Dungeon Crawl Stone Soup version 0.29-a0-371-g91724d5b39 (webtiles) character file. Game seed: 6666241322536519985 1 spaghetti the Protected (level 1, 20/20 HPs) Began as a Gnoll Wanderer on May 2, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (58 turns). spaghetti the Protected (Gnoll Wanderer) Turns: 58, Time: 00:00:19 Health: 20/20 AC: 10 Str: 10 XL: 1 Next: 20% Magic: 4/4 EV: 10 Int: 12 God: Gold: 18 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +2 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 8.4 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 1.9 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 12% 2x1d4 65% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 95% 3 Inventory: Hand Weapons a - a +0 dagger (weapon) {short} Missiles e - 6 boomerangs {throwing} Armour d - a +2 scale mail (worn) Scrolls b - a scroll of teleportation {@r4} Potions c - a potion of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #......# . #...... .g #...... .#..... ...... #####...####### ..............### ≈≈.....@..≈≈≈...# ≈≈≈≈≈.....≈≈≈≈≈≈.. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈....≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈....#####≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈....##...## ≈≈≈≈≈≈≈≈≈≈≈≈≈....#.....# ≈≈≈≈≈≈≈≈≈≈≈≈≈....'...>.# ≈≈≈≈≈≈≈≈≈≈.....#.....# ####≈≈≈≈≈≈≈......##...## You could see a goblin. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Gnoll Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found 6 boomerangs. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {short}, a scroll of teleportation {@r4}, a potion of invisibility, a +2 scale mail; and the following spell memorised: Foxfire; and the following spells available to memorise: Inner Flame. No target in view! No target in view! Okay, then. e - 6 boomerangs {throwing} You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. Found an escape hatch in the floor. There is an open door here. There is an escape hatch in the floor here. You now have 18 gold pieces. There is an escape hatch in the floor here. There is an open door here. Key pressed, stopping explore. You open the door. An endoplasm comes into view. Found an escape hatch in the floor. An endoplasm is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome back, spaghetti the Gnoll Wanderer. Press ? for a list of commands and other information. Unknown command. There is an open door here. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! There is an escape hatch in the floor here. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Dagger || 4 Armor: Scale mail || 1 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, nicolae_ecumenical_snake_handling Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | spaghetti set off with the following items: a +0 dagger | {short}, a scroll of teleportation {@r4}, a potion of | invisibility, a +2 scale mail; and the following spell | memorised: Foxfire; and the following spells available to | memorise: Inner Flame 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 39 | D:1 | magus.rc [v1.9.6] 58 | D:1 | Quit the game Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 59 | 0 | 0 | 48 | 1 | 59.0 | Dungeon | 59 | 59 | 0 | 0 | 48 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts