Dungeon Crawl Stone Soup version 0.29-a0-352-g0917bc69df (webtiles) character file. Game seed: 12564046282059882245 2 spaghetti the Skirmisher (level 1, 14/21 HPs) Began as a Naga Chaos Knight on Apr 23, 2022. Was a Plaything of Xom. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (59 turns). spaghetti the Skirmisher (Naga Chaos Knight) Turns: 59, Time: 00:00:08 Health: 14/21 AC: 4 Str: 14 XL: 1 Next: 30% Magic: 1/1 EV: 9 Int: 12 God: Xom [..*...] Gold: 10 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 mace (chaos) {mace} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +2 leather armour rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no barding) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: very slow A: AC +0, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison, Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Skills: + Level 3.1 Fighting - Level 3.0 Maces & Flails - Level 1.5 Armour - Level 0.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 mace of chaos (weapon) {mace} Missiles d - 8 stones {throwing} Armour b - a +2 leather armour (worn) Miscellaneous c - a piece from Xom's chessboard (15/15) (quivered) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ####...#### ##...## ##..⌠..## ##.......# #.#######..⌠...⌠..# #............⌠....... #####..###.......###. #.## ####.#### . #@# #.# #....r)..# #.. +........# ### #........# #....?...# #........# #........# #........# You could see a quokka. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Naga Chaos Knight. Everyone else who sought the Orb of Zot has failed. Will you be different? Xom says: A new plaything! Press ? for a list of commands and other information. Found 10 gold pieces and 8 stones. Found two escape hatches in the floor. Found a staircase leading out of the dungeon. d - 8 stones {throwing} There is a dry fountain here. You now have 10 gold pieces. There is a dry fountain here. There is a dry fountain here. Key pressed, stopping explore. There is a dry fountain here. Key pressed, stopping explore. You open the door. A ball python and a goblin come into view. The ball python hisses angrily. The goblin shouts! A quokka comes into view. There are monsters nearby! You thump the ball python! You burn the ball python. You kill the ball python! The goblin barely misses you. There is an open door here. You see here a ball python corpse. You hit the goblin. The goblin hits you with a +0 dagger. 😕 HP[-1] You take 1 damage, and now have 20/21 hp. You sock the goblin! You kill the goblin! The quokka barely misses you. You barely miss the quokka. The quokka bites you. The quokka bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! 😕 HP[-1] You take 1 damage, and now have 19/21 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka. The quokka misses you. You closely miss the quokka. The quokka bites you. The quokka barely misses you. 😕 HP[-1] You take 1 damage, and now have 18/21 hp. You closely miss the quokka. The quokka bites you. 😮 HP[-4] You take 4 damage, and now have 14/21 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Mace || 7 Armor: Leather armour || 1 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Naga Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 59 | D:1 | Quit the game Vanquished Creatures A goblin (D:1) A ball python (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 69 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 0 | 69 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 80 daAuts