Dungeon Sprint DCSS version 0.29-a0-362-g5854e031c7 (webtiles) character file. Game seed: 565530790260477761 0 spaghetti the Vexing (level 1, -2/13 HPs) Began as a Gnoll Wanderer on Apr 30, 2022. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... while paralysed by Ijyb ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:32 (13 turns). spaghetti the Vexing (Gnoll Wanderer) Turns: 13, Time: 00:00:32 Health: -2/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 2/4 EV: 2 Int: 13 God: Gold: 0 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand crossbow {crossbow} rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: paralysed A: fangs 1, strong nose, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 2.3 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 7.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 4.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 80% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 17% 3 Portal Projectile Hex/Tloc 20% N/A 17% 3 Inventory: Hand Weapons a - a +0 hand crossbow (weapon) {crossbow} Armour d - a +0 robe (worn) Wands b - a wand of flame (7) Scrolls j - a scroll of blinking {!r} Potions c - a potion of attraction {!q} e - a potion of curing {@q1} f - a potion of heal wounds {@q2} g - a potion of haste {@q3} h - 2 potions of magic i - a potion of berserk rage {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb #### ## #<.#..+ #.@g..# #..#### #..# ∆∆ #..# #..# #⌠⌠# #### ∆∆ You could see Ijyb (slow). Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Gnoll Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand crossbow {crossbow}, a wand of flame (7), a potion of attraction {!q}, a +0 robe, a potion of curing {@q1}, a potion of heal wounds {@q2}, a potion of haste {@q3}, 2 potions of magic, a potion of berserk rage {!q}, a scroll of blinking {!r}; and the following spell memorised: Slow; and the following spells available to memorise: Dazzling Flash, Portal Projectile. No target in view! No target in view! Okay, then. Okay, then. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 dagger and carrying a wand of paralysis (10). Ijyb shouts! Really quaff i - a potion of berserk rage {!q}? Do you really want to go berserk while wielding your +0 hand crossbow {crossbow}? Okay, then. Okay, then. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand of paralysis (10) (chance to affect: 68%) Ijyb struggles to resist. 😎 MP[-1] You lost 1 mp, and now have 3/4 mp. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand of paralysis (10) (chance to affect: 68%) Ijyb struggles to resist. Ijyb zaps a wand. You resist with significant effort. 😎 MP[-1] You lost 1 mp, and now have 2/4 mp. Unknown command. Unknown command. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand of paralysis (9) (chance to affect: 68%) Ijyb seems to slow down. 😎 MP[-1] You lost 1 mp, and now have 1/4 mp. Shoot: a) +0 hand crossbow {crossbow} Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand of paralysis (9) (slow, 52% to hit) You shoot a bolt. The bolt hits Ijyb but does no damage. Ijyb zaps a wand. You resist with significant effort. Shoot: a) +0 hand crossbow {crossbow} Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand of paralysis (8) (slow, 52% to hit) You shoot a bolt. The bolt barely misses Ijyb. Ijyb hits you with a +0 dagger. 😕 HP[-2] You take 2 damage, and now have 11/13 hp. Shoot: a) +0 hand crossbow {crossbow} Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand of paralysis (8) (slow, 52% to hit) You shoot a bolt. The bolt closely misses Ijyb. Ijyb hits you with a +0 dagger. 😮 HP[-3] You take 3 damage, and now have 8/13 hp. MASSIVE DAMAGE!! (PAUSE) Shoot: a) +0 hand crossbow {crossbow} Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand of paralysis (8) (slow, 52% to hit) You shoot a bolt. The bolt closely misses Ijyb. Shoot: a) +0 hand crossbow {crossbow} Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand of paralysis (8) (slow, 52% to hit) You shoot a bolt. The bolt closely misses Ijyb. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb zaps a wand. You resist with significant effort. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. You die... Action || total -------------------------++------- Fire: Hand crossbow || 5 Cast: Slow || 3 Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | spaghetti the Gnoll Wanderer began the quest for the Orb. 0 | D | spaghetti set off with the following items: a +0 hand | crossbow {crossbow}, a wand of flame (7), a potion of | attraction {!q}, a +0 robe, a potion of curing {@q1}, a | potion of heal wounds {@q2}, a potion of haste {@q3}, 2 | potions of magic, a potion of berserk rage {!q}, a scroll | of blinking {!r}; and the following spell memorised: Slow; | and the following spells available to memorise: Dazzling | Flash, Portal Projectile 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D | magus.rc [v1.9.6] 1 | D | Noticed Ijyb 9 | D | Paralysed by Ijyb for 7 turns 12 | D | HP: 3/13 [Ijyb/+0 dagger (5)] 13 | D | Slain by Ijyb Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts