Dungeon Crawl Stone Soup version 0.29-a0-352-g0917bc69df (webtiles) character file. Game seed: 7535922082845741889 0 spaghetti the Thrower (level 1, 12/13 HPs) Began as a Gnoll Wanderer on Apr 24, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (56 turns). spaghetti the Thrower (Gnoll Wanderer) Turns: 56, Time: 00:00:22 Health: 12/13 AC: 2 Str: 12 XL: 1 Next: 10% Magic: 4/4 EV: 8 Int: 12 God: Gold: 25 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger (vorpal) {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: constricted A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 10.3 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 1.9 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 4.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Animate Skeleton Necr 12% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 6% 2d6 34% 3 Inventory: Hand Weapons a - a +0 vorpal dagger (weapon) {short} Missiles b - 4 curare-tipped darts (quivered) {=fthrowing} Armour e - a +0 robe (worn) Potions d - a potion of brilliance Miscellaneous c - a piece from Xom's chessboard (15/15) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .. #### #.#. #... .$... ####### #..##..... ##.......## #....#... #...≈≈ ≈≈...###.....# ..≈≈ ≈≈..##..S.^# .# #..#.@..# .## ####......#..# #.## #.#.#....#....# ##.## #..##≈...#..... ≈##.# #...#≈.......... ≈##.#####.###≈..###..### ≈#.........#≈≈.## .. ≈#####.#####≈≈.. ### ≈≈≈≈≈#.# ≈≈..# You could see a ball python. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Gnoll Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 vorpal dagger {short}, 4 curare-tipped darts {=fthrowing}, a piece from Xom's chessboard (15/15), a potion of brilliance, a +0 robe; and the following spell memorised: Animate Skeleton; and the following spells available to memorise: Vampiric Draining. Unknown command. Unknown command. You now have 14 gold pieces. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Okay, then. The rat bites you but does no damage. You closely miss the rat. The rat barely misses you. You barely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 25 gold pieces (gained 11). Key pressed, stopping explore. A ball python comes into view. A ball python is nearby! The ball python hisses angrily. The ball python bites you. The ball python grabs you. The ball python constricts you. You are too injured to fight recklessly! 😕 HP[-1] You take 1 damage, and now have 12/13 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | | ---------------+-+----- Throwing | | 10.3 Armour | | 2.3 Spellcasting | | 2.6 Necromancy | | 1.9 Evocations | | 4.4 Action || total -------------------------++------- Melee: Dagger || 3 Armor: Robe || 2 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_rooms, minmay_misc_feat_chi, kennysheep_another_room, grunt_decor_junction Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 10 in Throwing 0 | D:1 | spaghetti the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | spaghetti set off with the following items: a +0 vorpal | dagger {short}, 4 curare-tipped darts {=fthrowing}, a piece | from Xom's chessboard (15/15), a potion of brilliance, a +0 | robe; and the following spell memorised: Animate Skeleton; | and the following spells available to memorise: Vampiric | Draining 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 56 | D:1 | Quit the game Vanquished Creatures A rat (D:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 56 | 0 | 0 | 45 | 1 | 56.0 | Dungeon | 56 | 56 | 0 | 0 | 45 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 56 daAuts