Dungeon Crawl Stone Soup version 0.29-a0-352-g0917bc69df (webtiles) character file. Game seed: 6013810945759745375 0 spaghetti the Shield-Bearer (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Apr 24, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (0 turns). spaghetti the Shield-Bearer (Gnoll Wanderer) Turns: 0, Time: 00:00:10 Health: 17/17 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 8 God: Gold: 0 SH: 4 Dex: 10 Spells: 5/5 levels left rFire . . . SeeInvis . a - +2 dagger {short} rCold . . . Faith . d - +0 buckler rNeg . . . Spirit . f - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 4.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 4.4 Throwing + Level 4.4 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 4.4 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +2 dagger (weapon) {short} c - a +0 mace {mace} Missiles b - 3 curare-tipped darts (quivered) {=fthrowing} Armour d - a +0 buckler (worn) f - a +0 leather armour (worn) Potions e - a potion of attraction {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #####+#### #........+ #........# #........# #..?@....# #........# #........# +........# ####+##### There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Gnoll Wanderer. Will you be the one to retrieve the majestic Orb of Zot from the depths? Press ? for a list of commands and other information. Found a scroll labelled SOHEKH RORPHU. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger {short}, 3 curare-tipped darts {=fthrowing}, a +0 mace {mace}, a +0 buckler, a potion of attraction {!q}, a +0 leather armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_rooms, dreamdust_ecumenical_altar_statues, minivault_26 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | spaghetti set off with the following items: a +2 dagger | {short}, 3 curare-tipped darts {=fthrowing}, a +0 mace | {mace}, a +0 buckler, a potion of attraction {!q}, a +0 | leather armour 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 0 | D:1 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+