Dungeon Crawl Stone Soup version 0.29-a0-551-gffc1d7fb78 (webtiles) character file. Game seed: 12415563706552974648 5 spaghetti the Caller (level 1, 0/13 HPs) Began as a Mummy Summoner on June 5, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (235 turns). spaghetti the Caller (Mummy Summoner) Turns: 235, Time: 00:00:39 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 3/4 EV: 12 Int: 14 God: Gold: 26 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . b - +0 club {mace} rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Skills: + Level 0.3 Fighting + Level 0.2 Armour + Level 1.6 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting + Level 3.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 44% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 11% N/A 9% 2 Call Canine Familiar Summ 11% N/A 17% 3 Summon Guardian Golem Hex/Summ 6% N/A 32% 3 Summon Lightning Spire Summ/Air 6% N/A 73% 4 Inventory: Hand Weapons b - a +0 club (weapon) {mace} (You took it off a goblin on level 1 of the Dungeon) Missiles c - 16 stones {throwing} Armour a - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ### ###.#.# #.###### #..... #......#### #..#.# #.###.....###..... #.# #.........#... #.# #..#.#)#..#... #.# #........†#.#. ##!####.#.#.#...... #.@.# #.......#..#. ####.#h###.#.#.#...... #.....r..........####> #.#.#.#..####...## # #.....b..# #...## #.#.#.#..# #.## #...hh..## #.#.#.#.# #.......# You could see a quokka, 2 jackals and a friendly bat (summoned). Message History You swap places. Your bat hits the ball python. x2 You are too injured to fight recklessly! You hit the ball python but do no damage. Your bat hits the ball python. x2 The ball python dies! b - a +0 club (weapon) {mace} 😮 MP[+1] Your magical contamination has completely faded away. Your bat disappears in a puff of smoke! Your bat disappears in a puff of smoke! Key pressed, stopping explore. You are too injured to fight recklessly! 😕 HP[+1] MP[+3] Your mp is fully restored (4). You see here a ball python corpse. 😕 HP[+1] You see here a ball python corpse. Key pressed, stopping explore. c - 16 stones {throwing} (gained 2) You see here a +0 dagger {short}. 😎 HP[+2] Your hp is fully restored (13). You see here a silvery potion. A quokka comes into view. A quokka is nearby! A quokka is nearby! A jackal comes into view. You barely miss the quokka. The quokka barely misses you. You closely miss the quokka. The quokka bites you. The quokka misses you. 😕 HP[-1] You take 1 damage, and now have 12/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Summon Small Mammal (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The quokka closely misses you. 😕 MP[-1] You lost 1 mp, and now have 3/4 mp. Casting: Summon Small Mammal (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal barks! You hear a bark! Your bat misses the quokka. A jackal comes into view. The quokka barely misses you. 😕 MP[-1] You lost 1 mp, and now have 2/4 mp. You closely miss the quokka. Your bat barely misses the quokka. The quokka bites you. The quokka closely misses you. 😮 HP[-5] You take 5 damage, and now have 7/13 hp. MASSIVE DAMAGE!! (PAUSE) You miss the quokka. Your bat hits the quokka but does no damage. The jackal closely misses your bat. Your bat closely misses the quokka. The quokka barely misses you. You hit the quokka. Your bat misses the quokka. Your bat closely misses the quokka. The jackal closely misses your bat. The quokka closely misses you. The jackal misses your bat. The jackal bites your bat. Your bat barely misses the quokka. The quokka barely misses you. You hit the quokka but do no damage. Your bat hits the quokka. Your bat hits the quokka but does no damage. x2 The jackal closely misses your bat. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The quokka closely misses your bat. A jackal comes into view. You barely miss the quokka. You punch the quokka, but do no damage. Your bat hits the quokka but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * A jackal comes into view. The jackal barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-6] You take 6 damage, and now have 1/13 hp. MASSIVE DAMAGE!! (PAUSE) Unknown command. You can't drink. You aren't carrying any scrolls. The quokka attacks as you move away! The quokka barely misses you. Your bat barely misses the quokka. Your bat closely misses the quokka. Your bat misses the jackal. The jackal bites you. You die... Action || total -------------------------++------- Melee: Club || 7 Unarmed || 4 Punch || 1 Cast: Summon Small Mamm || 8 Armor: Robe || 2 Dodge: Dodged || 16 Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_rooms, hellmonk_ecumenical_altar_watching_god, serial_glass, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, feat_on_display, feat_on_display, minmay_strange_pillars, feat_on_display, hex_tiny Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Mummy Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 233 | D:1 | HP: 1/13 [quokka (3)] 235 | D:1 | Slain by a jackal Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 236 | 236 | 0 | 0 | 178 | 1 | 236.0 | Dungeon | 236 | 236 | 0 | 0 | 178 | 1 | 236.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 236 daAuts