Dungeon Crawl Stone Soup version 0.29-a0-364-g921d912d32 (webtiles) character file. Game seed: 4945553534535206405 257 spaghetti the Ducker (level 6, 0/45 (46) HPs) Began as a Djinni Necromancer on Apr 30, 2022. Slain by an ogre ... wielding a +0 giant club (16 damage) ... on level 4 of the Dungeon. The game lasted 00:09:53 (5911 turns). spaghetti the Ducker (Djinni Necromancer) Turns: 5911, Time: 00:09:53 HP: 0/45 (46) AC: 3 Str: 5 (7) XL: 6 Next: 39% Gold: 138 EV: 14 Int: 15 (16) God: SH: 0 Dex: 14 (16) rFire + + . SeeInvis . j - +0 rapier {short} rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . v - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated, lightly drained A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 138 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 3.2 Fighting * Level 5.5 Dodging - Level 1.5 Stealth - Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 48% 1d6 4% 1 b - Animate Skeleton Necr 24% N/A 4% 1 c - Vampiric Draining Necr 12% 2d6 14% 3 d - Animate Dead Necr 6% N/A 43% 4 e - Agony Necr 12% N/A 78% 5 f - Freeze Ice 48% 1d7 4% 1 g - Passwall Tmut/Erth 10% N/A 7% 2 Your spell library was empty. Inventory: Hand Weapons b - a +0 mace {mace} (You found it on level 1 of the Dungeon) c - a +0 club {mace} (You took it off a goblin on level 1 of the Dungeon) f - a +0 hunting sling {sling} (You found it on level 1 of the Dungeon) h - a +0 short sword {short} (You took it off a kobold on level 1 of the Dungeon) j - a +0 rapier (weapon) {short} (You found it in an ossuary) Missiles g - 43 stones (quivered) {throwing} i - 4 poisoned darts {throwing} Armour a - a +0 robe (worn) v - a +0 cloak (worn) (You found it in an ossuary) Jewellery l - a ring of flight (You found it on level 1 of the Dungeon) m - a ring of ice (You found it on level 1 of the Dungeon) q - an amulet of reflection (You found it on level 2 of the Dungeon) Scrolls k - a scroll of vulnerability {!r!r} n - a scroll of noise {!r} t - a scroll of magic mapping {!r} Potions d - 2 potions of flight e - a potion of invisibility {unknown} o - 2 potions of cancellation {unknown} p - a potion of degeneration {!q@e2} r - a potion of attraction {!q} s - 2 potions of brilliance {unknown} u - a potion of curing {unknown} x - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (visited) Temple: D:4-7 Altars: Shops: D:1 ( ...........# #.# #.##+#.##### #.# #.##.#'## #.# ........### #.# ..........# #.# ####....#.# #.# ........#.######.# .....###.........# .....# #........@# .....# #........O# ....## #.........# ....## #.......g## .....# #........# ###### #........# # #........# ########........# ................## You could see an ogre and a hobgoblin. Message History Key pressed, stopping explore. Key pressed, stopping explore. As you open the door, it creaks loudly! There is an open door here. There is an open door here. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Vampiric Draining (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 7% risk of failure) Press: ? - help, Dir - move target A rock wall. This rock feels extremely deep. 😕 HP[-2] You take 2 damage, and now have 44/46 hp. Unknown command. Unknown command. Unknown command. Casting: Passwall (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (chance to affect: 67%) The ogre writhes in agony. 😕 HP[-2] You take 2 damage, and now have 42/46 hp. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to affect: 67%) The ogre writhes in agony. 😕 HP[-2] You take 2 damage, and now have 40/46 hp. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to affect: 67%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to affect: 67%) The ogre struggles to resist. 😕 HP[-2] You take 2 damage, and now have 38/46 hp. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded) You draw life force from the ogre. You feel life coursing into your body. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. 😨 HP[-17] You take 17 damage, and now have 21/46 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Vampiric Draining (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded) You draw life force from the ogre! You feel life coursing into your body. * * * LOW HITPOINT WARNING * * * The ogre barely misses you. 