Dungeon Crawl Stone Soup version 0.29-a0-378-gc08b2e8bf8 (webtiles) character file. Game seed: 6548954837021477633 2 spaghetti the Cutter (level 1, 9/11 HPs) Began as a Vine Stalker Berserker on May 4, 2022. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (98 turns). spaghetti the Cutter (Vine Stalker Berserker) Turns: 98, Time: 00:00:13 Health: 9/11 AC: 2 Str: 19 XL: 1 Next: 40% Magic: 2/2 EV: 27 Int: 7 God: Trog [*.....] Gold: 7 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword {short} rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 animal skin rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... f - amulet of the acrobat HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: acrobatic A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: - Level 2.6 Fighting + Level 2.9 Short Blades - Level 1.5 Armour - Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword (weapon) {short} Armour b - a +0 animal skin (worn) Jewellery f - an amulet of the acrobat (around neck) (You found it on level 1 of the Dungeon) Potions c - a potion of cancellation {unknown} d - a potion of heal wounds {unknown} e - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ##.# #.......# ...# #..####.### ##.###.........### ##...............# ...#.....###.#.#.# # ##...## #.#.#.# ##..####.#.#.# #.........#.# #.#########@# #+# #.# #.# #.# ... ... r.. #...# You could see a rat. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, spaghetti the Vine Stalker Berserker. The heart of this dungeon contains the incredible artefact, the Orb of Zot. Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. An endoplasm comes into view. You see here a fizzy clear potion. An endoplasm is nearby! An endoplasm is nearby! You hit the endoplasm. You bite the endoplasm. You kill the endoplasm! Trog accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! c - a fizzy clear potion d - a fizzy inky potion e - a yellow potion You now have 7 gold pieces. f - an amulet of the acrobat No target in view! A quokka comes into view. A quokka is nearby! A quokka is nearby! You start putting on your amulet. You continue putting on your amulet of the acrobat. x5 The quokka bites you. You finish putting on your amulet of the acrobat. You feel ready to tumble and roll out of harm's way. f - an amulet of the acrobat (around neck) 😕 HP[-2] You take 2 damage, and now have 9/11 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. Your bite misses the quokka. The quokka misses you. You hit the quokka but do no damage. The quokka barely misses you. You closely miss the quokka. Your bite misses the quokka. The quokka closely misses you. You hit the quokka. You bite the quokka. You kill the quokka! Trog accepts your kill. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Short sword || 5 Bite || 2 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_corners, serial_glass, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_b Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Vine Stalker Berserker began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 98 | D:1 | Quit the game Vanquished Creatures An endoplasm (D:1) A quokka (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 76 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 0 | 76 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts