Dungeon Crawl Stone Soup version 0.29-a0-375-g5102b3be25 (webtiles) character file. Game seed: 8329629238012136653 4 spaghetti the Protected (level 1, 17/17 HPs) Began as a Gnoll Wanderer on May 3, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (171 turns). spaghetti the Protected (Gnoll Wanderer) Turns: 171, Time: 00:00:18 Health: 17/17 AC: 6 Str: 14 XL: 1 Next: 60% Magic: 2/2 EV: 10 Int: 10 God: Gold: 8 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 hand crossbow {crossbow} rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 2.4 Bows + Level 6.4 Crossbows + Level 0.1 Throwing + Level 8.4 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 0.1 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 2.4 Invocations + Level 0.1 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +2 hand crossbow (weapon) {crossbow} b - a +0 shortbow {bow} e - a +1 whip of holy wrath {mace} (You took it off a kobold on level 1 of the Dungeon) Armour c - a +0 ring mail (worn) Scrolls f - a scroll of identify {unknown} Potions d - a potion of lignification {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #......[..# #.# ####.###### #.# #.# ##'## #.# ##.).## #.### ##.....## ###.#.## ##.......## #......####..†......# #.......S.+.........+ #.....@# #.........# #......# ##.......## #......# ##.....## ######.# ##...## ####.#### ##'## #.......### #.# #.#.......# #.# #.#..##.#.###.## #.#..##.#.##...## You could see a ball python. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! e - a +1 whip of holy wrath {mace} You see here a kobold corpse. You now have 8 gold pieces. You open the door. A goblin, a rat and an endoplasm come into view. The goblin shouts! The endoplasm quivers. There are monsters nearby! There are monsters nearby! There are monsters nearby! You shoot a bolt. The bolt hits the rat! You kill the rat! You shoot a bolt. The bolt barely misses the endoplasm. You shoot a bolt. The bolt barely misses the endoplasm. You shoot a bolt. The bolt completely misses the endoplasm. The bolt hits the goblin. You kill the goblin! The endoplasm closely misses you. You shoot a bolt. The bolt hits the endoplasm. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! 😕 HP[-3] You take 3 damage, and now have 14/17 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Shoot: a) +2 hand crossbow {crossbow} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 87% to hit) You shoot a bolt. The bolt hits the endoplasm. The endoplasm freezes you. You are frozen. The endoplasm barely misses you. 😕 HP[-1] You take 1 damage, and now have 13/17 hp. Shoot: a) +2 hand crossbow {crossbow} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 87% to hit) You shoot a bolt. The bolt hits the endoplasm. You kill the endoplasm! 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome back, spaghetti the Gnoll Wanderer. Press ? for a list of commands and other information. Unknown command. Key pressed, stopping explore. There is an open door here. You see here a +0 dagger {short}. f - a scroll labelled ELUSUTUMUT You open the door. There is an open door here. A ball python comes into view. The ball python hisses angrily. 😎 HP[+4] Your hp is fully restored (17). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Fire: Hand crossbow || 13 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_corners, nicolae_ecumenical_lake_church, minmay_unequal Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | spaghetti set off with the following items: a +2 hand | crossbow {crossbow}, a +0 shortbow {bow}, a +0 ring mail, a | potion of lignification {!q} 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 56 | D:1 | magus.rc [v1.9.6] 171 | D:1 | Quit the game Vanquished Creatures An endoplasm (D:1) A kobold (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 174 | 174 | 0 | 0 | 152 | 1 | 174.0 | Dungeon | 174 | 174 | 0 | 0 | 152 | 1 | 174.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 174 daAuts