😨 HP[+1] Casting: Vampiric Draining (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded) You draw life force from the ogre! You feel life coursing into your body. 😮 HP[+2] You regained 2 hp, and now have 24/46 hp. Casting: Vampiric Draining (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead) You draw life force from the ogre. You feel life coursing into your body. * * * LOW HITPOINT WARNING * * * The ogre completely misses you. 😨 HP[-1] You take 1 damage, and now have 23/46 hp. Casting: Vampiric Draining (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead) You miscast Vampiric Draining. You convulse helplessly as pain tears through your body. You feel drained. * * * LOW HITPOINT WARNING * * * x2 The ogre hits you with a +0 giant club! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.2 Dodging | 3 4 5 | 5.5 Stealth | | 1.5 Spellcasting | | 3.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 67 | 163 || 230 Punch | | 1 || 1 Throw: Stone | 77 | 22 || 99 Cast: Pain | 17 | 33 || 50 Vampiric Draining | 11 | 8 || 19 Passwall | | 1 || 1 Use: Scroll | | 8 || 8 Potion | | 4 || 4 Stab: Sleeping | | 1 || 1 Armor: Robe | 6 | 17 || 23 Dodge: Dodged | 56 | 108 || 164 Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_cross_1, co_window_corner_b, co_window_broadway_a, co_window_broadway_a, co_window_corner_b, co_window_corner_b, co_window_broadway_a, serial_shops, nicolae_shop_temple_entry_statues_fountains, ebering_ecumenical_altar_ruins D:2: layout_basic D:3: layout_loops_corners, nicolae_tso_besieged_by_evil, uniq_pargi D:4: minmay_opposing_rooms, layout_basic, mainiacjoe_overflow_catch_the_wave, nicolae_ossuary_entry_false_entrances Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] 662 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 727 | D:1 | Found Piririt's Weapon Emporium. 738 | D:1 | Reached skill level 1 in Fighting 1380 | D:1 | Found a faded altar of an unknown god. 1569 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 1569 | D:1 | Learned a level 1 spell: Freeze 2096 | D:1 | Reached skill level 3 in Dodging 2933 | D:2 | Reached XP level 4. HP: 26/33 MP: 0/0 2936 | D:2 | Reached skill level 2 in Fighting 2970 | D:3 | HP: 6/33 [hobgoblin (5)] 3232 | D:2 | HP: 2/33 [gnoll/+0 halberd (14)] 3240 | D:3 | HP: 1/33 [hobgoblin (2)] 4044 | D:3 | Reached skill level 4 in Dodging 4153 | D:3 | You are sucked into a shaft and drop 1 floor! 4408 | D:4 | Found a sand-covered staircase. 4425 | Ossuary | Entered an ossuary 4459 | Ossuary | Reached XP level 5. HP: 29/38 MP: 0/0 4459 | Ossuary | Learned a level 2 spell: Passwall 4738 | Ossuary | HP: 7/39 [water moccasin zombie (7)] 5027 | Ossuary | HP: 8/40 [water moccasin zombie (6)] 5032 | Ossuary | HP: 4/40 [water moccasin zombie (5)] 5032 | Ossuary | HP: 1/40 [water moccasin zombie (3)] 5368 | Ossuary | Reached skill level 3 in Fighting 5368 | Ossuary | Reached skill level 5 in Dodging 5368 | Ossuary | Reached XP level 6. HP: 37/46 MP: 0/0 5900 | D:4 | Noticed an ogre 5911 | D:4 | Slain by an ogre Vanquished Creatures A water moccasin zombie (Ossuary) 2 mummies (Ossuary) 2 gnolls (D:2) 2 adders 4 adder zombies (Ossuary) 3 orcs (D:3) 4 ball pythons 8 endoplasms 2 giant cockroaches 2 gnoll zombies (Ossuary) 8 goblins 6 hobgoblins A quokka (D:4) 4 bats A frilled lizard (D:1) 2 hobgoblin zombies (Ossuary) 2 kobolds (D:1) 4 kobold zombies (Ossuary) 6 orc zombies (Ossuary) 5 rats 69 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin zombie (Ossuary) A hobgoblin zombie (Ossuary) A kobold zombie (Ossuary) 3 creatures vanquished. Grand Total: 72 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 132 | 236 | 64.1 | 48 | 24 | 33.3 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 48 | 0 | 0.0 | 7 | 0 | 0.0 D:3 | 35 | 0 | 0.0 | 11 | 0 | 0.0 D:4 | 6 | 0 | 0.0 | 3 | 0 | 0.0 Ossuary | 0 | 236 | 100.0 | 0 | 24 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 73.6 Dungeon | 66.7 | 69.6 | 0.0 | N/A | 35.9 | 33.0 Ossuary | 33.3 | 30.4 | 100.0 | N/A | 64.1 | 236.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5943 | 5913 | 30 | 2296 | 2784 | 5 | 1188.6 | Dungeon | 4582 | 4552 | 30 | 1552 | 2551 | 4 | 1145.5 | Ossuary | 1361 | 1361 | 0 | 744 | 233 | 1 | 1361.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2400 daAuts Ossuary: 1361 daAuts D:3: 1187 daAuts D:2: 581 daAuts D:4: 414 daAuts