Dungeon Crawl Stone Soup version 0.29-a0-371-g91724d5b39 (webtiles) character file. Game seed: 1627694671786857881 0 spaghetti the Ducker (level 1, 17/17 HPs) Began as a Gnoll Wanderer on May 2, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (14 turns). spaghetti the Ducker (Gnoll Wanderer) Turns: 14, Time: 00:00:13 Health: 17/17 AC: 3 Str: 8 XL: 1 Next: 0% Magic: 4/4 EV: 14 Int: 10 God: Gold: 25 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 6.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 5.3 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 2.3 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 12% N/A 38% 3 Confusing Touch Hex 1% N/A 77% 3 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Inventory: Hand Weapons a - a +0 dagger (weapon) {short} Missiles b - 3 throwing nets (quivered) {=f!fthrowing} Armour e - a +0 leather armour (worn) Jewellery f - a +6 ring of strength (You found it on level 1 of the Dungeon) Scrolls c - a scroll of teleportation {@r4} d - a scroll of fear Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ..h ... #. #.. ## .###.. ... .... #.. #.. ∆ # #...##.######.# #....8@....8..# ......#.....#....# ###.. #..<..# .#.# #. #.....# # #...8.....8..# .....######.##... ###$∆ ..# ∆#.# #∆ ...∆ # .... You could see a jackal (asleep). Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Gnoll Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a book of Misfortune, 41 gold pieces and a notched iron ring. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {short}, 3 throwing nets {=f!fthrowing}, a scroll of teleportation {@r4}, a scroll of fear, a +0 leather armour; and the following spell memorised: Shock; and the following spells available to memorise: Dazzling Flash. No target in view! No target in view! Okay, then. You pick up a book of Misfortune and begin reading... You add the spells Confusing Touch, Yara's Violent Unravelling and Enfeeble to your library. Okay, then. f - a +6 ring of strength There is a staircase leading out of the dungeon here. You now have 9 gold pieces. You now have 25 gold pieces (gained 16). A jackal comes into view. A jackal is nearby! A jackal is nearby! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | spaghetti set off with the following items: a +0 dagger | {short}, 3 throwing nets {=f!fthrowing}, a scroll of | teleportation {@r4}, a scroll of fear, a +0 leather armour; | and the following spell memorised: Shock; and the following | spells available to memorise: Dazzling Flash 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 1 | D:1 | You pick up a book of Misfortune and begin reading... 1 | D:1 | You add the spells Confusing Touch, Yara's Violent | Unravelling and Enfeeble to your library. 14 | D:1 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 11 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 11 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 14 daAuts