 1 Next: 10% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 flail {mace} rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 8.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 6.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 4.4 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 flail (weapon) {mace} Armour d - a +0 leather armour (worn) Scrolls b - a scroll of vulnerability {!r!r} c - a scroll of blinking {!r} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ### #<# #.### +.'.# .# ###.### #.!. ∆+#'.#∆#####..# ##.###.....# +#'.##@## ##.###.## +#'.#..# ##.#..# #....# ####.# .# .# .# There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Gnoll Wanderer. The breathtaking Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +1 flail {mace}, a scroll of vulnerability {!r!r}, a scroll of blinking {!r}, a +0 leather armour. Your library has no spells. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. A ball python comes into view. A ball python is nearby! A ball python is nearby! The helpless ball python fails to defend itself. You sock the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Flail || 1 Stab: Sleeping || 1 Levels and vault maps discovered: D:1: erik_arrival_triangle_large, layout_loops_cross, serial_shops, shop, shop, serial_park_tiny_1 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | spaghetti set off with the following items: a +1 flail | {mace}, a scroll of vulnerability {!r!r}, a scroll of | blinking {!r}, a +0 leather armour 0 | D:1 | Reached XP level 1. HP: 26/26 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 25 | D:1 | Quit the game Vanquished Creatures A ball python (D:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 22 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 22 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts