Dungeon Crawl Stone Soup version 0.29-a0-356-g7bc237e783 (webtiles) character file. Game seed: 9108188122870392978 28 spaghetti the Basher (level 3, 25/25 HPs) Began as a Gnoll Wanderer on Apr 25, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:05:19 (364 turns). spaghetti the Basher (Gnoll Wanderer) Turns: 364, Time: 00:05:19 Health: 25/25 AC: 4 Str: 13 XL: 3 Next: 14% Magic: 4/4 EV: 11 Int: 12 God: Gold: 41 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . a - +2 mace {mace} rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 8.5 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 6.5 Crossbows + Level 0.6 Throwing + Level 2.5 Armour + Level 0.6 Dodging + Level 2.3 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 0.6 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 2.6 Invocations + Level 0.6 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +2 mace (weapon) {mace} b - a +0 hand crossbow {crossbow} Missiles h - 25 stones {throwing} Armour c - a +0 helmet (worn) e - a +0 leather armour (worn) Jewellery g - a ring of willpower (You found it on level 1 of the Dungeon) Potions d - a potion of curing {@q1} f - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ###########.#####... ######### #.# #.#. ........# #.# #.#. ........# #.# #.## ........# #.#### # .......J# #.#.. . ........# #.#.# ........#######.#.# .......@..........# ..................###.## .........$.....†........ ..................###### ........#########.# ........# #.# ######### #.# #.# #)# You could see an endoplasm. Message History You kill the goblin! a - a +2 mace (weapon) {mace} b - a +0 hand crossbow (weapon) {crossbow} You see here a +0 dagger {short}. A ball python comes into view. A ball python is nearby! Shoot: b) +0 hand crossbow {crossbow} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (57% to hit) You shoot a bolt. The bolt hits the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 😎 HP[+5] MP[+1] You now have 25 max hp (+5). Your hp is fully restored (25). Your mp is fully restored (4). You now have 31 gold pieces (gained 8). You now have 41 gold pieces (gained 10). A bat and a kobold come into view. The kobold shouts! There are monsters nearby! Shoot: b) +0 hand crossbow {crossbow} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (53% to hit) You shoot a bolt. The bolt misses the kobold. A jackal comes into view. You shoot a bolt. The bolt barely misses the bat. A jackal comes into view. The bat hits you but does no damage. You shoot a bolt. The bolt misses the bat. The jackal barks! The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. The bat hits you. 😕 HP[-1] You take 1 damage, and now have 24/25 hp. The bat closely misses you. The bat attacks as you move away! The bat hits you but does no damage. The bat barely misses you. The bat barely misses you. A jackal comes into view. The jackal bites you but does no damage. The jackal attacks as you move away! The jackal barely misses you. The bat attacks as you move away! The bat closely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat closely misses you. 😎 HP[+1] Your hp is fully restored (25). The bat misses you. The bat hits you but does no damage. The bat hits you. 😕 HP[-1] You take 1 damage, and now have 24/25 hp. The bat attacks as you move away! The bat hits you but does no damage. The bat closely misses you. Shoot: b) +0 hand crossbow {crossbow} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bat Aim: a bat (46% to hit) You shoot a bolt. The bolt hits the bat but does no damage. The bat closely misses you. x2 You shoot a bolt. The bolt closely misses the bat. The bolt hits the jackal. You kill the jackal! The bat barely misses you. The bat hits you. 😕 HP[-1] You take 1 damage, and now have 23/25 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! Shoot: b) +0 hand crossbow {crossbow} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bat Aim: a bat (46% to hit) You shoot a bolt. The bolt barely misses the bat. The bolt hits the jackal. The bat hits you but does no damage. The bat barely misses you. You are too injured to fight recklessly! a - a +2 mace (weapon) {mace} The bat hits you. 😕 HP[-1] You take 1 damage, and now have 22/25 hp. You sock the bat! You kill the bat! The jackal barely misses you. You sock the jackal! You kill the jackal! The kobold misses you. You thump the kobold! You kill the kobold! 😕 HP[+1] You see here a +0 short sword {short}. You see here a ball python corpse. An endoplasm comes into view. You see here 10 gold pieces. 😎 HP[+2] Your hp is fully restored (25). An endoplasm is nearby! Unknown command. Unknown command. The endoplasm quivers. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Mace || 12 Bite || 1 Fire: Hand crossbow || 34 Armor: Leather armour || 13 Dodge: Dodged || 26 Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | spaghetti set off with the following items: a +2 mace | {mace}, a +0 hand crossbow {crossbow}, a +0 helmet, a | potion of curing {@q1}, a +0 leather armour 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 0 | D:1 | Upgraded the game from 0.29-a0-352-g0917bc69df to | 0.29-a0-356-g7bc237e783 0 | D:1 | magus.rc [v1.9.6] 0 | D:1 | magus.rc [v1.9.6] 133 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 284 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/4 364 | D:1 | Quit the game Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 4 jackals (D:1) A ball python (D:1) 2 bats (D:1) 2 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 365 | 365 | 0 | 0 | 274 | 1 | 365.0 | Dungeon | 365 | 365 | 0 | 0 | 274 | 1 | 365.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 365 daAuts