Dungeon Crawl Stone Soup version 0.29-a0-350-g7790a0e70a (webtiles) character file. Game seed: 13897841693107886747 0 spaghetti the Vexing (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Apr 22, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (0 turns). spaghetti the Vexing (Gnoll Wanderer) Turns: 0, Time: 00:00:09 Health: 17/17 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 8 Spells: 8/9 levels left rFire . . . SeeInvis . a - +1 mace {mace} rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 4.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 4.4 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 5.3 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 14% N/A 9% 3 Cause Fear Hex 7% N/A 30% 4 Inventory: Hand Weapons a - a +1 mace (weapon) {mace} Armour c - a +0 leather armour (worn) Potions b - a potion of heal wounds {@q2} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ............... .⌠...⌠...⌠...⌠. ?.............. #.⌠....⌠....⌠.# #...........# #..⌠...⌠..# #.......# #..@..# ##.>.## ##### There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Gnoll Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a scroll labelled ASHIUB ROAKETT. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +1 mace {mace}, a potion of heal wounds {@q2}, a +0 leather armour; and the following spell memorised: Slow; and the following spells available to memorise: Confusing Touch, Cause Fear. No target in view! No target in view! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, minmay_pentomino_o4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | spaghetti set off with the following items: a +1 mace | {mace}, a potion of heal wounds {@q2}, a +0 leather armour; | and the following spell memorised: Slow; and the following | spells available to memorise: Confusing Touch, Cause Fear 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 0 | D:1 | magus.rc [v1.9.6] 0 | D:1 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+