Dungeon Crawl Stone Soup version 0.29-a0-371-g91724d5b39 (webtiles) character file. Game seed: 6174868742156570702 0 spaghetti the Magician (level 1, 17/17 HPs) Began as a Gnoll Wanderer on May 2, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). spaghetti the Magician (Gnoll Wanderer) Turns: 0, Time: 00:00:05 Health: 17/17 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 8/8 EV: 10 Int: 10 God: Gold: 0 SH: 4 Dex: 15 Spells: 14/14 levels left rFire . . . SeeInvis . a - +0 spear {polearm} rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 4.4 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 6% N/A 24% 1 Magic Dart Conj 12% 1d3 24% 1 Frozen Ramparts Ice 6% 1d2 58% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 58% 3 Inventory: Hand Weapons a - a +0 spear (weapon) {polearm} Armour b - a +0 buckler (worn) d - a +0 robe (worn) Potions c - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #. .# ## #.#####. .##≈≈≈≈≈≈≈≈≈ ..≈8 ≈≈≈≈≈ #≈≈8≈≈≈≈ #≈≈≈#### #≈≈≈#[.+ #≈≈≈#@.+ ...≈≈≈#### ...≈≈ ≈≈≈≈8 ###≈ ≈≈≈≈≈≈8≈ # ≈≈≈≈≈≈≈≈≈# #####....... .#####. .# There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Gnoll Wanderer. The heart of this dungeon contains the breathtaking artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a scale mail. Found a staircase leading out of the dungeon. You begin with the following items: a +0 spear {polearm}, a +0 buckler, a potion of haste {@q3}, a +0 robe; and the following spells available to memorise: Beastly Appendage, Magic Dart, Frozen Ramparts, Ignite Poison. No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_corners, serial_bayou_lagoon_a, dk_noncrumbling_3 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | spaghetti set off with the following items: a +0 spear | {polearm}, a +0 buckler, a potion of haste {@q3}, a +0 | robe; and the following spells available to memorise: | Beastly Appendage, Magic Dart, Frozen Ramparts, Ignite | Poison 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 8/8 0 | D:1 | magus.rc [v1.9.6] 0 | D:1 | Quit the game Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+