Dungeon Crawl Stone Soup version 0.29-a0-870-g2c972031a6 (webtiles) character file. Game seed: 2410735369125220320 4 spaghetti the Magician (level 1, 12/13 HPs) Began as a Gnoll Wanderer on July 18, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (163 turns). spaghetti the Magician (Gnoll Wanderer) Turns: 163, Time: 00:00:23 Health: 12/13 AC: 3 Str: 12 XL: 1 Next: 70% Magic: 8/8 EV: 10 Int: 9 God: Gold: 0 SH: 5 Dex: 12 Spells: 13/14 levels left rFire . . . SeeInvis . a - +2 hand axe {axe} rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 6.4 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 2.4 Armour + Level 0.1 Dodging + Level 2.2 Stealth + Level 4.4 Shields + Level 0.1 Unarmed Combat + Level 7.0 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 6% N/A 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 3% N/A 67% 3 Inventory: Hand Weapons a - a +2 hand axe (weapon) {axe} Missiles f - 5 stones {throwing} Armour b - a +0 buckler (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of summoning Potions e - a potion of ambrosia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5830 Altars: ## ≈P ≈♣ ≈♣ ♣♣. #.. #.# ##### ####.########...# .## #...@b........#.##... #.#############.##### #.# #.##### #..)... ####### You could see a bat. Message History You kill the hobgoblin! Found a stone staircase leading down. 😎 HP[+1] Your hp is fully restored (13). e - a brown potion A ball python comes into view. The ball python hisses angrily. You slash the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold shouts! The kobold throws a stone. The stone barely misses you. The kobold throws a stone. You block the stone. The kobold closely misses you. You closely miss the kobold. The kobold hits you with a +0 short sword. You are too injured to fight recklessly! 😕 HP[-2] You take 2 damage, and now have 11/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A kobold is nearby! A kobold is nearby! You miss the kobold. The kobold hits you with a +0 short sword. 😕 HP[-1] You take 1 damage, and now have 10/13 hp. You hit the kobold. You kill the kobold! f - 5 stones {throwing} You see here a +0 short sword {short}. Key pressed, stopping explore. A bat comes into view. 😎 HP[+3] Your hp is fully restored (13). A bat is nearby! The bat hits you but does no damage. The bat hits you but does no damage. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. No target in view! The bat hits you but does no damage. A bat is nearby! A bat is nearby! You barely miss the bat. Your bite misses the bat. The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. The bat hits you. The bat barely misses you. 😕 HP[-1] You take 1 damage, and now have 12/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A bat is nearby! A bat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Hand axe || 10 Bite || 1 Armor: Leather armour || 5 Dodge: Dodged || 4 Block: Buckler || 1 Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring, serial_bayou_crossing Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spaghetti the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | spaghetti set off with the following items: a +2 hand axe | {axe}, a +0 buckler, a scroll of summoning, a +0 leather | armour; and the following spell memorised: Apportation; and | the following spells available to memorise: Teleport Other. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 0 | D:1 | magus.rc [v1.9.6] 163 | D:1 | Quit the game Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) A quokka (D:1) A kobold (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 169 | 169 | 0 | 0 | 133 | 1 | 169.0 | Dungeon | 169 | 169 | 0 | 0 | 133 | 1 | 169.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 169 daAuts