Dungeon Crawl Stone Soup version 0.29-a0-392-g297d3b089c (webtiles) character file. Game seed: 845657756979412623 1 spaghetti the Slasher (level 1, 18/18 HPs) Began as a Barachi Chaos Knight on May 8, 2022. Was a Plaything of Xom. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (300 turns). spaghetti the Slasher (Barachi Chaos Knight) Turns: 300, Time: 00:00:39 Health: 18/18 AC: 5 Str: 13 XL: 1 Next: 20% Magic: 1/1 EV: 8 Int: 12 God: Xom [..*...] Gold: 9 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion (chaos) {long} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +2 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: constricted, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Skills: + Level 3.6 Fighting + Level 3.6 Long Blades + Level 0.0 Throwing + Level 2.4 Armour + Level 1.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 falchion of chaos (weapon) {long} Armour b - a +2 leather armour (worn) Scrolls d - a scroll of identify {unknown} Miscellaneous c - a piece from Xom's chessboard (15/15) (quivered) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: # #.# #.#.. ..... #######+### #.#.. #.......... #.#.# #.######### #.#.# #..#....... .r.. #.#.####### #.g# #.##....... #Sl# #.#.###+### #.@# #.#.#.....# #..######.#.#.....# .##.##..##.'.'.#.'..<..' #...........###.#.#.....# ####.####.### #.#.#.....# # #.# #.#.###+### #.# #.##....... #.# #.#.####### #.# #..#....... You could see a hobgoblin, a ball python, a frilled lizard and a rat. Message History The hobgoblin moves out of view. A rat comes into view. You hit the hobgoblin. You drain the hobgoblin. The hobgoblin hits you. 😕 HP[-4] You take 4 damage, and now have 14/18 hp. MASSIVE DAMAGE!! (PAUSE) You closely miss the hobgoblin. The hobgoblin hits you. 😮 HP[-4] You take 4 damage, and now have 10/18 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. You barely miss the hobgoblin. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. A dart slug comes into view. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. The rat barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-4] You take 4 damage, and now have 6/18 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. You aren't carrying any potions. Unknown command. Hop to where? Press: ? - help, Dir - move target Boing! You close the door. 😨 HP[+1] You open the door. There is an open door here. You close the door. You start resting. You are ready to hop once more. 😨 HP[+1] You start resting. "Let's try an experiment, hmmm?" You do an impromptu tapdance. 😮 HP[+3] You regained 3 hp, and now have 11/18 hp. Unknown command. You start resting. 😎 HP[+7] Your hp is fully restored (18). As you open the door, it creaks loudly! There is an open door here. You now have 9 gold pieces. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is an open door here. A bat comes into view. A bat is nearby! There is an open door here. The bat hits you but does no damage. x2 You barely miss the bat. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. There is an open door here. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A kobold is nearby! A kobold is nearby! A ball python and a frilled lizard come into view. The ball python hisses angrily. The frilled lizard hisses angrily. The frilled lizard barely misses you. The kobold closely misses you. The hobgoblin shouts! You hit the kobold. You burn the kobold. You kill the kobold! The frilled lizard closely misses you. A rat comes into view. The frilled lizard bites you but does no damage. You hit the ball python. The ball python bites you but does no damage. The ball python barely misses you. The frilled lizard closely misses you. The ball python misses you. The ball python grabs you. The ball python constricts you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Falchion || 10 Abil: Hop || 1 Armor: Leather armour || 5 Dodge: Dodged || 13 Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_loops_cross Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Barachi Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 137 | D:1 | XOM: silly message 300 | D:1 | Quit the game Vanquished Creatures A bat (D:1) A kobold (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 322 | 322 | 0 | 172 | 103 | 1 | 322.0 | Dungeon | 322 | 322 | 0 | 172 | 103 | 1 | 322.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 322 daAuts