Dungeon Crawl Stone Soup version 0.29-a0-352-g0917bc69df (webtiles) character file. Game seed: 14452750128470680214 25 spaghetti the Skirmisher (level 3, 33/37 HPs) Began as an Ogre Gladiator on Apr 23, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:01:30 (949 turns). spaghetti the Skirmisher (Ogre Gladiator) Turns: 949, Time: 00:01:31 Health: 33/37 AC: 3 Str: 18 XL: 3 Next: 6% Magic: 3/3 EV: 10 Int: 11 God: Gold: 118 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 quarterstaff {staff} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... n - amulet of magic regeneration {@e2} HPRegen 0.12/turn (no ring) MPRegen 0.48/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Skills: + Level 3.4 Fighting - Level 3.0 Staves * Level 3.0 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) {staff} Missiles d - 3 throwing nets {=f!fthrowing} e - a large rock {=fthrowing} l - 22 stones (quivered) {throwing} Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery n - an amulet of magic regeneration (around neck) {@e2} (You found it on level 2 of the Dungeon) Scrolls f - a scroll of teleportation {unknown} g - a scroll of identify {unknown} Potions h - 2 potions of attraction {unknown} i - a potion of resistance {unknown} j - a potion of degeneration {unknown} k - a potion of berserk rage {unknown} m - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: .# ## .## ..# .(.. #.# ....( #.#####..... #...(....... #...gg...... #...@# #.##)## # #.#######)#...#.# #..........)#...# #####.#####...### #.# ##.## #.# .# #.# .. #.# .#.## You could see 2 hobgoblins. Message History A goblin is nearby! A goblin is nearby! You see here a +0 dagger {short}. You hit the goblin. You kill the goblin! Your Throwing skill increases to level 3! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A hobgoblin comes into view. It is carrying a wand of flame (22). Things that are here: a +0 club {mace}; a +0 scale mail A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin and a ball python come into view. The hobgoblin shouts! The ball python hisses angrily. The hobgoblin misses you. You thump the hobgoblin! You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; You feel stronger. 😎 HP[+6] MP[+1] You now have 37 max hp (+6). Your hp is fully restored (37). Your mp is fully restored (3). Really fire d - 3 throwing nets {=f!fthrowing}? Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Throw: 31 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (53% to hit) You throw a stone {throwing}. The stone {throwing} closely misses the ball python. Throw: 30 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (53% to hit) You throw a stone {throwing}. The stone {throwing} closely misses the ball python. Throw: 29 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (53% to hit) You throw a stone {throwing}. The stone {throwing} closely misses the ball python. A hobgoblin comes into view. The ball python bites you. 😕 HP[-1] You take 1 damage, and now have 36/37 hp. Throw: 28 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (53% to hit) You throw a stone {throwing}. The hobgoblin shouts! The stone {throwing} hits the ball python. The ball python barely misses you. Throw: 27 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (heavily wounded, 53% to hit) You throw a stone {throwing}. The stone {throwing} hits the ball python. You kill the ball python! Throw: 26 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (57% to hit) You throw a stone {throwing}. The stone {throwing} hits the hobgoblin. The hobgoblin closely misses you. 😎 HP[+1] Your hp is fully restored (37). Throw: 25 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 57% to hit) You throw a stone {throwing}. The stone {throwing} closely misses the hobgoblin. The hobgoblin barely misses you. x2 Throw: 24 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 57% to hit) You throw a stone {throwing}. The stone {throwing} closely misses the hobgoblin. The hobgoblin hits you. The hobgoblin closely misses you. 😕 HP[-4] You take 4 damage, and now have 33/37 hp. Throw: 23 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 57% to hit) You throw a stone {throwing}. The stone {throwing} closely misses the hobgoblin. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.4 Throwing | 3 | 3.0 Staves | | 3.0 Dodging | | 2.6 Action || total -------------------------++------- Melee: Quarterstaff || 44 Throw: Stone || 9 Stab: Sleeping || 1 Armor: Robe || 14 Dodge: Dodged || 29 Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, hangedman_decor_growths D:2: layout_loops_ring, nrook_loot_triangle, uniq_robin, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Ogre Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 253 | D:1 | Reached skill level 3 in Fighting 256 | D:1 | Reached XP level 2. HP: 31/31 MP: 2/2 936 | D:2 | Reached skill level 3 in Throwing 940 | D:2 | Reached XP level 3. HP: 37/37 MP: 3/3 949 | D:2 | Quit the game Vanquished Creatures 4 ball pythons A bat (D:1) An endoplasm (D:1) 2 hobgoblins 4 kobolds 2 quokkas A frilled lizard (D:1) 4 goblins 4 rats (D:1) 23 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 37 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 958 | 955 | 3 | 0 | 823 | 2 | 479.0 | Dungeon | 958 | 955 | 3 | 0 | 823 | 2 | 479.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 860 daAuts D:2: 97 daAuts