Dungeon Crawl Stone Soup version 0.29-a0-732-g3d7fbe0af2 (webtiles) character file. Game seed: 1992166504136038236 6 spaghetti the Ogre Mage (level 1, 16/16 HPs) Began as an Ogre Hedge Wizard on June 29, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (339 turns). spaghetti the Ogre Mage (Ogre Hedge Wizard) Turns: 339, Time: 00:00:42 Health: 16/16 AC: 3 Str: 13 XL: 1 Next: 90% Magic: 5/5 EV: 9 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 3.8 Spellcasting + Level 1.3 Conjurations - Level 0.8 Summonings - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 21% 2 Call Imp Summ 5% N/A 21% 2 Conjure Flame Conj/Fire 4% 6-21 38% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 43% 3 Inventory: Hand Weapons a - a +0 dagger (weapon) {short} Missiles f - 7 stones {throwing} Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of brand weapon {unknown} Potions d - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5659 Altars: .. #.# .. ## #.# .# .K. ##.## .# #..##...####.## #........ .... .#...#.†. ##.# ..#(#...!...###.)## ...........@......# ..................### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...# #≈≈≈≈≈≈≈#+#'#≈≈≈...# ##+###'##...'≈≈≈...##### ≈≈ #.......#...'≈≈≈.......# ≈≈#+###.#####.#'#+#≈≈≈....##.# You could see a kobold. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A dart slug is nearby! A dart slug is nearby! You aren't carrying any items that you can evoke. Throw: 8 stones {throwing} Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead, 92% to hit) You throw a stone {throwing}. The stone {throwing} hits the dart slug. You kill the dart slug! Throw: 7 stones {throwing} Press: ? - help, Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Throw: 7 stones {throwing} Press: ? - help, Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Your magical contamination has completely faded away. 😎 MP[+1] The goblin shouts! Key pressed, stopping explore. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the large door. There is a large open door here. There is an open door here. Key pressed, stopping explore. You open the large door. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. A kobold comes into view. It is wielding a +0 whip. 😎 MP[+4] Your mp is fully restored (5). A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! The magic dart hits the kobold but does no damage. 😎 MP[-1] You lost 1 mp, and now have 4/5 mp. The magic dart hits the kobold. 😎 MP[-1] You lost 1 mp, and now have 3/5 mp. The magic dart hits the kobold. You kill the kobold! 😎 MP[-1] You lost 1 mp, and now have 2/5 mp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 whip {mace}; a kobold corpse; 😎 MP[+3] Your mp is fully restored (5). A bat comes into view. A bat is nearby! A bat is nearby! The magic dart hits the bat. The bat closely misses you. 😎 MP[-1] You lost 1 mp, and now have 4/5 mp. The magic dart hits the bat. You kill the bat! No target in view! 😎 MP[-1] You lost 1 mp, and now have 3/5 mp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Okay, then. A kobold comes into view. It is wielding a +0 dagger. 😎 MP[+2] Your mp is fully restored (5). A kobold is nearby! A kobold is nearby! A kobold is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.3 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 3.8 Summonings | | 0.8 Translocations | | 0.8 Action || total -------------------------++------- Throw: Stone || 1 Cast: Magic Dart || 16 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Ogre Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 0 | D:1 | magus.rc [v1.9.6] 63 | D:1 | Reached skill level 1 in Conjurations 339 | D:1 | Quit the game Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) A kobold (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 340 | 340 | 0 | 106 | 201 | 1 | 340.0 | Dungeon | 340 | 340 | 0 | 106 | 201 | 1 | 340.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 340 daAuts