Dungeon Crawl Stone Soup version 0.29-a0-352-g0917bc69df (webtiles) character file. Game seed: 8092277230284766791 3 spaghetti the Magician (level 1, 23/23 HPs) Began as a Gnoll Wanderer on Apr 24, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (108 turns). spaghetti the Magician (Gnoll Wanderer) Turns: 108, Time: 00:00:26 Health: 23/23 AC: 3 Str: 7 XL: 1 Next: 50% Magic: 6/8 EV: 11 Int: 13 God: Gold: 6 SH: 0 Dex: 13 Spells: 13/14 levels left rFire . . . SeeInvis . a - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... b - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 2.3 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 2.3 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 8% 2d5 22% 2 Ignite Poison Fire/Tmut/Pois 4% N/A 41% 3 Teleport Other Tloc 4% N/A 41% 3 Inventory: Hand Weapons a - a +0 dagger (weapon) {short} Armour b - a +0 pair of boots (worn) d - a +0 robe (worn) Scrolls c - a scroll of summoning e - a scroll of fog f - a scroll of teleportation {unknown} Potions g - a potion of brilliance {unknown} h - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ##.....## ##.......## #.........' ####.......## ##.###.....### ##...###...###. ##.....###.###.. #+##....†..##'##.). +v@v........'.+.... #v##.......##+##... #. ##.....###.###.. .. ##...###...###. ... ##.###.....### .... ####.......## ..... #....<....' ##.... ##.......## ##.....## There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Gnoll Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found 6 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {short}, a +0 pair of boots, a scroll of summoning, a +0 robe, a scroll of fog; and the following spell memorised: Foxfire; and the following spells available to memorise: Scorch, Ignite Poison, Teleport Other. You now have 6 gold pieces. You open the door. There is an open door here. You open the door. There is an open door here. f - a scroll labelled ZYSILLOCWA g - a fizzy emerald potion You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. 4 rats come into view. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! 😎 MP[-1] You lost 1 mp, and now have 7/8 mp. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! The foxfire hits the rat. You kill the rat! The foxfire hits the rat. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. 😎 MP[-1] You lost 1 mp, and now have 6/8 mp. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! 😎 MP[-1] You lost 1 mp, and now have 5/8 mp. The foxfire hits the rat. x2 You kill the rat! Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the rat. You kill the rat! 😎 MP[-1] You lost 1 mp, and now have 4/8 mp. Unknown command. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! 😎 MP[-1] You lost 1 mp, and now have 3/8 mp. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! The foxfire hits the rat. x2 You kill the rat! Your magical contamination has completely faded away. There is an open door here. You see here a rat corpse. h - an emerald potion 😎 MP[+5] Your mp is fully restored (8). You open the door. There is an open door here. You open the door. A bat comes into view. A bat is nearby! Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. You kill the bat! 😎 MP[-1] You lost 1 mp, and now have 7/8 mp. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! 😎 MP[-1] You lost 1 mp, and now have 6/8 mp. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Cast: Foxfire || 6 Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_loops_corners, minmay_tromino_v2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | spaghetti set off with the following items: a +0 dagger | {short}, a +0 pair of boots, a scroll of summoning, a +0 | robe, a scroll of fog; and the following spell memorised: | Foxfire; and the following spells available to memorise: | Scorch, Ignite Poison, Teleport Other 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 8/8 0 | D:1 | magus.rc [v1.9.6] 108 | D:1 | Quit the game Vanquished Creatures A bat (D:1) 4 rats (D:1) 5 creatures vanquished. Vanquished Creatures (others) 6 foxfires (D:1) 6 creatures vanquished. Grand Total: 11 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 5 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D:1 | 0 | 5 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 0 | 92 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 0 | 92 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 108 daAuts