Dungeon Crawl Stone Soup version 0.29-a0-414-g5075937ec3 (webtiles) character file. Game seed: 16881745163294723202 5 spaghetti the Shield-Bearer (level 1, 17/17 HPs) Began as a Gnoll Wanderer on May 16, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (227 turns). spaghetti the Shield-Bearer (Gnoll Wanderer) Turns: 227, Time: 00:00:31 Health: 17/17 AC: 3 Str: 12 XL: 1 Next: 80% Magic: 0/4 EV: 10 Int: 9 God: Gold: 3 SH: 5 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +2 hand crossbow {crossbow} rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... h - amulet of regeneration {@e2} HPRegen 0.85/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 6.4 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 6.4 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 3.6 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 14% 2d6 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 8% 3d7 58% 3 Inventory: Hand Weapons a - a +2 hand crossbow (weapon) {crossbow} Missiles d - 41 stones {throwing} j - 5 boomerangs {throwing} Armour b - a +0 buckler (worn) e - a +0 leather armour (worn) Jewellery h - an amulet of regeneration (around neck) {@e2} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of blinking {!r} f - a scroll of poison {unknown} i - a scroll of teleportation {unknown} Potions g - a potion of haste {unknown} k - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #....................# #..####..#######..##.# ##........# #..##.## #..##.##.# #....... #...#.# . #####...#..# #...†#∆.###.........>. ##.)###.....#.#......# #..)#J.........#.#..# #..#@# ##.#.#.#.#..# #.##.# #.#.#.#.#..# #..... . . ....#..# ####..# #. .......# ##.. .#.####.# ### ...∆ ..# ## You could see an endoplasm. Message History Your magical contamination has completely faded away. 😕 MP[+1] Key pressed, stopping explore. Your amulet attunes itself to your body as you begin to regenerate more quickly. i - a scroll labelled HOAHITIFEPH You see here a +0 scale mail. 😎 HP[+4] MP[+3] Your hp is fully restored (17). Your mp is fully restored (4). j - 5 boomerangs {throwing} Found an escape hatch in the floor. Key pressed, stopping explore. Found a stone staircase leading down. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. d - 44 stones {throwing} (gained 23) Key pressed, stopping explore. You see here a +0 trident {polearm}. A kobold comes into view. It is wielding a +0 dagger. You shoot a bolt. The bolt hits the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! You shoot a bolt. The bolt hits the goblin. You kill the goblin! No target in view! No target in view! No target in view! k - a metallic pink potion A rat comes into view. A rat is nearby! A rat is nearby! You shoot a bolt. The bolt hits the rat. You kill the rat! You now have 3 gold pieces. You see here a rat corpse. You see here a +0 dagger {short}. Things that are here: a +0 dagger {short}; a +0 helmet; a goblin corpse A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A kobold is nearby! A kobold is nearby! You shoot a bolt. The bolt closely misses the kobold. The kobold misses you. You shoot a bolt. The bolt barely misses the kobold. You block the kobold's attack. An endoplasm comes into view. The kobold hits you with a +0 short sword. 😕 HP[-3] You take 3 damage, and now have 14/17 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Sandblast (safe; 12% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (72% to hit) The blast of sand hits the kobold. The kobold barely misses you. 😕 HP[+1] MP[-1] You lost 1 mp, and now have 3/4 mp. Aiming: Sandblast (safe; 12% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (heavily wounded, 72% to hit) The blast of sand misses the kobold. The kobold barely misses you. 😕 HP[+1] MP[-1] You lost 1 mp, and now have 2/4 mp. Aiming: Sandblast (safe; 12% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (heavily wounded, 72% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold barely misses you. 😎 HP[+1] MP[-1] Your hp is fully restored (17). You lost 1 mp, and now have 1/4 mp. Aiming: Sandblast (safe; 12% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (heavily wounded, 72% to hit) The blast of sand hits the kobold. You kill the kobold! 😎 MP[-1] You lost 1 mp, and now have 0/4 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Fire: Hand crossbow || 5 Cast: Sandblast || 5 Armor: Leather armour || 1 Dodge: Dodged || 5 Block: Buckler || 3 Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, shapermc_ecumenical_altar_notcrosses, minivault_5, minmay_tall_x Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | spaghetti set off with the following items: a +2 hand | crossbow {crossbow}, a +0 buckler, a scroll of blinking | {!r}, 23 stones {throwing}, a +0 leather armour; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Stone Arrow 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 227 | D:1 | Quit the game Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A rat (D:1) 5 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 6 | 75.0 | 1 | 4 | 80.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 6 | 75.0 | 1 | 4 | 80.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 228 | 228 | 0 | 0 | 191 | 1 | 228.0 | Dungeon | 228 | 228 | 0 | 0 | 191 | 1 | 228.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 228 daAuts