Dungeon Crawl Stone Soup version 0.29-a0-477-g62b78b4225 (webtiles) character file. Game seed: 568154825286684116 3 spaghetti the Chiller (level 1, 1/13 HPs) Began as a Gnoll Wanderer on May 24, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:41 (333 turns). spaghetti the Chiller (Gnoll Wanderer) Turns: 333, Time: 00:01:42 Health: 1/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 2.3 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 3.6 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 7.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 48% N/A 4% 1 Call Canine Familiar Summ 12% N/A 16% 3 Hailstorm Conj/Ice 11% 3d5 45% 4 Ice Form Ice/Tmut 11% N/A 45% 4 Inventory: Hand Weapons a - a +0 dagger (weapon) {short} Missiles b - 9 boomerangs (quivered) {throwing} c - 5 stones {throwing} Armour d - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ....######.#....# .......# ##.#.# ####......# ...#.# .......[.#######.# ######......##......# #...........##.###### #......#'#####)### #....b.#.........# #....@.######....# #...r..# #....# #......# #....# #......# #....# ........# ###### #....##### #.... #.... You could see a quokka and a bat. Message History Unknown command. Unknown command. You start resting. You feel your anger nearly subside. Unknown command. Unknown command. Unknown command. You start resting. You are no longer berserk. You are exhausted. You feel yourself slow down. 😱 HP[-1] You now have 13 max hp (-6). Unknown command. You start resting. 😱 MP[+1] Your mp is fully restored (4). Unknown command. Unknown command. You feel yourself speed up. You recover from your berserk rage. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. e - a scroll labelled WIRPHUH KAG You open the door. There is an open door here. A rat and a quokka come into view. 😎 HP[+11] Your hp is fully restored (13). There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! A bat comes into view. The rat closely misses you. You hit the rat. You kill the rat! You closely miss the quokka. The bat hits you but does no damage. The quokka bites you but does no damage. The quokka misses you. You hit the quokka but do no damage. The bat hits you. The quokka closely misses you. 😕 HP[-1] You take 1 damage, and now have 12/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You closely miss the bat. The bat hits you but does no damage. The quokka bites you. 😮 HP[-4] You take 4 damage, and now have 8/13 hp. MASSIVE DAMAGE!! (PAUSE) You hit the quokka but do no damage. The bat barely misses you. The quokka misses you. The bat hits you but does no damage. You hit the quokka but do no damage. You bite the quokka, but do no damage. The bat barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-3] You take 3 damage, and now have 5/13 hp. MASSIVE DAMAGE!! (PAUSE) You closely miss the quokka. The bat closely misses you. The quokka misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] You take 1 damage, and now have 4/13 hp. You barely miss the quokka. The bat misses you. The quokka barely misses you. 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4761) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4776) Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome back, spaghetti the Gnoll Wanderer. Press ? for a list of commands and other information. You are too injured to fight recklessly! You hit the quokka. The bat hits you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] You take 3 damage, and now have 1/13 hp. MASSIVE DAMAGE!! (PAUSE) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Dagger || 19 Bite || 4 Cast: Freeze || 1 Use: Potion || 1 Armor: Robe || 5 Dodge: Dodged || 18 Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, minmay_3d_cube Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | spaghetti set off with the following items: a +0 dagger | {short}, 9 boomerangs {throwing}, a potion of berserk rage | {!q}, a +0 robe; and the following spells available to | memorise: Freeze, Summon Small Mammal, Call Canine | Familiar, Hailstorm, Ice Form 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 41 | D:1 | Learned a level 1 spell: Freeze 42 | D:1 | HP: 2/13 [kobold/+0 short sword (4)] 332 | D:1 | magus.rc [v1.9.6] 332 | D:1 | HP: 3/13 [bat (1)] 332 | D:1 | HP: 1/13 [quokka (2)] 333 | D:1 | Quit the game Vanquished Creatures A goblin (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 345 | 345 | 0 | 5 | 304 | 1 | 345.0 | Dungeon | 345 | 345 | 0 | 5 | 304 | 1 | 345.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 345 daAuts