Dungeon Crawl Stone Soup version 0.29-a0-356-g7bc237e783 (webtiles) character file. Game seed: 18363956799063008202 0 spaghetti the Covert (level 1, 10/23 HPs) Began as a Gnoll Delver on Apr 25, 2022. Quit the game on level 6 of the Dungeon. The game lasted 00:00:53 (75 turns). spaghetti the Covert (Gnoll Delver) Turns: 75, Time: 00:00:53 Health: 10/23 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 9 God: Gold: 11 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 6.4 Fighting + Level 4.4 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 9.5 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword (weapon) {short} Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog e - a scroll of fear h - a scroll of identify {unknown} Potions f - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:6 Altars: #..≈≈** **#.≈≈####### *,,.≈≈....$<# *,*#≈.#####.# ******,*#≈.# #.# ,,,,,,,##≈≈# #.# *******#≈≈.#####.######### ########≈#......O........# #.......≈...####@#######.# #.########### #.# *,* #.# #.# *,* #.# #.# *,* #.# ### *,* ..# **,* *,* ###* *,** *,* ,,,* **,** *,* **>* **,*** *,* You could see an ogre. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Gnoll Delver. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a stone staircase leading down. Found a stone staircase leading down. An adder comes into view. You see here a scroll labelled GALUDI KOEMU. h - a scroll labelled GALUDI KOEMU There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Really read d - a scroll of magic mapping {!r}? As you read the scroll of magic mapping {!r}, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar. (D) Dungeon (T) Temple Where to? (? - help) You now have 11 gold pieces. d - a golden potion You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading up. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Okay, then. Okay, then. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You can't go down here! There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Unknown command. Okay, then. Okay, then. It was a potion of curing. You feel better. You hit the ogre. You hit the ogre. The ogre hits you with a +0 giant club! 😮 HP[-8] You take 8 damage, and now have 15/23 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. You hit the ogre. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * 😨 HP[-5] You take 5 damage, and now have 10/23 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. You completely miss the ogre. Your bite misses the ogre. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | | ---------------+-+----- Stealth | | 9.5 Fighting | | 6.4 Short Blades | | 4.4 Dodging | | 4.4 Action || total -------------------------++------- Melee: Short sword || 4 Use: Scroll || 1 Potion || 1 Levels and vault maps discovered: D:5: layout_layer_cave, hangedman_feature_mirror, corexii_item_surrounded_by_moat, uniq_eustachio D:6: layout_loops_ring, makhleb_altar_promises_db, minmay_temple_entry_from_below_a, grunt_ministairs_9, chequers_serial_rivers_small_a, amethyst_killhole, amcnicky_mini_corridor_feature Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Reached skill level 9 in Stealth 0 | D:5 | spaghetti the Gnoll Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 23/23 MP: 1/1 0 | D:5 | magus.rc [v1.9.6] 46 | D:6 | Noticed an ogre 75 | D:6 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 51 | 24 | 0 | 14 | 2 | 37.5 | Dungeon | 75 | 51 | 24 | 0 | 14 | 2 | 37.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 47 daAuts D:5: 28 daAuts